| 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrBackendSurface_DEFINED |
| 9 | #define GrBackendSurface_DEFINED |
| 10 | |
| 11 | #include "include/gpu/GrTypes.h" |
| 12 | #include "include/gpu/gl/GrGLTypes.h" |
| 13 | #include "include/gpu/mock/GrMockTypes.h" |
| 14 | #include "include/gpu/vk/GrVkTypes.h" |
| 15 | #include "include/private/GrGLTypesPriv.h" |
| 16 | #include "include/private/GrVkTypesPriv.h" |
| 17 | |
| 18 | #ifdef SK_DAWN |
| 19 | #include "include/gpu/dawn/GrDawnTypes.h" |
| 20 | #endif |
| 21 | |
| 22 | class GrVkImageLayout; |
| 23 | class GrGLTextureParameters; |
| 24 | |
| 25 | #ifdef SK_DAWN |
| 26 | #include "dawn/webgpu_cpp.h" |
| 27 | #endif |
| 28 | |
| 29 | #ifdef SK_METAL |
| 30 | #include "include/gpu/mtl/GrMtlTypes.h" |
| 31 | #endif |
| 32 | |
| 33 | #ifdef SK_DIRECT3D |
| 34 | #include "include/gpu/d3d/GrD3DTypesMinimal.h" |
| 35 | #include "include/private/GrD3DTypesPriv.h" |
| 36 | class GrD3DResourceState; |
| 37 | #endif |
| 38 | |
| 39 | #if GR_TEST_UTILS |
| 40 | class SkString; |
| 41 | #endif |
| 42 | |
| 43 | #if !SK_SUPPORT_GPU |
| 44 | |
| 45 | // SkSurfaceCharacterization always needs a minimal version of this |
| 46 | class SK_API GrBackendFormat { |
| 47 | public: |
| 48 | bool isValid() const { return false; } |
| 49 | }; |
| 50 | |
| 51 | // SkSurface and SkImage rely on a minimal version of these always being available |
| 52 | class SK_API GrBackendTexture { |
| 53 | public: |
| 54 | GrBackendTexture() {} |
| 55 | |
| 56 | bool isValid() const { return false; } |
| 57 | }; |
| 58 | |
| 59 | class SK_API GrBackendRenderTarget { |
| 60 | public: |
| 61 | GrBackendRenderTarget() {} |
| 62 | |
| 63 | bool isValid() const { return false; } |
| 64 | bool isFramebufferOnly() const { return false; } |
| 65 | }; |
| 66 | #else |
| 67 | |
| 68 | enum class GrGLFormat; |
| 69 | |
| 70 | class SK_API GrBackendFormat { |
| 71 | public: |
| 72 | // Creates an invalid backend format. |
| 73 | GrBackendFormat() {} |
| 74 | GrBackendFormat(const GrBackendFormat&); |
| 75 | GrBackendFormat& operator=(const GrBackendFormat&); |
| 76 | |
| 77 | static GrBackendFormat MakeGL(GrGLenum format, GrGLenum target) { |
| 78 | return GrBackendFormat(format, target); |
| 79 | } |
| 80 | |
| 81 | static GrBackendFormat MakeVk(VkFormat format) { |
| 82 | return GrBackendFormat(format, GrVkYcbcrConversionInfo()); |
| 83 | } |
| 84 | |
| 85 | static GrBackendFormat MakeVk(const GrVkYcbcrConversionInfo& ycbcrInfo); |
| 86 | |
| 87 | #ifdef SK_DAWN |
| 88 | static GrBackendFormat MakeDawn(wgpu::TextureFormat format) { |
| 89 | return GrBackendFormat(format); |
| 90 | } |
| 91 | #endif |
| 92 | |
| 93 | #ifdef SK_METAL |
| 94 | static GrBackendFormat MakeMtl(GrMTLPixelFormat format) { |
| 95 | return GrBackendFormat(format); |
| 96 | } |
| 97 | #endif |
| 98 | |
| 99 | #ifdef SK_DIRECT3D |
| 100 | static GrBackendFormat MakeDxgi(DXGI_FORMAT format) { |
| 101 | return GrBackendFormat(format); |
| 102 | } |
| 103 | #endif |
| 104 | |
