| 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrResourceKey_DEFINED |
| 9 | #define GrResourceKey_DEFINED |
| 10 | |
| 11 | #include "include/core/SkData.h" |
| 12 | #include "include/core/SkString.h" |
| 13 | #include "include/gpu/GrTypes.h" |
| 14 | #include "include/private/SkOnce.h" |
| 15 | #include "include/private/SkTemplates.h" |
| 16 | #include "include/private/SkTo.h" |
| 17 | |
| 18 | #include <new> |
| 19 | |
| 20 | uint32_t GrResourceKeyHash(const uint32_t* data, size_t size); |
| 21 | |
| 22 | /** |
| 23 | * Base class for all GrGpuResource cache keys. There are two types of cache keys. Refer to the |
| 24 | * comments for each key type below. |
| 25 | */ |
| 26 | class GrResourceKey { |
| 27 | public: |
| 28 | uint32_t hash() const { |
| 29 | this->validate(); |
| 30 | return fKey[kHash_MetaDataIdx]; |
| 31 | } |
| 32 | |
| 33 | size_t size() const { |
| 34 | this->validate(); |
| 35 | SkASSERT(this->isValid()); |
| 36 | return this->internalSize(); |
| 37 | } |
| 38 | |
| 39 | protected: |
| 40 | static const uint32_t kInvalidDomain = 0; |
| 41 | |
| 42 | GrResourceKey() { this->reset(); } |
| 43 | |
| 44 | /** Reset to an invalid key. */ |
| 45 | void reset() { |
| 46 | fKey.reset(kMetaDataCnt); |
| 47 | fKey[kHash_MetaDataIdx] = 0; |
| 48 | fKey[kDomainAndSize_MetaDataIdx] = kInvalidDomain; |
| 49 | } |
| 50 | |
| 51 | bool operator==(const GrResourceKey& that) const { |
| 52 | // Both keys should be sized to at least contain the meta data. The metadata contains each |
| 53 | // key's length. So the second memcmp should only run if the keys have the same length. |
| 54 | return 0 == memcmp(fKey.get(), that.fKey.get(), kMetaDataCnt*sizeof(uint32_t)) && |
| 55 | 0 == memcmp(&fKey[kMetaDataCnt], &that.fKey[kMetaDataCnt], this->dataSize()); |
| 56 | } |
| 57 | |
| 58 | GrResourceKey& operator=(const GrResourceKey& that) { |
| 59 | if (this != &that) { |
| 60 | if (!that.isValid()) { |
| 61 | this->reset(); |
| 62 | } else { |
| 63 | size_t bytes = that.size(); |
| 64 | SkASSERT(SkIsAlign4(bytes)); |
| 65 | fKey.reset(SkToInt(bytes / sizeof(uint32_t))); |
| 66 | memcpy(fKey.get(), that.fKey.get(), bytes); |
| 67 | this->validate(); |
| 68 | } |
| 69 | } |
| 70 | return *this; |
| 71 | } |
| 72 | |
| 73 | bool isValid() const { return kInvalidDomain != this->domain(); } |
| 74 | |
| 75 | uint32_t domain() const { return fKey[kDomainAndSize_MetaDataIdx] & 0xffff; } |
| 76 | |
| 77 | /** size of the key data, excluding meta-data (hash, domain, etc). */ |
| 78 | size_t dataSize() const { return this->size() - 4 * kMetaDataCnt; } |
| 79 | |
| 80 | /** ptr to the key data, excluding meta-data (hash, domain, etc). */ |
| 81 | const uint32_t* data() const { |
| 82 | this->validate(); |
| 83 | return &fKey[kMetaDataCnt]; |
| 84 | } |
| 85 | |
| 86 | #ifdef SK_DEBUG |
| 87 | void dump() const { |
| 88 | if (!this->isValid()) { |
| 89 | SkDebugf("Invalid Key\n" ); |
| 90 | } else { |
| 91 | SkDebugf("hash: %d " , this->hash()); |
| 92 | SkDebugf("domain: %d " , this->domain()); |
| 93 | SkDebugf("size: %dB " , this->internalSize()); |
| 94 | for (size_t i = 0; i < this->internalSize(); ++i) { |
| 95 | SkDebugf("%d " , fKey[SkTo<int>(i)]); |
| 96 | } |
| 97 | SkDebugf("\n" ); |
| 98 | } |
| 99 | } |
| 100 | #endif |
| 101 | |
| 102 | /** Used to initialize a key. */ |
| 103 | class Builder { |
| 104 | public: |
| 105 | Builder(GrResourceKey* key, uint32_t domain, int data32Count) : fKey(key) { |
| 106 | SkASSERT(data32Count >= 0); |
| 107 | SkASSERT(domain != kInvalidDomain); |
| 108 | key->fKey.reset(kMetaDataCnt + data32Count); |
