| 1 | /* | 
|---|
| 2 | * Copyright 2006 The Android Open Source Project | 
|---|
| 3 | * | 
|---|
| 4 | * Use of this source code is governed by a BSD-style license that can be | 
|---|
| 5 | * found in the LICENSE file. | 
|---|
| 6 | */ | 
|---|
| 7 |  | 
|---|
| 8 | #ifndef SkColorPriv_DEFINED | 
|---|
| 9 | #define SkColorPriv_DEFINED | 
|---|
| 10 |  | 
|---|
| 11 | #include "include/core/SkColor.h" | 
|---|
| 12 | #include "include/core/SkMath.h" | 
|---|
| 13 | #include "include/private/SkTo.h" | 
|---|
| 14 |  | 
|---|
| 15 | /** Turn 0..255 into 0..256 by adding 1 at the half-way point. Used to turn a | 
|---|
| 16 | byte into a scale value, so that we can say scale * value >> 8 instead of | 
|---|
| 17 | alpha * value / 255. | 
|---|
| 18 |  | 
|---|
| 19 | In debugging, asserts that alpha is 0..255 | 
|---|
| 20 | */ | 
|---|
| 21 | static inline unsigned SkAlpha255To256(U8CPU alpha) { | 
|---|
| 22 | SkASSERT(SkToU8(alpha) == alpha); | 
|---|
| 23 | // this one assues that blending on top of an opaque dst keeps it that way | 
|---|
| 24 | // even though it is less accurate than a+(a>>7) for non-opaque dsts | 
|---|
| 25 | return alpha + 1; | 
|---|
| 26 | } | 
|---|
| 27 |  | 
|---|
| 28 | /** Multiplify value by 0..256, and shift the result down 8 | 
|---|
| 29 | (i.e. return (value * alpha256) >> 8) | 
|---|
| 30 | */ | 
|---|
| 31 | #define SkAlphaMul(value, alpha256)     (((value) * (alpha256)) >> 8) | 
|---|
| 32 |  | 
|---|
| 33 | static inline U8CPU SkUnitScalarClampToByte(SkScalar x) { | 
|---|
| 34 | return static_cast<U8CPU>(SkTPin(x, 0.0f, 1.0f) * 255 + 0.5); | 
|---|
| 35 | } | 
|---|
| 36 |  | 
|---|
| 37 | #define SK_A32_BITS     8 | 
|---|
| 38 | #define SK_R32_BITS     8 | 
|---|
| 39 | #define SK_G32_BITS     8 | 
|---|
| 40 | #define SK_B32_BITS     8 | 
|---|
| 41 |  | 
|---|
| 42 | #define SK_A32_MASK     ((1 << SK_A32_BITS) - 1) | 
|---|
| 43 | #define SK_R32_MASK     ((1 << SK_R32_BITS) - 1) | 
|---|
| 44 | #define SK_G32_MASK     ((1 << SK_G32_BITS) - 1) | 
|---|
| 45 | #define SK_B32_MASK     ((1 << SK_B32_BITS) - 1) | 
|---|
| 46 |  | 
|---|
| 47 | /* | 
|---|
| 48 | *  Skia's 32bit backend only supports 1 swizzle order at a time (compile-time). | 
|---|
| 49 | *  This is specified by SK_R32_SHIFT=0 or SK_R32_SHIFT=16. | 
|---|
| 50 | * | 
|---|
| 51 | *  For easier compatibility with Skia's GPU backend, we further restrict these | 
|---|
| 52 | *  to either (in memory-byte-order) RGBA or BGRA. Note that this "order" does | 
|---|
| 53 | *  not directly correspond to the same shift-order, since we have to take endianess | 
|---|
| 54 | *  into account. | 
|---|
| 55 | * | 
|---|
| 56 | *  Here we enforce this constraint. | 
|---|
| 57 | */ | 
|---|
| 58 |  | 
|---|
| 59 | #define SK_RGBA_R32_SHIFT   0 | 
|---|
| 60 | #define SK_RGBA_G32_SHIFT   8 | 
|---|
| 61 | #define SK_RGBA_B32_SHIFT   16 | 
|---|
| 62 | #define SK_RGBA_A32_SHIFT   24 | 
|---|
| 63 |  | 
|---|
| 64 | #define SK_BGRA_B32_SHIFT   0 | 
|---|
| 65 | #define SK_BGRA_G32_SHIFT   8 | 
|---|
| 66 | #define SK_BGRA_R32_SHIFT   16 | 
|---|
| 67 | #define SK_BGRA_A32_SHIFT   24 | 
|---|
| 68 |  | 
|---|
| 69 | #if defined(SK_PMCOLOR_IS_RGBA) || defined(SK_PMCOLOR_IS_BGRA) | 
|---|
| 70 | #error "Configure PMCOLOR by setting SK_R32_SHIFT." | 
|---|
| 71 | #endif | 
|---|
| 72 |  | 
|---|
| 73 | // Deduce which SK_PMCOLOR_IS_ to define from the _SHIFT defines | 
|---|
| 74 |  | 
|---|
| 75 | #if (SK_A32_SHIFT == SK_RGBA_A32_SHIFT && \ | 
|---|
| 76 | SK_R32_SHIFT == SK_RGBA_R32_SHIFT && \ | 
|---|
| 77 | SK_G32_SHIFT == SK_RGBA_G32_SHIFT && \ | 
|---|
| 78 | SK_B32_SHIFT == SK_RGBA_B32_SHIFT) | 
|---|
