1 | /* |
2 | * Copyright 2006 The Android Open Source Project |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkFixed_DEFINED |
9 | #define SkFixed_DEFINED |
10 | |
11 | #include "include/core/SkScalar.h" |
12 | #include "include/core/SkTypes.h" |
13 | #include "include/private/SkSafe_math.h" |
14 | #include "include/private/SkTo.h" |
15 | |
16 | /** \file SkFixed.h |
17 | |
18 | Types and macros for 16.16 fixed point |
19 | */ |
20 | |
21 | /** 32 bit signed integer used to represent fractions values with 16 bits to the right of the decimal point |
22 | */ |
23 | typedef int32_t SkFixed; |
24 | #define SK_Fixed1 (1 << 16) |
25 | #define SK_FixedHalf (1 << 15) |
26 | #define SK_FixedQuarter (1 << 14) |
27 | #define SK_FixedMax (0x7FFFFFFF) |
28 | #define SK_FixedMin (-SK_FixedMax) |
29 | #define SK_FixedPI (0x3243F) |
30 | #define SK_FixedSqrt2 (92682) |
31 | #define SK_FixedTanPIOver8 (0x6A0A) |
32 | #define SK_FixedRoot2Over2 (0xB505) |
33 | |
34 | // NOTE: SkFixedToFloat is exact. SkFloatToFixed seems to lack a rounding step. For all fixed-point |
35 | // values, this version is as accurate as possible for (fixed -> float -> fixed). Rounding reduces |
36 | // accuracy if the intermediate floats are in the range that only holds integers (adding 0.5f to an |
37 | // odd integer then snaps to nearest even). Using double for the rounding math gives maximum |
38 | // accuracy for (float -> fixed -> float), but that's usually overkill. |
39 | #define SkFixedToFloat(x) ((x) * 1.52587890625e-5f) |
40 | #define SkFloatToFixed(x) sk_float_saturate2int((x) * SK_Fixed1) |
41 | |
42 | #ifdef SK_DEBUG |
43 | static inline SkFixed SkFloatToFixed_Check(float x) { |
44 | int64_t n64 = (int64_t)(x * SK_Fixed1); |
45 | SkFixed n32 = (SkFixed)n64; |
46 | SkASSERT(n64 == n32); |
47 | return n32; |
48 | } |
49 | #else |
50 | #define SkFloatToFixed_Check(x) SkFloatToFixed(x) |
51 | #endif |
52 | |
53 | #define SkFixedToDouble(x) ((x) * 1.52587890625e-5) |
54 | #define SkDoubleToFixed(x) ((SkFixed)((x) * SK_Fixed1)) |
55 | |
56 | /** Converts an integer to a SkFixed, asserting that the result does not overflow |
57 | a 32 bit signed integer |
58 | */ |
59 | #ifdef SK_DEBUG |
60 | inline SkFixed SkIntToFixed(int n) |
61 | { |
62 | SkASSERT(n >= -32768 && n <= 32767); |
63 | // Left shifting a negative value has undefined behavior in C, so we cast to unsigned before |
64 | // shifting. |
65 | return (unsigned)n << 16; |
66 | } |
67 | #else |
68 | // Left shifting a negative value has undefined behavior in C, so we cast to unsigned before |
69 | // shifting. Then we force the cast to SkFixed to ensure that the answer is signed (like the |
70 | // debug version). |
71 | #define SkIntToFixed(n) (SkFixed)((unsigned)(n) << 16) |
72 | #endif |
73 | |
74 | #define SkFixedRoundToInt(x) (((x) + SK_FixedHalf) >> 16) |
75 | #define SkFixedCeilToInt(x) (((x) + SK_Fixed1 - 1) >> 16) |
76 | #define SkFixedFloorToInt(x) ((x) >> 16) |
77 | |
78 | static inline SkFixed SkFixedRoundToFixed(SkFixed x) { |
79 | return (x + SK_FixedHalf) & 0xFFFF0000; |
80 | } |
81 | static inline SkFixed SkFixedCeilToFixed(SkFixed x) { |
82 | return (x + SK_Fixed1 - 1) & 0xFFFF0000; |
83 | } |
84 | static inline SkFixed SkFixedFloorToFixed(SkFixed x) { |
85 | return x & 0xFFFF0000; |
86 | } |
87 | |
88 | #define SkFixedAbs(x) SkAbs32(x) |
89 | #define SkFixedAve(a, b) (((a) + (b)) >> 1) |
90 | |
91 | // The divide may exceed 32 bits. Clamp to a signed 32 bit result. |
92 | #define SkFixedDiv(numer, denom) \ |
93 | SkToS32(SkTPin<int64_t>((SkLeftShift((int64_t)(numer), 16) / (denom)), SK_MinS32, SK_MaxS32)) |
94 | |
95 | static inline SkFixed SkFixedMul(SkFixed a, SkFixed b) { |
96 | return (SkFixed)((int64_t)a * b >> 16); |
97 | } |
98 | |
99 | /////////////////////////////////////////////////////////////////////////////// |
100 | // Platform-specific alternatives to our portable versions. |
101 | |
102 | // The VCVT float-to-fixed instruction is part of the VFPv3 instruction set. |
103 | #if defined(__ARM_VFPV3__) |
104 | /* This guy does not handle NaN or other obscurities, but is faster than |
105 | than (int)(x*65536). When built on Android with -Os, needs forcing |
106 | to inline or we lose the speed benefit. |
107 | */ |
108 | SK_ALWAYS_INLINE SkFixed SkFloatToFixed_arm(float x) |
109 | { |
110 | int32_t y; |
111 | asm("vcvt.s32.f32 %0, %0, #16" : "+w" (x)); |
112 | memcpy(&y, &x, sizeof(y)); |
113 | return y; |
114 | } |
115 | #undef SkFloatToFixed |
116 | #define SkFloatToFixed(x) SkFloatToFixed_arm(x) |
117 | #endif |
118 | |
119 | /////////////////////////////////////////////////////////////////////////////// |
120 | |
121 | #define SkFixedToScalar(x) SkFixedToFloat(x) |
122 | #define SkScalarToFixed(x) SkFloatToFixed(x) |
123 | |
124 | /////////////////////////////////////////////////////////////////////////////// |
125 | |
126 | typedef int64_t SkFixed3232; // 32.32 |
127 | |
128 | #define SkFixed3232Max SK_MaxS64 |
129 | #define SkFixed3232Min (-SkFixed3232Max) |
130 | |
131 | #define SkIntToFixed3232(x) (SkLeftShift((SkFixed3232)(x), 32)) |
132 | #define SkFixed3232ToInt(x) ((int)((x) >> 32)) |
133 | #define SkFixedToFixed3232(x) (SkLeftShift((SkFixed3232)(x), 16)) |
134 | #define SkFixed3232ToFixed(x) ((SkFixed)((x) >> 16)) |
135 | #define SkFloatToFixed3232(x) sk_float_saturate2int64((x) * (65536.0f * 65536.0f)) |
136 | #define SkFixed3232ToFloat(x) (x * (1 / (65536.0f * 65536.0f))) |
137 | |
138 | #define SkScalarToFixed3232(x) SkFloatToFixed3232(x) |
139 | |
140 | #endif |
141 | |