1 | /* |
2 | * Copyright 2017 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkSGInvalidationController_DEFINED |
9 | #define SkSGInvalidationController_DEFINED |
10 | |
11 | #include "include/core/SkMatrix.h" |
12 | #include "include/core/SkTypes.h" |
13 | |
14 | #include <vector> |
15 | |
16 | struct SkRect; |
17 | |
18 | namespace sksg { |
19 | |
20 | /** |
21 | * Receiver for invalidation events. |
22 | * |
23 | * Tracks dirty regions for repaint. |
24 | */ |
25 | class InvalidationController { |
26 | public: |
27 | InvalidationController(); |
28 | InvalidationController(const InvalidationController&) = delete; |
29 | InvalidationController& operator=(const InvalidationController&) = delete; |
30 | |
31 | void inval(const SkRect&, const SkMatrix& ctm = SkMatrix::I()); |
32 | |
33 | const SkRect& bounds() const { return fBounds; } |
34 | |
35 | auto begin() const { return fRects.cbegin(); } |
36 | auto end() const { return fRects.cend(); } |
37 | |
38 | void reset(); |
39 | |
40 | private: |
41 | std::vector<SkRect> fRects; |
42 | SkRect fBounds; |
43 | }; |
44 | |
45 | } // namespace sksg |
46 | |
47 | #endif // SkSGInvalidationController_DEFINED |
48 | |