| 1 | /* |
| 2 | * Copyright 2019 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "modules/skottie/src/SkottiePriv.h" |
| 9 | |
| 10 | #include "modules/sksg/include/SkSGRenderNode.h" |
| 11 | |
| 12 | namespace skottie { |
| 13 | namespace internal { |
| 14 | |
| 15 | sk_sp<sksg::RenderNode> AnimationBuilder::attachNullLayer(const skjson::ObjectValue& layer, |
| 16 | LayerInfo*) const { |
| 17 | // Null layers are used solely to drive dependent transforms, |
| 18 | // but we use free-floating sksg::Matrices for that purpose. |
| 19 | return nullptr; |
| 20 | } |
| 21 | |
| 22 | } // namespace internal |
| 23 | } // namespace skottie |
| 24 | |