| 1 | /* | 
| 2 |  * Copyright 2019 Google Inc. | 
| 3 |  * | 
| 4 |  * Use of this source code is governed by a BSD-style license that can be | 
| 5 |  * found in the LICENSE file. | 
| 6 |  */ | 
| 7 |  | 
| 8 | #include "modules/skottie/src/SkottiePriv.h" | 
| 9 |  | 
| 10 | #include "modules/sksg/include/SkSGRenderNode.h" | 
| 11 |  | 
| 12 | namespace skottie { | 
| 13 | namespace internal { | 
| 14 |  | 
| 15 | sk_sp<sksg::RenderNode> AnimationBuilder::attachNullLayer(const skjson::ObjectValue& layer, | 
| 16 |                                                           LayerInfo*) const { | 
| 17 |     // Null layers are used solely to drive dependent transforms, | 
| 18 |     // but we use free-floating sksg::Matrices for that purpose. | 
| 19 |     return nullptr; | 
| 20 | } | 
| 21 |  | 
| 22 | } // namespace internal | 
| 23 | } // namespace skottie | 
| 24 |  |