| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #include "SDL_rect_c.h" |
| 24 | |
| 25 | /* There's no float version of this at the moment, because it's not a public API |
| 26 | and internally we only need the int version. */ |
| 27 | bool SDL_GetSpanEnclosingRect(int width, int height, |
| 28 | int numrects, const SDL_Rect *rects, SDL_Rect *span) |
| 29 | { |
| 30 | int i; |
| 31 | int span_y1, span_y2; |
| 32 | int rect_y1, rect_y2; |
| 33 | |
| 34 | if (width < 1) { |
| 35 | SDL_InvalidParamError("width" ); |
| 36 | return false; |
| 37 | } else if (height < 1) { |
| 38 | SDL_InvalidParamError("height" ); |
| 39 | return false; |
| 40 | } else if (!rects) { |
| 41 | SDL_InvalidParamError("rects" ); |
| 42 | return false; |
| 43 | } else if (!span) { |
| 44 | SDL_InvalidParamError("span" ); |
| 45 | return false; |
| 46 | } else if (numrects < 1) { |
| 47 | SDL_InvalidParamError("numrects" ); |
| 48 | return false; |
| 49 | } |
| 50 | |
| 51 | // Initialize to empty rect |
| 52 | span_y1 = height; |
| 53 | span_y2 = 0; |
| 54 | |
| 55 | for (i = 0; i < numrects; ++i) { |
| 56 | rect_y1 = rects[i].y; |
| 57 | rect_y2 = rect_y1 + rects[i].h; |
| 58 | |
| 59 | // Clip out of bounds rectangles, and expand span rect |
| 60 | if (rect_y1 < 0) { |
| 61 | span_y1 = 0; |
| 62 | } else if (rect_y1 < span_y1) { |
| 63 | span_y1 = rect_y1; |
| 64 | } |
| 65 | if (rect_y2 > height) { |
| 66 | span_y2 = height; |
| 67 | } else if (rect_y2 > span_y2) { |
| 68 | span_y2 = rect_y2; |
| 69 | } |
| 70 | } |
| 71 | if (span_y2 > span_y1) { |
| 72 | span->x = 0; |
| 73 | span->y = span_y1; |
| 74 | span->w = width; |
| 75 | span->h = (span_y2 - span_y1); |
| 76 | return true; |
| 77 | } |
| 78 | return false; |
| 79 | } |
| 80 | |
| 81 | // For use with the Cohen-Sutherland algorithm for line clipping, in SDL_rect_impl.h |
| 82 | #define CODE_BOTTOM 1 |
| 83 | #define CODE_TOP 2 |
| 84 | #define CODE_LEFT 4 |
| 85 | #define CODE_RIGHT 8 |
| 86 | |
| 87 | // Same code twice, for float and int versions... |
| 88 | #define RECTTYPE SDL_Rect |
| 89 | #define POINTTYPE SDL_Point |
| 90 | #define SCALARTYPE int |
| 91 | #define BIGSCALARTYPE Sint64 |
| 92 | #define COMPUTEOUTCODE ComputeOutCode |
| 93 | #define ENCLOSEPOINTS_EPSILON 1 |
| 94 | #define SDL_RECT_CAN_OVERFLOW SDL_RectCanOverflow |
| 95 | #define SDL_HASINTERSECTION SDL_HasRectIntersection |
| 96 | #define SDL_INTERSECTRECT SDL_GetRectIntersection |
| 97 | #define SDL_RECTEMPTY SDL_RectEmpty |
| 98 | #define SDL_UNIONRECT SDL_GetRectUnion |
| 99 | #define SDL_ENCLOSEPOINTS SDL_GetRectEnclosingPoints |
| 100 | #define SDL_INTERSECTRECTANDLINE SDL_GetRectAndLineIntersection |
| 101 | #include "SDL_rect_impl.h" |
| 102 | |
| 103 | #define RECTTYPE SDL_FRect |
| 104 | #define POINTTYPE SDL_FPoint |
| 105 | #define SCALARTYPE float |
| 106 | #define BIGSCALARTYPE double |
| 107 | #define COMPUTEOUTCODE ComputeOutCodeFloat |
| 108 | #define ENCLOSEPOINTS_EPSILON 0.0f |
| 109 | #define SDL_RECT_CAN_OVERFLOW SDL_RectCanOverflowFloat |
| 110 | #define SDL_HASINTERSECTION SDL_HasRectIntersectionFloat |
| 111 | #define SDL_INTERSECTRECT SDL_GetRectIntersectionFloat |
| 112 | #define SDL_RECTEMPTY SDL_RectEmptyFloat |
| 113 | #define SDL_UNIONRECT SDL_GetRectUnionFloat |
| 114 | #define SDL_ENCLOSEPOINTS SDL_GetRectEnclosingPointsFloat |
| 115 | #define SDL_INTERSECTRECTANDLINE SDL_GetRectAndLineIntersectionFloat |
| 116 | #include "SDL_rect_impl.h" |
| 117 | |