| 1 | /* |
| 2 | * Copyright 2019 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "modules/skottie/src/effects/Effects.h" |
| 9 | |
| 10 | #include "modules/skottie/src/SkottieValue.h" |
| 11 | #include "modules/sksg/include/SkSGRenderEffect.h" |
| 12 | #include "src/utils/SkJSON.h" |
| 13 | |
| 14 | namespace skottie { |
| 15 | namespace internal { |
| 16 | |
| 17 | namespace { |
| 18 | |
| 19 | class DropShadowAdapter final : public AnimatablePropertyContainer { |
| 20 | public: |
| 21 | static sk_sp<DropShadowAdapter> MakeEffect(const skjson::ArrayValue& jprops, |
| 22 | sk_sp<sksg::RenderNode> layer, |
| 23 | const AnimationBuilder& abuilder) { |
| 24 | enum : size_t { |
| 25 | kShadowColor_Index = 0, |
| 26 | kOpacity_Index = 1, |
| 27 | kDirection_Index = 2, |
| 28 | kDistance_Index = 3, |
| 29 | kSoftness_Index = 4, |
| 30 | kShadowOnly_Index = 5, |
| 31 | }; |
| 32 | |
| 33 | sk_sp<DropShadowAdapter> adapter(new DropShadowAdapter(std::move(layer), Type::fEffect)); |
| 34 | |
| 35 | EffectBinder(jprops, abuilder, adapter.get()) |
| 36 | .bind(kShadowColor_Index, adapter->fColor ) |
| 37 | .bind( kOpacity_Index, adapter->fOpacity ) |
| 38 | .bind( kDirection_Index, adapter->fDirection) |
| 39 | .bind( kDistance_Index, adapter->fDistance ) |
| 40 | .bind( kSoftness_Index, adapter->fSoftness ) |
| 41 | .bind( kShadowOnly_Index, adapter->fShdwOnly ); |
| 42 | |
| 43 | return adapter; |
| 44 | } |
| 45 | |
| 46 | static sk_sp<DropShadowAdapter> MakeStyle(const skjson::ObjectValue& jstyle, |
| 47 | sk_sp<sksg::RenderNode> layer, |
| 48 | const AnimationBuilder& abuilder) { |
| 49 | sk_sp<DropShadowAdapter> adapter(new DropShadowAdapter(std::move(layer), Type::fStyle)); |
| 50 | |
| 51 | adapter->bind(abuilder, jstyle["a" ], adapter->fDirection); |
| 52 | adapter->bind(abuilder, jstyle["c" ], adapter->fColor ); |
| 53 | adapter->bind(abuilder, jstyle["d" ], adapter->fDistance ); |
| 54 | adapter->bind(abuilder, jstyle["o" ], adapter->fOpacity ); |
| 55 | adapter->bind(abuilder, jstyle["s" ], adapter->fSoftness ); |
| 56 | |
| 57 | return adapter; |
| 58 | } |
| 59 | |
| 60 | const sk_sp<sksg::RenderNode>& node() const { return fImageFilterEffect; } |
| 61 | |
| 62 | private: |
| 63 | enum class Type { fEffect, fStyle }; |
| 64 | DropShadowAdapter(sk_sp<sksg::RenderNode> layer, Type ty) |
| 65 | : fDropShadow(sksg::DropShadowImageFilter::Make()) |
| 66 | , fImageFilterEffect(sksg::ImageFilterEffect::Make(std::move(layer), fDropShadow)) |
| 67 | , fType(ty) { |
| 68 | fOpacity = this->maxOpacity(); |
| 69 | } |
| 70 | |
| 71 | void onSync() override { |
| 72 | // fColor -> RGB, fOpacity -> A |
| 73 | const SkColor color = fColor; |
| 74 | fDropShadow->setColor(SkColorSetA(color, |
| 75 | SkScalarRoundToInt(SkTPin(fOpacity / this->maxOpacity(), |
| 76 | 0.0f, 1.0f) * 255))); |
| 77 | |
| 78 | // The offset is specified in terms of an angle + distance. |
| 79 | const auto rad = SkDegreesToRadians(fType == Type::fEffect |
| 80 | ? 90 - fDirection // bearing (effect) |
| 81 | : 180 + fDirection); // 0deg -> left (style) |
| 82 | fDropShadow->setOffset(SkVector::Make( fDistance * SkScalarCos(rad), |
| 83 | -fDistance * SkScalarSin(rad))); |
| 84 | |
| 85 | const auto sigma = fSoftness * kBlurSizeToSigma; |
| 86 | fDropShadow->setSigma(SkVector::Make(sigma, sigma)); |
| 87 | |
| 88 | fDropShadow->setMode(SkToBool(fShdwOnly) |
| 89 | ? sksg::DropShadowImageFilter::Mode::kShadowOnly |
| 90 | : sksg::DropShadowImageFilter::Mode::kShadowAndForeground); |
| 91 | } |
| 92 | |
| 93 | float maxOpacity() const { |
| 94 | return fType == Type::fEffect |
| 95 | ? 255.0f // effect: 0 - 255 |
| 96 | : 100.0f; // style : 0 - 100 |
| 97 | } |
| 98 | |
| 99 | const sk_sp<sksg::DropShadowImageFilter> fDropShadow; |
| 100 | const sk_sp<sksg::RenderNode> fImageFilterEffect; |
| 101 | const Type fType; |
| 102 | |
| 103 | VectorValue fColor = { 0, 0, 0, 1 }; |
| 104 | ScalarValue fOpacity, // initialized explicitly depending on type |
| 105 | fDirection = 0, |
| 106 | fDistance = 0, |
| 107 | fSoftness = 0, |
| 108 | fShdwOnly = 0; |
| 109 | }; |
| 110 | |
| 111 | } // anonymous ns |
| 112 | |
| 113 | sk_sp<sksg::RenderNode> EffectBuilder::attachDropShadowEffect(const skjson::ArrayValue& jprops, |
| 114 | sk_sp<sksg::RenderNode> layer) const { |
| 115 | auto adapter = DropShadowAdapter::MakeEffect(jprops, std::move(layer), *fBuilder); |
| 116 | auto effect_node = adapter->node(); |
| 117 | |
| 118 | fBuilder->attachDiscardableAdapter(std::move(adapter)); |
| 119 | |
| 120 | return effect_node; |
| 121 | } |
| 122 | |
| 123 | sk_sp<sksg::RenderNode> EffectBuilder::attachDropShadowStyle(const skjson::ObjectValue& jstyle, |
| 124 | sk_sp<sksg::RenderNode> layer) const { |
| 125 | auto adapter = DropShadowAdapter::MakeStyle(jstyle, std::move(layer), *fBuilder); |
| 126 | auto effect_node = adapter->node(); |
| 127 | |
| 128 | fBuilder->attachDiscardableAdapter(std::move(adapter)); |
| 129 | |
| 130 | return effect_node; |
| 131 | } |
| 132 | |
| 133 | } // namespace internal |
| 134 | } // namespace skottie |
| 135 | |