| 105 | static GrBackendFormat MakeMock(GrColorType colorType, SkImage::CompressionType compression); |
| 106 | |
| 107 | bool operator==(const GrBackendFormat& that) const; |
| 108 | bool operator!=(const GrBackendFormat& that) const { return !(*this == that); } |
| 109 | |
| 110 | GrBackendApi backend() const { return fBackend; } |
| 111 | GrTextureType textureType() const { return fTextureType; } |
| 112 | |
| 113 | /** |
| 114 | * Gets the channels present in the format as a bitfield of SkColorChannelFlag values. |
| 115 | * Luminance channels are reported as kGray_SkColorChannelFlag. |
| 116 | */ |
| 117 | uint32_t channelMask() const; |
| 118 | |
| 119 | /** |
| 120 | * If the backend API is GL this gets the format as a GrGLFormat. Otherwise, returns |
| 121 | * GrGLFormat::kUnknown. |
| 122 | */ |
| 123 | GrGLFormat asGLFormat() const; |
| 124 | |
| 125 | /** |
| 126 | * If the backend API is Vulkan this gets the format as a VkFormat and returns true. Otherwise, |
| 127 | * returns false. |
| 128 | */ |
| 129 | bool asVkFormat(VkFormat*) const; |
| 130 | |
| 131 | const GrVkYcbcrConversionInfo* getVkYcbcrConversionInfo() const; |
| 132 | |
| 133 | #ifdef SK_DAWN |
| 134 | /** |
| 135 | * If the backend API is Dawn this gets the format as a wgpu::TextureFormat and returns true. |
| 136 | * Otherwise, returns false. |
| 137 | */ |
| 138 | bool asDawnFormat(wgpu::TextureFormat*) const; |
| 139 | #endif |
| 140 | |
| 141 | #ifdef SK_METAL |
| 142 | /** |
| 143 | * If the backend API is Metal this gets the format as a GrMtlPixelFormat. Otherwise, |
| 144 | * Otherwise, returns MTLPixelFormatInvalid. |
| 145 | */ |
| 146 | GrMTLPixelFormat asMtlFormat() const; |
| 147 | #endif |
| 148 | |
| 149 | #ifdef SK_DIRECT3D |
| 150 | /** |
| 151 | * If the backend API is Direct3D this gets the format as a DXGI_FORMAT and returns true. |
| 152 | * Otherwise, returns false. |
| 153 | */ |
| 154 | bool asDxgiFormat(DXGI_FORMAT*) const; |
| 155 | #endif |
| 156 | |
| 157 | /** |
| 158 | * If the backend API is not Mock these two calls will return kUnknown and kNone, respectively. |
| 159 | * Otherwise, if the compression type is kNone then the GrColorType will be valid. If the |
| 160 | * compression type is anything other then kNone than the GrColorType will be kUnknown. |
| 161 | */ |
| 162 | GrColorType asMockColorType() const; |
| 163 | SkImage::CompressionType asMockCompressionType() const; |
| 164 | |
| 165 | // If possible, copies the GrBackendFormat and forces the texture type to be Texture2D. If the |
| 166 | // GrBackendFormat was for Vulkan and it originally had a GrVkYcbcrConversionInfo, we will |
| 167 | // remove the conversion and set the format to be VK_FORMAT_R8G8B8A8_UNORM. |
| 168 | GrBackendFormat makeTexture2D() const; |
| 169 | |
| 170 | // Returns true if the backend format has been initialized. |
| 171 | bool isValid() const { return fValid; } |
| 172 | |
| 173 | #if GR_TEST_UTILS |
| 174 | SkString toStr() const; |
| 175 | #endif |
| 176 | |