| 109 | int size = (data32Count + kMetaDataCnt) * sizeof(uint32_t); |
| 110 | SkASSERT(SkToU16(size) == size); |
| 111 | SkASSERT(SkToU16(domain) == domain); |
| 112 | key->fKey[kDomainAndSize_MetaDataIdx] = domain | (size << 16); |
| 113 | } |
| 114 | |
| 115 | ~Builder() { this->finish(); } |
| 116 | |
| 117 | void finish() { |
| 118 | if (nullptr == fKey) { |
| 119 | return; |
| 120 | } |
| 121 | uint32_t* hash = &fKey->fKey[kHash_MetaDataIdx]; |
| 122 | *hash = GrResourceKeyHash(hash + 1, fKey->internalSize() - sizeof(uint32_t)); |
| 123 | fKey->validate(); |
| 124 | fKey = nullptr; |
| 125 | } |
| 126 | |
| 127 | uint32_t& operator[](int dataIdx) { |
| 128 | SkASSERT(fKey); |
| 129 | SkDEBUGCODE(size_t dataCount = fKey->internalSize() / sizeof(uint32_t) - kMetaDataCnt;) |
| 130 | SkASSERT(SkToU32(dataIdx) < dataCount); |
| 131 | return fKey->fKey[kMetaDataCnt + dataIdx]; |
| 132 | } |
| 133 | |
| 134 | private: |
| 135 | GrResourceKey* fKey; |
| 136 | }; |
| 137 | |
| 138 | private: |
| 139 | enum MetaDataIdx { |
| 140 | kHash_MetaDataIdx, |
| 141 | // The key domain and size are packed into a single uint32_t. |
| 142 | kDomainAndSize_MetaDataIdx, |
| 143 | |
| 144 | kLastMetaDataIdx = kDomainAndSize_MetaDataIdx |
| 145 | }; |
| 146 | static const uint32_t kMetaDataCnt = kLastMetaDataIdx + 1; |
| 147 | |
| 148 | size_t internalSize() const { return fKey[kDomainAndSize_MetaDataIdx] >> 16; } |
| 149 | |
| 150 | void validate() const { |
| 151 | SkASSERT(this->isValid()); |
| 152 | SkASSERT(fKey[kHash_MetaDataIdx] == |
| 153 | GrResourceKeyHash(&fKey[kHash_MetaDataIdx] + 1, |
| 154 | this->internalSize() - sizeof(uint32_t))); |
| 155 | SkASSERT(SkIsAlign4(this->internalSize())); |
| 156 | } |
| 157 | |
| 158 | friend class TestResource; // For unit test to access kMetaDataCnt. |
| 159 | |
| 160 | // bmp textures require 5 uint32_t values. |
| 161 | SkAutoSTMalloc<kMetaDataCnt + 5, uint32_t> fKey; |
| 162 | }; |
| 163 | |
| 164 | /** |
| 165 | * A key used for scratch resources. There are three important rules about scratch keys: |
| 166 | * * Multiple resources can share the same scratch key. Therefore resources assigned the same |
| 167 | * scratch key should be interchangeable with respect to the code that uses them. |
| 168 | * * A resource can have at most one scratch key and it is set at resource creation by the |
| 169 | * resource itself. |
| 170 | * * When a scratch resource is ref'ed it will not be returned from the |
| 171 | * cache for a subsequent cache request until all refs are released. This facilitates using |
| 172 | * a scratch key for multiple render-to-texture scenarios. An example is a separable blur: |
| 173 | * |
| 174 | * GrTexture* texture[2]; |
| 175 | * texture[0] = get_scratch_texture(scratchKey); |
| 176 | * texture[1] = get_scratch_texture(scratchKey); // texture[0] is already owned so we will get a |
| 177 | * // different one for texture[1] |
| 178 | * draw_mask(texture[0], path); // draws path mask to texture[0] |
| 179 | * blur_x(texture[0], texture[1]); // blurs texture[0] in y and stores result in texture[1] |
| 180 | * blur_y(texture[1], texture[0]); // blurs texture[1] in y and stores result in texture[0] |
| 181 | * texture[1]->unref(); // texture 1 can now be recycled for the next request with scratchKey |
| 182 | * consume_blur(texture[0]); |
| 183 | * texture[0]->unref(); // texture 0 can now be recycled for the next request with scratchKey |
| 184 | */ |
| 185 | class GrScratchKey : public GrResourceKey { |
| 186 | private: |
| 187 | typedef GrResourceKey INHERITED; |
| 188 | |
| 189 | public: |
