| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef Skottie_DEFINED | 
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| 9 | #define Skottie_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkFontMgr.h" | 
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| 12 | #include "include/core/SkRefCnt.h" | 
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| 13 | #include "include/core/SkSize.h" | 
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| 14 | #include "include/core/SkString.h" | 
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| 15 | #include "include/core/SkTypes.h" | 
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| 16 | #include "modules/skresources/include/SkResources.h" | 
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| 17 |  | 
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| 18 | #include <memory> | 
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| 19 | #include <vector> | 
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| 20 |  | 
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| 21 | class SkCanvas; | 
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| 22 | struct SkRect; | 
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| 23 | class SkStream; | 
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| 24 |  | 
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| 25 | namespace skjson { class ObjectValue; } | 
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| 26 |  | 
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| 27 | namespace sksg { | 
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| 28 |  | 
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| 29 | class InvalidationController; | 
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| 30 | class Scene; | 
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| 31 |  | 
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| 32 | } // namespace sksg | 
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| 33 |  | 
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| 34 | namespace skottie { | 
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| 35 |  | 
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| 36 | namespace internal { class Animator; } | 
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| 37 |  | 
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| 38 | using ImageAsset = skresources::ImageAsset; | 
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| 39 | using ResourceProvider = skresources::ResourceProvider; | 
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| 40 |  | 
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| 41 | class PropertyObserver; | 
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| 42 |  | 
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| 43 | /** | 
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| 44 | * A Logger subclass can be used to receive Animation::Builder parsing errors and warnings. | 
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| 45 | */ | 
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| 46 | class SK_API Logger : public SkRefCnt { | 
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| 47 | public: | 
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| 48 | enum class Level { | 
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| 49 | kWarning, | 
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| 50 | kError, | 
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| 51 | }; | 
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| 52 |  | 
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| 53 | virtual void log(Level, const char message[], const char* json = nullptr); | 
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| 54 | }; | 
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| 55 |  | 
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| 56 | /** | 
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| 57 | * Interface for receiving AE composition markers at Animation build time. | 
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| 58 | */ | 
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| 59 | class SK_API MarkerObserver : public SkRefCnt { | 
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| 60 | public: | 
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| 61 | // t0,t1 are in the Animation::seek() domain. | 
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| 62 | virtual void onMarker(const char name[], float t0, float t1) = 0; | 
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| 63 | }; | 
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| 64 |  | 
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| 65 | class SK_API Animation : public SkNVRefCnt<Animation> { | 
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| 66 | public: | 
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| 67 | class Builder final { | 
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| 68 | public: | 
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| 69 | enum Flags : uint32_t { | 
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| 70 | kDeferImageLoading = 0x01, // Normally, all static image frames are resolved at | 
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| 71 | // load time via ImageAsset::getFrame(0).  With this flag, | 
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| 72 | // frames are only resolved when needed, at seek() time. | 
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| 73 | }; | 
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| 74 |  | 
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| 75 | explicit Builder(uint32_t flags = 0); | 
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| 76 | ~Builder(); | 
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| 77 |  | 
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| 78 | struct Stats { | 
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| 79 | float  fTotalLoadTimeMS  = 0, // Total animation instantiation time. | 
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| 80 | fJsonParseTimeMS  = 0, // Time spent building a JSON DOM. | 
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| 81 | fSceneParseTimeMS = 0; // Time spent constructing the animation scene graph. | 
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| 82 | size_t fJsonSize         = 0, // Input JSON size. | 
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| 83 | fAnimatorCount    = 0; // Number of dynamically animated properties. | 
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| 84 | }; | 
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| 85 |  | 
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| 86 | /** | 
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| 87 | * Returns various animation build stats. | 
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| 88 | * | 
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| 89 | * @return Stats (see above). | 
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| 90 | */ | 
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| 91 | const Stats& getStats() const { return fStats; } | 
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| 92 |  | 
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| 93 | /** | 
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| 94 | * Specify a loader for external resources (images, etc.). | 
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| 95 | */ | 
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| 96 | Builder& setResourceProvider(sk_sp<ResourceProvider>); | 
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| 97 |  | 
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| 98 | /** | 
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| 99 | * Specify a font manager for loading animation fonts. | 
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| 100 | */ | 
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| 101 | Builder& setFontManager(sk_sp<SkFontMgr>); | 
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| 102 |  | 
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| 103 | /** | 
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| 104 | * Specify a PropertyObserver to receive callbacks during parsing. | 
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| 105 | * | 
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| 106 | * See SkottieProperty.h for more details. | 
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| 107 | * | 
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| 108 | */ | 
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| 109 | Builder& setPropertyObserver(sk_sp<PropertyObserver>); | 
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| 110 |  | 
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| 111 | /** | 
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| 112 | * Register a Logger with this builder. | 
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| 113 | */ | 
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| 114 | Builder& setLogger(sk_sp<Logger>); | 
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| 115 |  | 
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| 116 | /** | 
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| 117 | * Register a MarkerObserver with this builder. | 
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| 118 | */ | 
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| 119 | Builder& setMarkerObserver(sk_sp<MarkerObserver>); | 
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| 120 |  | 
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| 121 | /** | 
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| 122 | * Animation factories. | 
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| 123 | */ | 
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| 124 | sk_sp<Animation> make(SkStream*); | 
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| 125 | sk_sp<Animation> make(const char* data, size_t length); | 
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| 126 | sk_sp<Animation> makeFromFile(const char path[]); | 
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| 127 |  | 
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| 128 | private: | 