| 177 | private: |
| 178 | GrBackendFormat(GrGLenum format, GrGLenum target); |
| 179 | |
| 180 | GrBackendFormat(const VkFormat vkFormat, const GrVkYcbcrConversionInfo&); |
| 181 | |
| 182 | #ifdef SK_DAWN |
| 183 | GrBackendFormat(wgpu::TextureFormat format); |
| 184 | #endif |
| 185 | |
| 186 | #ifdef SK_METAL |
| 187 | GrBackendFormat(const GrMTLPixelFormat mtlFormat); |
| 188 | #endif |
| 189 | |
| 190 | #ifdef SK_DIRECT3D |
| 191 | GrBackendFormat(DXGI_FORMAT dxgiFormat); |
| 192 | #endif |
| 193 | |
| 194 | GrBackendFormat(GrColorType, SkImage::CompressionType); |
| 195 | |
| 196 | GrBackendApi fBackend = GrBackendApi::kMock; |
| 197 | bool fValid = false; |
| 198 | |
| 199 | union { |
| 200 | GrGLenum fGLFormat; // the sized, internal format of the GL resource |
| 201 | struct { |
| 202 | VkFormat fFormat; |
| 203 | GrVkYcbcrConversionInfo fYcbcrConversionInfo; |
| 204 | } fVk; |
| 205 | #ifdef SK_DAWN |
| 206 | wgpu::TextureFormat fDawnFormat; |
| 207 | #endif |
| 208 | |
| 209 | #ifdef SK_METAL |
| 210 | GrMTLPixelFormat fMtlFormat; |
| 211 | #endif |
| 212 | |
| 213 | #ifdef SK_DIRECT3D |
| 214 | DXGI_FORMAT fDxgiFormat; |
| 215 | #endif |
| 216 | struct { |
| 217 | GrColorType fColorType; |
| 218 | SkImage::CompressionType fCompressionType; |
| 219 | } fMock; |
| 220 | }; |
| 221 | GrTextureType fTextureType = GrTextureType::kNone; |
| 222 | }; |
| 223 | |
| 224 | class SK_API GrBackendTexture { |
| 225 | public: |
| 226 | // Creates an invalid backend texture. |
| 227 | GrBackendTexture() : fIsValid(false) {} |
| 228 | |
| 229 | // The GrGLTextureInfo must have a valid fFormat. |
| 230 | GrBackendTexture(int width, |
| 231 | int height, |
| 232 | GrMipMapped, |
| 233 | const GrGLTextureInfo& glInfo); |
| 234 | |
| 235 | GrBackendTexture(int width, |
| 236 | int height, |
| 237 | const GrVkImageInfo& vkInfo); |
| 238 | |
| 239 | #ifdef SK_METAL |
| 240 | GrBackendTexture(int width, |
| 241 | int height, |
| 242 | GrMipMapped, |
| 243 | const GrMtlTextureInfo& mtlInfo); |
| 244 | #endif |
| 245 | |
| 246 | #ifdef SK_DIRECT3D |
| 247 | GrBackendTexture(int width, |
| 248 | int height, |
| 249 | const GrD3DTextureResourceInfo& d3dInfo); |
| 250 | #endif |
| 251 | |
| 252 | #ifdef SK_DAWN |
| 253 | GrBackendTexture(int width, |
| 254 | int height, |
| 255 | const GrDawnTextureInfo& dawnInfo); |
| 256 | #endif |
| 257 | |
| 258 | GrBackendTexture(int width, |
| 259 | int height, |
| 260 | GrMipMapped, |
| 261 | const GrMockTextureInfo& mockInfo); |
| 262 | |
| 263 | GrBackendTexture(const GrBackendTexture& that); |
| 264 | |
| 265 | ~GrBackendTexture(); |
| 266 | |
| 267 | GrBackendTexture& operator=(const GrBackendTexture& that); |
| 268 | |
| 269 | SkISize dimensions() const { return {fWidth, fHeight}; } |
| 270 | int width() const { return fWidth; } |
| 271 | int height() const { return fHeight; } |
| 272 | bool hasMipMaps() const { return GrMipMapped::kYes == fMipMapped; } |
| 273 | GrBackendApi backend() const {return fBackend; } |
| 274 | |
