1 | /* |
2 | * Copyright 2019 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "modules/skottie/src/effects/Effects.h" |
9 | |
10 | #include "modules/skottie/src/SkottieValue.h" |
11 | #include "modules/sksg/include/SkSGRenderEffect.h" |
12 | #include "src/utils/SkJSON.h" |
13 | |
14 | namespace skottie { |
15 | namespace internal { |
16 | |
17 | namespace { |
18 | |
19 | class DropShadowAdapter final : public AnimatablePropertyContainer { |
20 | public: |
21 | static sk_sp<DropShadowAdapter> MakeEffect(const skjson::ArrayValue& jprops, |
22 | sk_sp<sksg::RenderNode> layer, |
23 | const AnimationBuilder& abuilder) { |
24 | enum : size_t { |
25 | kShadowColor_Index = 0, |
26 | kOpacity_Index = 1, |
27 | kDirection_Index = 2, |
28 | kDistance_Index = 3, |
29 | kSoftness_Index = 4, |
30 | kShadowOnly_Index = 5, |
31 | }; |
32 | |
33 | sk_sp<DropShadowAdapter> adapter(new DropShadowAdapter(std::move(layer), Type::fEffect)); |
34 | |
35 | EffectBinder(jprops, abuilder, adapter.get()) |
36 | .bind(kShadowColor_Index, adapter->fColor ) |
37 | .bind( kOpacity_Index, adapter->fOpacity ) |
38 | .bind( kDirection_Index, adapter->fDirection) |
39 | .bind( kDistance_Index, adapter->fDistance ) |
40 | .bind( kSoftness_Index, adapter->fSoftness ) |
41 | .bind( kShadowOnly_Index, adapter->fShdwOnly ); |
42 | |
43 | return adapter; |
44 | } |
45 | |
46 | static sk_sp<DropShadowAdapter> MakeStyle(const skjson::ObjectValue& jstyle, |
47 | sk_sp<sksg::RenderNode> layer, |
48 | const AnimationBuilder& abuilder) { |
49 | sk_sp<DropShadowAdapter> adapter(new DropShadowAdapter(std::move(layer), Type::fStyle)); |
50 | |
51 | adapter->bind(abuilder, jstyle["a" ], adapter->fDirection); |
52 | adapter->bind(abuilder, jstyle["c" ], adapter->fColor ); |
53 | adapter->bind(abuilder, jstyle["d" ], adapter->fDistance ); |
54 | adapter->bind(abuilder, jstyle["o" ], adapter->fOpacity ); |
55 | adapter->bind(abuilder, jstyle["s" ], adapter->fSoftness ); |
56 | |
57 | return adapter; |
58 | } |
59 | |
60 | const sk_sp<sksg::RenderNode>& node() const { return fImageFilterEffect; } |
61 | |
62 | private: |
63 | enum class Type { fEffect, fStyle }; |
64 | DropShadowAdapter(sk_sp<sksg::RenderNode> layer, Type ty) |
65 | : fDropShadow(sksg::DropShadowImageFilter::Make()) |
66 | , fImageFilterEffect(sksg::ImageFilterEffect::Make(std::move(layer), fDropShadow)) |
67 | , fType(ty) { |
68 | fOpacity = this->maxOpacity(); |
69 | } |
70 | |
71 | void onSync() override { |
72 | // fColor -> RGB, fOpacity -> A |
73 | const SkColor color = fColor; |
74 | fDropShadow->setColor(SkColorSetA(color, |
75 | SkScalarRoundToInt(SkTPin(fOpacity / this->maxOpacity(), |
76 | 0.0f, 1.0f) * 255))); |
77 | |
78 | // The offset is specified in terms of an angle + distance. |
79 | const auto rad = SkDegreesToRadians(fType == Type::fEffect |
80 | ? 90 - fDirection // bearing (effect) |
81 | : 180 + fDirection); // 0deg -> left (style) |
82 | fDropShadow->setOffset(SkVector::Make( fDistance * SkScalarCos(rad), |
83 | -fDistance * SkScalarSin(rad))); |
84 | |
85 | const auto sigma = fSoftness * kBlurSizeToSigma; |
86 | fDropShadow->setSigma(SkVector::Make(sigma, sigma)); |
87 | |
88 | fDropShadow->setMode(SkToBool(fShdwOnly) |
89 | ? sksg::DropShadowImageFilter::Mode::kShadowOnly |
90 | : sksg::DropShadowImageFilter::Mode::kShadowAndForeground); |
91 | } |
92 | |
93 | float maxOpacity() const { |
94 | return fType == Type::fEffect |
95 | ? 255.0f // effect: 0 - 255 |
96 | : 100.0f; // style : 0 - 100 |
97 | } |
98 | |
99 | const sk_sp<sksg::DropShadowImageFilter> fDropShadow; |
100 | const sk_sp<sksg::RenderNode> fImageFilterEffect; |
101 | const Type fType; |
102 | |
103 | VectorValue fColor = { 0, 0, 0, 1 }; |
104 | ScalarValue fOpacity, // initialized explicitly depending on type |
105 | fDirection = 0, |
106 | fDistance = 0, |
107 | fSoftness = 0, |
108 | fShdwOnly = 0; |
109 | }; |
110 | |
111 | } // anonymous ns |
112 | |
113 | sk_sp<sksg::RenderNode> EffectBuilder::attachDropShadowEffect(const skjson::ArrayValue& jprops, |
114 | sk_sp<sksg::RenderNode> layer) const { |
115 | auto adapter = DropShadowAdapter::MakeEffect(jprops, std::move(layer), *fBuilder); |
116 | auto effect_node = adapter->node(); |
117 | |
118 | fBuilder->attachDiscardableAdapter(std::move(adapter)); |
119 | |
120 | return effect_node; |
121 | } |
122 | |
123 | sk_sp<sksg::RenderNode> EffectBuilder::attachDropShadowStyle(const skjson::ObjectValue& jstyle, |
124 | sk_sp<sksg::RenderNode> layer) const { |
125 | auto adapter = DropShadowAdapter::MakeStyle(jstyle, std::move(layer), *fBuilder); |
126 | auto effect_node = adapter->node(); |
127 | |
128 | fBuilder->attachDiscardableAdapter(std::move(adapter)); |
129 | |
130 | return effect_node; |
131 | } |
132 | |
133 | } // namespace internal |
134 | } // namespace skottie |
135 | |