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| 129 | const uint32_t          fFlags; | 
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| 130 |  | 
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| 131 | sk_sp<ResourceProvider> fResourceProvider; | 
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| 132 | sk_sp<SkFontMgr>        fFontMgr; | 
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| 133 | sk_sp<PropertyObserver> fPropertyObserver; | 
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| 134 | sk_sp<Logger>           fLogger; | 
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| 135 | sk_sp<MarkerObserver>   fMarkerObserver; | 
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| 136 | Stats                   fStats; | 
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| 137 | }; | 
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| 138 |  | 
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| 139 | /** | 
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| 140 | * Animation factories. | 
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| 141 | * | 
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| 142 | * Use the Builder helper above for more options/control. | 
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| 143 | */ | 
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| 144 | static sk_sp<Animation> Make(const char* data, size_t length); | 
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| 145 | static sk_sp<Animation> Make(SkStream*); | 
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| 146 | static sk_sp<Animation> MakeFromFile(const char path[]); | 
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| 147 |  | 
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| 148 | ~Animation(); | 
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| 149 |  | 
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| 150 | enum RenderFlag : uint32_t { | 
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| 151 | // When rendering into a known transparent buffer, clients can pass | 
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| 152 | // this flag to avoid some unnecessary compositing overhead for | 
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| 153 | // animations using layer blend modes. | 
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| 154 | kSkipTopLevelIsolation = 0x01, | 
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| 155 | }; | 
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| 156 | using RenderFlags = uint32_t; | 
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| 157 |  | 
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| 158 | /** | 
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| 159 | * Draws the current animation frame. | 
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| 160 | * | 
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| 161 | * It is undefined behavior to call render() on a newly created Animation | 
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| 162 | * before specifying an initial frame via one of the seek() variants. | 
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| 163 | * | 
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| 164 | * @param canvas   destination canvas | 
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| 165 | * @param dst      optional destination rect | 
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| 166 | * @param flags    optional RenderFlags | 
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| 167 | */ | 
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| 168 | void render(SkCanvas* canvas, const SkRect* dst = nullptr) const; | 
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| 169 | void render(SkCanvas* canvas, const SkRect* dst, RenderFlags) const; | 
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| 170 |  | 
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| 171 | /** | 
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| 172 | * [Deprecated: use one of the other versions.] | 
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| 173 | * | 
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| 174 | * Updates the animation state for |t|. | 
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| 175 | * | 
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| 176 | * @param t   normalized [0..1] frame selector (0 -> first frame, 1 -> final frame) | 
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| 177 | * @param ic  optional invalidation controller (dirty region tracking) | 
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| 178 | * | 
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| 179 | */ | 
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| 180 | void seek(SkScalar t, sksg::InvalidationController* ic = nullptr) { | 
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| 181 | this->seekFrameTime(t * this->duration(), ic); | 
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| 182 | } | 
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| 183 |  | 
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| 184 | /** | 
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| 185 | * Update the animation state to match |t|, specified as a frame index | 
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| 186 | * i.e. relative to duration() * fps(). | 
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| 187 | * | 
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| 188 | * Fractional values are allowed and meaningful - e.g. | 
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| 189 | * | 
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| 190 | *   0.0 -> first frame | 
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| 191 | *   1.0 -> second frame | 
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| 192 | *   0.5 -> halfway between first and second frame | 
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| 193 | */ | 
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| 194 | void seekFrame(double t, sksg::InvalidationController* ic = nullptr); | 
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| 195 |  | 
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| 196 | /** Update the animation state to match t, specifed in frame time | 
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| 197 | *  i.e. relative to duration(). | 
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| 198 | */ | 
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| 199 | void seekFrameTime(double t, sksg::InvalidationController* = nullptr); | 
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| 200 |  | 
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| 201 | /** | 
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| 202 | * Returns the animation duration in seconds. | 
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| 203 | */ | 
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| 204 | double duration() const { return fDuration; } | 
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| 205 |  | 
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| 206 | /** | 
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| 207 | * Returns the animation frame rate (frames / second). | 
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| 208 | */ | 
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| 209 | double fps() const { return fFPS; } | 
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| 210 |  | 
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| 211 | const SkString& version() const { return fVersion; } | 
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| 212 | const SkSize&      size() const { return fSize;    } | 
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| 213 |  | 
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| 214 | private: | 
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| 215 | enum Flags : uint32_t { | 
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| 216 | kRequiresTopLevelIsolation = 1 << 0, // Needs to draw into a layer due to layer blending. | 
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| 217 | }; | 
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| 218 |  | 
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| 219 | Animation(std::unique_ptr<sksg::Scene>, | 
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| 220 | std::vector<sk_sp<internal::Animator>>&&, | 
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| 221 | SkString ver, const SkSize& size, | 
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| 222 | double inPoint, double outPoint, double duration, double fps, uint32_t flags); | 
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| 223 |  | 
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| 224 | const std::unique_ptr<sksg::Scene>           fScene; | 
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| 225 | const std::vector<sk_sp<internal::Animator>> fAnimators; | 
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| 226 | const SkString                               fVersion; | 
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| 227 | const SkSize                                 fSize; | 
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| 228 | const double                                 fInPoint, | 
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| 229 | fOutPoint, | 
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| 230 | fDuration, | 
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| 231 | fFPS; | 
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| 232 | const uint32_t                               fFlags; | 
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| 233 |  | 
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| 234 | typedef SkNVRefCnt<Animation> INHERITED; | 
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| 235 | }; | 
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| 236 |  | 
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| 237 | } // namespace skottie | 
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| 238 |  | 
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| 239 | #endif // Skottie_DEFINED | 
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| 240 |  | 
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