| 275 | // If the backend API is GL, copies a snapshot of the GrGLTextureInfo struct into the passed in |
| 276 | // pointer and returns true. Otherwise returns false if the backend API is not GL. |
| 277 | bool getGLTextureInfo(GrGLTextureInfo*) const; |
| 278 | |
| 279 | // Call this to indicate that the texture parameters have been modified in the GL context |
| 280 | // externally to GrContext. |
| 281 | void glTextureParametersModified(); |
| 282 | |
| 283 | #ifdef SK_DAWN |
| 284 | // If the backend API is Dawn, copies a snapshot of the GrDawnTextureInfo struct into the passed |
| 285 | // in pointer and returns true. Otherwise returns false if the backend API is not Dawn. |
| 286 | bool getDawnTextureInfo(GrDawnTextureInfo*) const; |
| 287 | #endif |
| 288 | |
| 289 | // If the backend API is Vulkan, copies a snapshot of the GrVkImageInfo struct into the passed |
| 290 | // in pointer and returns true. This snapshot will set the fImageLayout to the current layout |
| 291 | // state. Otherwise returns false if the backend API is not Vulkan. |
| 292 | bool getVkImageInfo(GrVkImageInfo*) const; |
| 293 | |
| 294 | // Anytime the client changes the VkImageLayout of the VkImage captured by this |
| 295 | // GrBackendTexture, they must call this function to notify Skia of the changed layout. |
| 296 | void setVkImageLayout(VkImageLayout); |
| 297 | |
| 298 | #ifdef SK_METAL |
| 299 | // If the backend API is Metal, copies a snapshot of the GrMtlTextureInfo struct into the passed |
| 300 | // in pointer and returns true. Otherwise returns false if the backend API is not Metal. |
| 301 | bool getMtlTextureInfo(GrMtlTextureInfo*) const; |
| 302 | #endif |
| 303 | |
| 304 | #ifdef SK_DIRECT3D |
| 305 | // If the backend API is Direct3D, copies a snapshot of the GrD3DTextureResourceInfo struct into |
| 306 | // the passed in pointer and returns true. This snapshot will set the fResourceState to the |
| 307 | // current resource state. Otherwise returns false if the backend API is not D3D. |
| 308 | bool getD3DTextureResourceInfo(GrD3DTextureResourceInfo*) const; |
| 309 | |
| 310 | // Anytime the client changes the D3D12_RESOURCE_STATES of the D3D12_RESOURCE captured by this |
| 311 | // GrBackendTexture, they must call this function to notify Skia of the changed layout. |
| 312 | void setD3DResourceState(GrD3DResourceStateEnum); |
| 313 | #endif |
| 314 | |
| 315 | // Get the GrBackendFormat for this texture (or an invalid format if this is not valid). |
| 316 | GrBackendFormat getBackendFormat() const; |
| 317 | |
| 318 | // If the backend API is Mock, copies a snapshot of the GrMockTextureInfo struct into the passed |
| 319 | // in pointer and returns true. Otherwise returns false if the backend API is not Mock. |
| 320 | bool getMockTextureInfo(GrMockTextureInfo*) const; |
| 321 | |
| 322 | // Returns true if we are working with protected content. |
| 323 | bool isProtected() const; |
| 324 | |
| 325 | // Returns true if the backend texture has been initialized. |
