1 | /* |
2 | * Copyright 2006 The Android Open Source Project |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkColorPriv_DEFINED |
9 | #define SkColorPriv_DEFINED |
10 | |
11 | #include "include/core/SkColor.h" |
12 | #include "include/core/SkMath.h" |
13 | #include "include/private/SkTo.h" |
14 | |
15 | /** Turn 0..255 into 0..256 by adding 1 at the half-way point. Used to turn a |
16 | byte into a scale value, so that we can say scale * value >> 8 instead of |
17 | alpha * value / 255. |
18 | |
19 | In debugging, asserts that alpha is 0..255 |
20 | */ |
21 | static inline unsigned SkAlpha255To256(U8CPU alpha) { |
22 | SkASSERT(SkToU8(alpha) == alpha); |
23 | // this one assues that blending on top of an opaque dst keeps it that way |
24 | // even though it is less accurate than a+(a>>7) for non-opaque dsts |
25 | return alpha + 1; |
26 | } |
27 | |
28 | /** Multiplify value by 0..256, and shift the result down 8 |
29 | (i.e. return (value * alpha256) >> 8) |
30 | */ |
31 | #define SkAlphaMul(value, alpha256) (((value) * (alpha256)) >> 8) |
32 | |
33 | static inline U8CPU SkUnitScalarClampToByte(SkScalar x) { |
34 | return static_cast<U8CPU>(SkTPin(x, 0.0f, 1.0f) * 255 + 0.5); |
35 | } |
36 | |
37 | #define SK_A32_BITS 8 |
38 | #define SK_R32_BITS 8 |
39 | #define SK_G32_BITS 8 |
40 | #define SK_B32_BITS 8 |
41 | |
42 | #define SK_A32_MASK ((1 << SK_A32_BITS) - 1) |
43 | #define SK_R32_MASK ((1 << SK_R32_BITS) - 1) |
44 | #define SK_G32_MASK ((1 << SK_G32_BITS) - 1) |
45 | #define SK_B32_MASK ((1 << SK_B32_BITS) - 1) |
46 | |
47 | /* |
48 | * Skia's 32bit backend only supports 1 swizzle order at a time (compile-time). |
49 | * This is specified by SK_R32_SHIFT=0 or SK_R32_SHIFT=16. |
50 | * |
51 | * For easier compatibility with Skia's GPU backend, we further restrict these |
52 | * to either (in memory-byte-order) RGBA or BGRA. Note that this "order" does |
53 | * not directly correspond to the same shift-order, since we have to take endianess |
54 | * into account. |
55 | * |
56 | * Here we enforce this constraint. |
57 | */ |
58 | |
59 | #define SK_RGBA_R32_SHIFT 0 |
60 | #define SK_RGBA_G32_SHIFT 8 |
61 | #define SK_RGBA_B32_SHIFT 16 |
62 | #define SK_RGBA_A32_SHIFT 24 |
63 | |
64 | #define SK_BGRA_B32_SHIFT 0 |
65 | #define SK_BGRA_G32_SHIFT 8 |
66 | #define SK_BGRA_R32_SHIFT 16 |
67 | #define SK_BGRA_A32_SHIFT 24 |
68 | |
69 | #if defined(SK_PMCOLOR_IS_RGBA) || defined(SK_PMCOLOR_IS_BGRA) |
70 | #error "Configure PMCOLOR by setting SK_R32_SHIFT." |
71 | #endif |
72 | |
73 | // Deduce which SK_PMCOLOR_IS_ to define from the _SHIFT defines |
74 | |
75 | #if (SK_A32_SHIFT == SK_RGBA_A32_SHIFT && \ |
76 | SK_R32_SHIFT == SK_RGBA_R32_SHIFT && \ |
77 | SK_G32_SHIFT == SK_RGBA_G32_SHIFT && \ |
78 | SK_B32_SHIFT == SK_RGBA_B32_SHIFT) |
79 | #define SK_PMCOLOR_IS_RGBA |
80 | #elif (SK_A32_SHIFT == SK_BGRA_A32_SHIFT && \ |