| 190 | /** Uniquely identifies the type of resource that is cached as scratch. */ |
| 191 | typedef uint32_t ResourceType; |
| 192 | |
| 193 | /** Generate a unique ResourceType. */ |
| 194 | static ResourceType GenerateResourceType(); |
| 195 | |
| 196 | /** Creates an invalid scratch key. It must be initialized using a Builder object before use. */ |
| 197 | GrScratchKey() {} |
| 198 | |
| 199 | GrScratchKey(const GrScratchKey& that) { *this = that; } |
| 200 | |
| 201 | /** reset() returns the key to the invalid state. */ |
| 202 | using INHERITED::reset; |
| 203 | |
| 204 | using INHERITED::isValid; |
| 205 | |
| 206 | ResourceType resourceType() const { return this->domain(); } |
| 207 | |
| 208 | GrScratchKey& operator=(const GrScratchKey& that) { |
| 209 | this->INHERITED::operator=(that); |
| 210 | return *this; |
| 211 | } |
| 212 | |
| 213 | bool operator==(const GrScratchKey& that) const { return this->INHERITED::operator==(that); } |
| 214 | bool operator!=(const GrScratchKey& that) const { return !(*this == that); } |
| 215 | |
| 216 | class Builder : public INHERITED::Builder { |
| 217 | public: |
| 218 | Builder(GrScratchKey* key, ResourceType type, int data32Count) |
| 219 | : INHERITED::Builder(key, type, data32Count) {} |
| 220 | }; |
| 221 | }; |
| 222 | |
| 223 | /** |
| 224 | * A key that allows for exclusive use of a resource for a use case (AKA "domain"). There are three |
| 225 | * rules governing the use of unique keys: |
| 226 | * * Only one resource can have a given unique key at a time. Hence, "unique". |
| 227 | * * A resource can have at most one unique key at a time. |
| 228 | * * Unlike scratch keys, multiple requests for a unique key will return the same |
| 229 | * resource even if the resource already has refs. |
| 230 | * This key type allows a code path to create cached resources for which it is the exclusive user. |
| 231 | * The code path creates a domain which it sets on its keys. This guarantees that there are no |
| 232 | * cross-domain collisions. |
| 233 | * |
| 234 | * Unique keys preempt scratch keys. While a resource has a unique key it is inaccessible via its |
| 235 | * scratch key. It can become scratch again if the unique key is removed. |
| 236 | */ |
| 237 | class GrUniqueKey : public GrResourceKey { |
| 238 | private: |
| 239 | typedef GrResourceKey INHERITED; |
| 240 | |
| 241 | public: |
| 242 | typedef uint32_t Domain; |
| 243 | /** Generate a Domain for unique keys. */ |
| 244 | static Domain GenerateDomain(); |
| 245 | |
| 246 | /** Creates an invalid unique key. It must be initialized using a Builder object before use. */ |
| 247 | GrUniqueKey() : fTag(nullptr) {} |
| 248 | |
| 249 | GrUniqueKey(const GrUniqueKey& that) { *this = that; } |
| 250 | |
| 251 | /** reset() returns the key to the invalid state. */ |
| 252 | using INHERITED::reset; |
| 253 | |
| 254 | using INHERITED::isValid; |
| 255 | |
| 256 | GrUniqueKey& operator=(const GrUniqueKey& that) { |
| 257 | this->INHERITED::operator=(that); |
| 258 | this->setCustomData(sk_ref_sp(that.getCustomData())); |
| 259 | fTag = that.fTag; |
| 260 | return *this; |
| 261 | } |
| 262 | |
| 263 | bool operator==(const GrUniqueKey& that) const { return this->INHERITED::operator==(that); } |
| 264 | bool operator!=(const GrUniqueKey& that) const { return !(*this == that); } |
| 265 | |
| 266 | void setCustomData(sk_sp<SkData> data) { fData = std::move(data); } |
| 267 | SkData* getCustomData() const { return fData.get(); } |
| 268 | |
| 269 | const char* tag() const { return fTag; } |
| 270 | |
| 271 | #ifdef SK_DEBUG |
| 272 | void dump(const char* label) const { |