| 326 | bool isValid() const { return fIsValid; } |
| 327 | |
| 328 | // Returns true if both textures are valid and refer to the same API texture. |
| 329 | bool isSameTexture(const GrBackendTexture&); |
| 330 | |
| 331 | #if GR_TEST_UTILS |
| 332 | static bool TestingOnly_Equals(const GrBackendTexture& , const GrBackendTexture&); |
| 333 | #endif |
| 334 | |
| 335 | private: |
| 336 | |
| 337 | #ifdef SK_GL |
| 338 | friend class GrGLTexture; |
| 339 | friend class GrGLGpu; // for getGLTextureParams |
| 340 | GrBackendTexture(int width, |
| 341 | int height, |
| 342 | GrMipMapped, |
| 343 | const GrGLTextureInfo, |
| 344 | sk_sp<GrGLTextureParameters>); |
| 345 | sk_sp<GrGLTextureParameters> getGLTextureParams() const; |
| 346 | #endif |
| 347 | |
| 348 | #ifdef SK_VULKAN |
| 349 | friend class GrVkTexture; |
| 350 | friend class GrVkGpu; // for getGrVkImageLayout |
| 351 | GrBackendTexture(int width, |
| 352 | int height, |
| 353 | const GrVkImageInfo& vkInfo, |
| 354 | sk_sp<GrVkImageLayout> layout); |
| 355 | sk_sp<GrVkImageLayout> getGrVkImageLayout() const; |
| 356 | #endif |
| 357 | |
| 358 | #ifdef SK_DIRECT3D |
| 359 | friend class GrD3DTexture; |
| 360 | friend class GrD3DGpu; // for getGrD3DResourceState |
| 361 | GrBackendTexture(int width, |
| 362 | int height, |
| 363 | const GrD3DTextureResourceInfo& vkInfo, |
| 364 | sk_sp<GrD3DResourceState> state); |
| 365 | sk_sp<GrD3DResourceState> getGrD3DResourceState() const; |
| 366 | #endif |
| 367 | |
| 368 | // Free and release and resources being held by the GrBackendTexture. |
| 369 | void cleanup(); |
| 370 | |
| 371 | bool fIsValid; |
| 372 | int fWidth; //<! width in pixels |
| 373 | int fHeight; //<! height in pixels |
| 374 | GrMipMapped fMipMapped; |
| 375 | GrBackendApi fBackend; |
| 376 | |
| 377 | union { |
| 378 | #ifdef SK_GL |
| 379 | GrGLBackendTextureInfo fGLInfo; |
| 380 | #endif |
| 381 | GrVkBackendSurfaceInfo fVkInfo; |
| 382 | GrMockTextureInfo fMockInfo; |
| 383 | #ifdef SK_DIRECT3D |
| 384 | GrD3DBackendSurfaceInfo fD3DInfo; |
| 385 | #endif |
| 386 | }; |
| 387 | #ifdef SK_METAL |
| 388 | GrMtlTextureInfo fMtlInfo; |
| 389 | #endif |
| 390 | #ifdef SK_DAWN |
| 391 | GrDawnTextureInfo fDawnInfo; |
| 392 | #endif |
| 393 | }; |
| 394 | |
| 395 | class SK_API GrBackendRenderTarget { |
| 396 | public: |
| 397 | // Creates an invalid backend texture. |
| 398 | GrBackendRenderTarget() : fIsValid(false) {} |
| 399 | |
| 400 | // The GrGLTextureInfo must have a valid fFormat. |
| 401 | GrBackendRenderTarget(int width, |
| 402 | int height, |
| 403 | int sampleCnt, |
| 404 | int stencilBits, |
| 405 | const GrGLFramebufferInfo& glInfo); |
| 406 | |
| 407 | #ifdef SK_DAWN |
| 408 | GrBackendRenderTarget(int width, |
| 409 | int height, |
| 410 | int sampleCnt, |
| 411 | int stencilBits, |
| 412 | const GrDawnRenderTargetInfo& dawnInfo); |
| 413 | #endif |
| 414 | |
| 415 | /** Deprecated, use version that does not take stencil bits. */ |
| 416 | GrBackendRenderTarget(int width, |
