| 1 | /* |
| 2 | * Copyright 2019 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkParticleData_DEFINED |
| 9 | #define SkParticleData_DEFINED |
| 10 | |
| 11 | #include "include/private/SkTemplates.h" |
| 12 | #include "include/utils/SkRandom.h" |
| 13 | |
| 14 | /* |
| 15 | * Various structs used to communicate particle information among emitters, affectors, etc. |
| 16 | */ |
| 17 | |
| 18 | struct SkParticles { |
| 19 | enum Channels { |
| 20 | kAge, |
| 21 | kLifetime, // During spawn, this is actual lifetime. Later, it's inverse lifetime. |
| 22 | kPositionX, |
| 23 | kPositionY, |
| 24 | kHeadingX, |
| 25 | kHeadingY, |
| 26 | kScale, |
| 27 | kVelocityX, |
| 28 | kVelocityY, |
| 29 | kVelocityAngular, |
| 30 | kColorR, |
| 31 | kColorG, |
| 32 | kColorB, |
| 33 | kColorA, |
| 34 | kSpriteFrame, |
| 35 | kFlags, // The last two are non-float data (they're actually uint32_t) |
| 36 | kRandom, |
| 37 | |
| 38 | kNumChannels, |
| 39 | }; |
| 40 | |
| 41 | SkAutoTMalloc<float> fData[kNumChannels]; |
| 42 | }; |
| 43 | |
| 44 | #endif // SkParticleData_DEFINED |
| 45 | |