| 79 | #define SK_PMCOLOR_IS_RGBA | 
|---|
| 80 | #elif (SK_A32_SHIFT == SK_BGRA_A32_SHIFT && \ | 
|---|
| 81 | SK_R32_SHIFT == SK_BGRA_R32_SHIFT && \ | 
|---|
| 82 | SK_G32_SHIFT == SK_BGRA_G32_SHIFT && \ | 
|---|
| 83 | SK_B32_SHIFT == SK_BGRA_B32_SHIFT) | 
|---|
| 84 | #define SK_PMCOLOR_IS_BGRA | 
|---|
| 85 | #else | 
|---|
| 86 | #error "need 32bit packing to be either RGBA or BGRA" | 
|---|
| 87 | #endif | 
|---|
| 88 |  | 
|---|
| 89 | #define SkGetPackedA32(packed)      ((uint32_t)((packed) << (24 - SK_A32_SHIFT)) >> 24) | 
|---|
| 90 | #define SkGetPackedR32(packed)      ((uint32_t)((packed) << (24 - SK_R32_SHIFT)) >> 24) | 
|---|
| 91 | #define SkGetPackedG32(packed)      ((uint32_t)((packed) << (24 - SK_G32_SHIFT)) >> 24) | 
|---|
| 92 | #define SkGetPackedB32(packed)      ((uint32_t)((packed) << (24 - SK_B32_SHIFT)) >> 24) | 
|---|
| 93 |  | 
|---|
| 94 | #define SkA32Assert(a)  SkASSERT((unsigned)(a) <= SK_A32_MASK) | 
|---|
| 95 | #define SkR32Assert(r)  SkASSERT((unsigned)(r) <= SK_R32_MASK) | 
|---|
| 96 | #define SkG32Assert(g)  SkASSERT((unsigned)(g) <= SK_G32_MASK) | 
|---|
| 97 | #define SkB32Assert(b)  SkASSERT((unsigned)(b) <= SK_B32_MASK) | 
|---|
| 98 |  | 
|---|
| 99 | /** | 
|---|
| 100 | *  Pack the components into a SkPMColor, checking (in the debug version) that | 
|---|
| 101 | *  the components are 0..255, and are already premultiplied (i.e. alpha >= color) | 
|---|
| 102 | */ | 
|---|
| 103 | static inline SkPMColor SkPackARGB32(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { | 
|---|
| 104 | SkA32Assert(a); | 
|---|
| 105 | SkASSERT(r <= a); | 
|---|
| 106 | SkASSERT(g <= a); | 
|---|
| 107 | SkASSERT(b <= a); | 
|---|
| 108 |  | 
|---|
| 109 | return (a << SK_A32_SHIFT) | (r << SK_R32_SHIFT) | | 
|---|
| 110 | (g << SK_G32_SHIFT) | (b << SK_B32_SHIFT); | 
|---|
| 111 | } | 
|---|
| 112 |  | 
|---|
| 113 | /** | 
|---|
| 114 | *  Same as SkPackARGB32, but this version guarantees to not check that the | 
|---|
| 115 | *  values are premultiplied in the debug version. | 
|---|
| 116 | */ | 
|---|
| 117 | static inline SkPMColor SkPackARGB32NoCheck(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { | 
|---|
| 118 | return (a << SK_A32_SHIFT) | (r << SK_R32_SHIFT) | | 
|---|
| 119 | (g << SK_G32_SHIFT) | (b << SK_B32_SHIFT); | 
|---|
| 120 | } | 
|---|
| 121 |  | 
|---|
| 122 | static inline | 
|---|
| 123 | SkPMColor SkPremultiplyARGBInline(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { | 
|---|
| 124 | SkA32Assert(a); | 
|---|
| 125 | SkR32Assert(r); | 
|---|
| 126 | SkG32Assert(g); | 
|---|
| 127 | SkB32Assert(b); | 
|---|
| 128 |  | 
|---|
| 129 | if (a != 255) { | 
|---|
| 130 | r = SkMulDiv255Round(r, a); | 
|---|
| 131 | g = SkMulDiv255Round(g, a); | 
|---|
| 132 | b = SkMulDiv255Round(b, a); | 
|---|
| 133 | } | 
|---|
| 134 | return SkPackARGB32(a, r, g, b); | 
|---|
| 135 | } | 
|---|
| 136 |  | 
|---|
| 137 | // When Android is compiled optimizing for size, SkAlphaMulQ doesn't get | 
|---|
| 138 | // inlined; forcing inlining significantly improves performance. | 
|---|
| 139 | static SK_ALWAYS_INLINE uint32_t SkAlphaMulQ(uint32_t c, unsigned scale) { | 
|---|
| 140 | uint32_t mask = 0xFF00FF; | 
|---|
| 141 |  | 
|---|
| 142 | uint32_t rb = ((c & mask) * scale) >> 8; | 
|---|
| 143 | uint32_t ag = ((c >> 8) & mask) * scale; | 
|---|
| 144 | return (rb & mask) | (ag & ~mask); | 
|---|
| 145 | } | 
|---|
| 146 |  | 
|---|
| 147 | static inline SkPMColor SkPMSrcOver(SkPMColor src, SkPMColor dst) { | 
|---|
| 148 | return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src))); | 
|---|
| 149 | } | 
|---|
| 150 |  | 
|---|
| 151 | #endif | 
|---|
| 152 |  | 
|---|