| 417 | int height, |
| 418 | int sampleCnt, |
| 419 | int stencilBits, |
| 420 | const GrVkImageInfo& vkInfo); |
| 421 | GrBackendRenderTarget(int width, int height, int sampleCnt, const GrVkImageInfo& vkInfo); |
| 422 | |
| 423 | #ifdef SK_METAL |
| 424 | GrBackendRenderTarget(int width, |
| 425 | int height, |
| 426 | int sampleCnt, |
| 427 | const GrMtlTextureInfo& mtlInfo); |
| 428 | #endif |
| 429 | |
| 430 | #ifdef SK_DIRECT3D |
| 431 | GrBackendRenderTarget(int width, |
| 432 | int height, |
| 433 | int sampleCnt, |
| 434 | const GrD3DTextureResourceInfo& d3dInfo); |
| 435 | #endif |
| 436 | |
| 437 | GrBackendRenderTarget(int width, |
| 438 | int height, |
| 439 | int sampleCnt, |
| 440 | int stencilBits, |
| 441 | const GrMockRenderTargetInfo& mockInfo); |
| 442 | |
| 443 | ~GrBackendRenderTarget(); |
| 444 | |
| 445 | GrBackendRenderTarget(const GrBackendRenderTarget& that); |
| 446 | GrBackendRenderTarget& operator=(const GrBackendRenderTarget&); |
| 447 | |
| 448 | SkISize dimensions() const { return {fWidth, fHeight}; } |
| 449 | int width() const { return fWidth; } |
| 450 | int height() const { return fHeight; } |
| 451 | int sampleCnt() const { return fSampleCnt; } |
| 452 | int stencilBits() const { return fStencilBits; } |
| 453 | GrBackendApi backend() const {return fBackend; } |
| 454 | bool isFramebufferOnly() const { return fFramebufferOnly; } |
| 455 | |
| 456 | // If the backend API is GL, copies a snapshot of the GrGLFramebufferInfo struct into the passed |
| 457 | // in pointer and returns true. Otherwise returns false if the backend API is not GL. |
| 458 | bool getGLFramebufferInfo(GrGLFramebufferInfo*) const; |
| 459 | |
| 460 | #ifdef SK_DAWN |
| 461 | // If the backend API is Dawn, copies a snapshot of the GrDawnRenderTargetInfo struct into the |
| 462 | // passed-in pointer and returns true. Otherwise returns false if the backend API is not Dawn. |
| 463 | bool getDawnRenderTargetInfo(GrDawnRenderTargetInfo*) const; |
| 464 | #endif |
| 465 | |
| 466 | // If the backend API is Vulkan, copies a snapshot of the GrVkImageInfo struct into the passed |
| 467 | // in pointer and returns true. This snapshot will set the fImageLayout to the current layout |
| 468 | // state. Otherwise returns false if the backend API is not Vulkan. |
| 469 | bool getVkImageInfo(GrVkImageInfo*) const; |
| 470 | |
| 471 | // Anytime the client changes the VkImageLayout of the VkImage captured by this |
| 472 | // GrBackendRenderTarget, they must call this function to notify Skia of the changed layout. |
| 473 | void setVkImageLayout(VkImageLayout); |
| 474 | |
| 475 | #ifdef SK_METAL |
| 476 | // If the backend API is Metal, copies a snapshot of the GrMtlTextureInfo struct into the passed |
| 477 | // in pointer and returns true. Otherwise returns false if the backend API is not Metal. |
| 478 | bool getMtlTextureInfo(GrMtlTextureInfo*) const; |
| 479 | #endif |
| 480 | |
| 481 | #ifdef SK_DIRECT3D |