| 273 | SkDebugf("%s tag: %s\n" , label, fTag ? fTag : "None" ); |
| 274 | this->INHERITED::dump(); |
| 275 | } |
| 276 | #endif |
| 277 | |
| 278 | class Builder : public INHERITED::Builder { |
| 279 | public: |
| 280 | Builder(GrUniqueKey* key, Domain type, int data32Count, const char* tag = nullptr) |
| 281 | : INHERITED::Builder(key, type, data32Count) { |
| 282 | key->fTag = tag; |
| 283 | } |
| 284 | |
| 285 | /** Used to build a key that wraps another key and adds additional data. */ |
| 286 | Builder(GrUniqueKey* key, const GrUniqueKey& innerKey, Domain domain, int , |
| 287 | const char* tag = nullptr) |
| 288 | : INHERITED::Builder(key, domain, Data32CntForInnerKey(innerKey) + extraData32Cnt) { |
| 289 | SkASSERT(&innerKey != key); |
| 290 | // add the inner key to the end of the key so that op[] can be indexed normally. |
| 291 | uint32_t* innerKeyData = &this->operator[](extraData32Cnt); |
| 292 | const uint32_t* srcData = innerKey.data(); |
| 293 | (*innerKeyData++) = innerKey.domain(); |
| 294 | memcpy(innerKeyData, srcData, innerKey.dataSize()); |
| 295 | key->fTag = tag; |
| 296 | } |
| 297 | |
| 298 | private: |
| 299 | static int Data32CntForInnerKey(const GrUniqueKey& innerKey) { |
| 300 | // key data + domain |
| 301 | return SkToInt((innerKey.dataSize() >> 2) + 1); |
| 302 | } |
| 303 | }; |
| 304 | |
| 305 | private: |
| 306 | sk_sp<SkData> fData; |
| 307 | const char* fTag; |
| 308 | }; |
| 309 | |
| 310 | /** |
| 311 | * It is common to need a frequently reused GrUniqueKey where the only requirement is that the key |
| 312 | * is unique. These macros create such a key in a thread safe manner so the key can be truly global |
| 313 | * and only constructed once. |
| 314 | */ |
| 315 | |
| 316 | /** Place outside of function/class definitions. */ |
| 317 | #define GR_DECLARE_STATIC_UNIQUE_KEY(name) static SkOnce name##_once |
| 318 | |
| 319 | /** Place inside function where the key is used. */ |
| 320 | #define GR_DEFINE_STATIC_UNIQUE_KEY(name) \ |
| 321 | static SkAlignedSTStorage<1, GrUniqueKey> name##_storage; \ |
| 322 | name##_once(gr_init_static_unique_key_once, &name##_storage); \ |
| 323 | static const GrUniqueKey& name = *reinterpret_cast<GrUniqueKey*>(name##_storage.get()) |
| 324 | |
| 325 | static inline void gr_init_static_unique_key_once(SkAlignedSTStorage<1, GrUniqueKey>* keyStorage) { |
| 326 | GrUniqueKey* key = new (keyStorage->get()) GrUniqueKey; |
| 327 | GrUniqueKey::Builder builder(key, GrUniqueKey::GenerateDomain(), 0); |
| 328 | } |
| 329 | |
| 330 | // The cache listens for these messages to purge junk resources proactively. |
| 331 | class GrUniqueKeyInvalidatedMessage { |
| 332 | public: |
| 333 | GrUniqueKeyInvalidatedMessage() = default; |
| 334 | GrUniqueKeyInvalidatedMessage(const GrUniqueKey& key, uint32_t contextUniqueID) |
| 335 | : fKey(key), fContextID(contextUniqueID) { |
| 336 | SkASSERT(SK_InvalidUniqueID != contextUniqueID); |
| 337 | } |
| 338 | |
| 339 | GrUniqueKeyInvalidatedMessage(const GrUniqueKeyInvalidatedMessage&) = default; |
| 340 | |
| 341 | GrUniqueKeyInvalidatedMessage& operator=(const GrUniqueKeyInvalidatedMessage&) = default; |
| 342 | |
| 343 | const GrUniqueKey& key() const { return fKey; } |
| 344 | uint32_t contextID() const { return fContextID; } |
| 345 | |
| 346 | private: |
| 347 | GrUniqueKey fKey; |
| 348 | uint32_t fContextID = SK_InvalidUniqueID; |
| 349 | }; |
| 350 | |
| 351 | static inline bool SkShouldPostMessageToBus(const GrUniqueKeyInvalidatedMessage& msg, |
| 352 | uint32_t msgBusUniqueID) { |
| 353 | return msg.contextID() == msgBusUniqueID; |
| 354 | } |
| 355 | |
| 356 | #endif |
| 357 | |