81 | SK_R32_SHIFT == SK_BGRA_R32_SHIFT && \ |
82 | SK_G32_SHIFT == SK_BGRA_G32_SHIFT && \ |
83 | SK_B32_SHIFT == SK_BGRA_B32_SHIFT) |
84 | #define SK_PMCOLOR_IS_BGRA |
85 | #else |
86 | #error "need 32bit packing to be either RGBA or BGRA" |
87 | #endif |
88 | |
89 | #define SkGetPackedA32(packed) ((uint32_t)((packed) << (24 - SK_A32_SHIFT)) >> 24) |
90 | #define SkGetPackedR32(packed) ((uint32_t)((packed) << (24 - SK_R32_SHIFT)) >> 24) |
91 | #define SkGetPackedG32(packed) ((uint32_t)((packed) << (24 - SK_G32_SHIFT)) >> 24) |
92 | #define SkGetPackedB32(packed) ((uint32_t)((packed) << (24 - SK_B32_SHIFT)) >> 24) |
93 | |
94 | #define SkA32Assert(a) SkASSERT((unsigned)(a) <= SK_A32_MASK) |
95 | #define SkR32Assert(r) SkASSERT((unsigned)(r) <= SK_R32_MASK) |
96 | #define SkG32Assert(g) SkASSERT((unsigned)(g) <= SK_G32_MASK) |
97 | #define SkB32Assert(b) SkASSERT((unsigned)(b) <= SK_B32_MASK) |
98 | |
99 | /** |
100 | * Pack the components into a SkPMColor, checking (in the debug version) that |
101 | * the components are 0..255, and are already premultiplied (i.e. alpha >= color) |
102 | */ |
103 | static inline SkPMColor SkPackARGB32(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { |
104 | SkA32Assert(a); |
105 | SkASSERT(r <= a); |
106 | SkASSERT(g <= a); |
107 | SkASSERT(b <= a); |
108 | |
109 | return (a << SK_A32_SHIFT) | (r << SK_R32_SHIFT) | |
110 | (g << SK_G32_SHIFT) | (b << SK_B32_SHIFT); |
111 | } |
112 | |
113 | /** |
114 | * Same as SkPackARGB32, but this version guarantees to not check that the |
115 | * values are premultiplied in the debug version. |
116 | */ |
117 | static inline SkPMColor SkPackARGB32NoCheck(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { |
118 | return (a << SK_A32_SHIFT) | (r << SK_R32_SHIFT) | |
119 | (g << SK_G32_SHIFT) | (b << SK_B32_SHIFT); |
120 | } |
121 | |
122 | static inline |
123 | SkPMColor SkPremultiplyARGBInline(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { |
124 | SkA32Assert(a); |
125 | SkR32Assert(r); |
126 | SkG32Assert(g); |
127 | SkB32Assert(b); |
128 | |
129 | if (a != 255) { |
130 | r = SkMulDiv255Round(r, a); |
131 | g = SkMulDiv255Round(g, a); |
132 | b = SkMulDiv255Round(b, a); |
133 | } |
134 | return SkPackARGB32(a, r, g, b); |
135 | } |
136 | |
137 | // When Android is compiled optimizing for size, SkAlphaMulQ doesn't get |
138 | // inlined; forcing inlining significantly improves performance. |
139 | static SK_ALWAYS_INLINE uint32_t SkAlphaMulQ(uint32_t c, unsigned scale) { |
140 | uint32_t mask = 0xFF00FF; |
141 | |
142 | uint32_t rb = ((c & mask) * scale) >> 8; |
143 | uint32_t ag = ((c >> 8) & mask) * scale; |
144 | return (rb & mask) | (ag & ~mask); |
145 | } |
146 | |
147 | static inline SkPMColor SkPMSrcOver(SkPMColor src, SkPMColor dst) { |
148 | return src + SkAlphaMulQ(dst, SkAlpha255To256(255 - SkGetPackedA32(src))); |
149 | } |
150 | |
151 | #endif |
152 | |