| 482 | // If the backend API is Direct3D, copies a snapshot of the GrMtlTextureInfo struct into the |
| 483 | // passed in pointer and returns true. Otherwise returns false if the backend API is not D3D. |
| 484 | bool getD3DTextureResourceInfo(GrD3DTextureResourceInfo*) const; |
| 485 | |
| 486 | // Anytime the client changes the D3D12_RESOURCE_STATES of the D3D12_RESOURCE captured by this |
| 487 | // GrBackendTexture, they must call this function to notify Skia of the changed layout. |
| 488 | void setD3DResourceState(GrD3DResourceStateEnum); |
| 489 | #endif |
| 490 | |
| 491 | // Get the GrBackendFormat for this render target (or an invalid format if this is not valid). |
| 492 | GrBackendFormat getBackendFormat() const; |
| 493 | |
| 494 | // If the backend API is Mock, copies a snapshot of the GrMockTextureInfo struct into the passed |
| 495 | // in pointer and returns true. Otherwise returns false if the backend API is not Mock. |
| 496 | bool getMockRenderTargetInfo(GrMockRenderTargetInfo*) const; |
| 497 | |
| 498 | // Returns true if we are working with protected content. |
| 499 | bool isProtected() const; |
| 500 | |
| 501 | // Returns true if the backend texture has been initialized. |
| 502 | bool isValid() const { return fIsValid; } |
| 503 | |
| 504 | |
| 505 | #if GR_TEST_UTILS |
| 506 | static bool TestingOnly_Equals(const GrBackendRenderTarget&, const GrBackendRenderTarget&); |
| 507 | #endif |
| 508 | |
| 509 | private: |
| 510 | friend class GrVkGpu; // for getGrVkImageLayout |
| 511 | sk_sp<GrVkImageLayout> getGrVkImageLayout() const; |
| 512 | |
| 513 | friend class GrVkRenderTarget; |
| 514 | GrBackendRenderTarget(int width, int height, int sampleCnt, const GrVkImageInfo& vkInfo, |
| 515 | sk_sp<GrVkImageLayout> layout); |
| 516 | #ifdef SK_DIRECT3D |
| 517 | friend class GrD3DGpu; |
| 518 | friend class GrD3DRenderTarget; |
| 519 | GrBackendRenderTarget(int width, int height, int sampleCnt, |
| 520 | const GrD3DTextureResourceInfo& d3dInfo, sk_sp<GrD3DResourceState> state); |
| 521 | sk_sp<GrD3DResourceState> getGrD3DResourceState() const; |
| 522 | #endif |
| 523 | |
| 524 | // Free and release and resources being held by the GrBackendTexture. |
| 525 | void cleanup(); |
| 526 | |
| 527 | bool fIsValid; |
| 528 | bool fFramebufferOnly = false; |
| 529 | int fWidth; //<! width in pixels |
| 530 | int fHeight; //<! height in pixels |
| 531 | |
| 532 | int fSampleCnt; |
| 533 | int fStencilBits; |
| 534 | |
| 535 | GrBackendApi fBackend; |
| 536 | |
| 537 | union { |
| 538 | #ifdef SK_GL |
| 539 | GrGLFramebufferInfo fGLInfo; |
| 540 | #endif |
| 541 | GrVkBackendSurfaceInfo fVkInfo; |
| 542 | GrMockRenderTargetInfo fMockInfo; |
| 543 | #ifdef SK_DIRECT3D |
| 544 | GrD3DBackendSurfaceInfo fD3DInfo; |
| 545 | #endif |
| 546 | }; |
| 547 | #ifdef SK_METAL |
| 548 | GrMtlTextureInfo fMtlInfo; |
| 549 | #endif |
| 550 | #ifdef SK_DAWN |
| 551 | GrDawnRenderTargetInfo fDawnInfo; |
| 552 | #endif |
| 553 | }; |
| 554 | |
| 555 | #endif |
| 556 | |
| 557 | #endif |
| 558 | |
| 559 | |