| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 |  | 
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| 9 | #include "include/core/SkTypes.h" | 
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| 10 | #include "include/private/SkFloatingPoint.h" | 
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| 11 | #include "src/core/SkGaussFilter.h" | 
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| 12 | #include <cmath> | 
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| 13 |  | 
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| 14 | // The value when we can stop expanding the filter. The spec implies that 3% is acceptable, but | 
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| 15 | // we just use 1%. | 
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| 16 | static constexpr double kGoodEnough = 1.0 / 100.0; | 
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| 17 |  | 
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| 18 | // Normalize the values of gauss to 1.0, and make sure they add to one. | 
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| 19 | // NB if n == 1, then this will force gauss[0] == 1. | 
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| 20 | static void normalize(int n, double* gauss) { | 
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| 21 | // Carefully add from smallest to largest to calculate the normalizing sum. | 
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| 22 | double sum = 0; | 
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| 23 | for (int i = n-1; i >= 1; i--) { | 
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| 24 | sum += 2 * gauss[i]; | 
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| 25 | } | 
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| 26 | sum += gauss[0]; | 
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| 27 |  | 
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| 28 | // Normalize gauss. | 
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| 29 | for (int i = 0; i < n; i++) { | 
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| 30 | gauss[i] /= sum; | 
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| 31 | } | 
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| 32 |  | 
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| 33 | // The factors should sum to 1. Take any remaining slop, and add it to gauss[0]. Add the | 
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| 34 | // values in such a way to maintain the most accuracy. | 
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| 35 | sum = 0; | 
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| 36 | for (int i = n - 1; i >= 1; i--) { | 
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| 37 | sum += 2 * gauss[i]; | 
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| 38 | } | 
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| 39 |  | 
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| 40 | gauss[0] = 1 - sum; | 
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| 41 | } | 
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| 42 |  | 
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| 43 | static int calculate_bessel_factors(double sigma, double *gauss) { | 
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| 44 | auto var = sigma * sigma; | 
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| 45 |  | 
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| 46 | // The two functions below come from the equations in "Handbook of Mathematical Functions" | 
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| 47 | // by Abramowitz and Stegun. Specifically, equation 9.6.10 on page 375. Bessel0 is given | 
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| 48 | // explicitly as 9.6.12 | 
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| 49 | // BesselI_0 for 0 <= sigma < 2. | 
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| 50 | // NB the k = 0 factor is just sum = 1.0. | 
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| 51 | auto besselI_0 = [](double t) -> double { | 
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| 52 | auto tSquaredOver4 = t * t / 4.0; | 
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| 53 | auto sum = 1.0; | 
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| 54 | auto factor = 1.0; | 
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| 55 | auto k = 1; | 
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| 56 | // Use a variable number of loops. When sigma is small, this only requires 3-4 loops, but | 
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| 57 | // when sigma is near 2, it could require 10 loops. The same holds for BesselI_1. | 
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| 58 | while(factor > 1.0/1000000.0) { | 
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| 59 | factor *= tSquaredOver4 / (k * k); | 
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| 60 | sum += factor; | 
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| 61 | k += 1; | 
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| 62 | } | 
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| 63 | return sum; | 
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| 64 | }; | 
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| 65 | // BesselI_1 for 0 <= sigma < 2. | 
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| 66 | auto besselI_1 = [](double t) -> double { | 
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| 67 | auto tSquaredOver4 = t * t / 4.0; | 
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| 68 | auto sum = t / 2.0; | 
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| 69 | auto factor = sum; | 
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| 70 | auto k = 1; | 
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| 71 | while (factor > 1.0/1000000.0) { | 
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| 72 | factor *= tSquaredOver4 / (k * (k + 1)); | 
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| 73 | sum += factor; | 
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| 74 | k += 1; | 
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| 75 | } | 
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| 76 | return sum; | 
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| 77 | }; | 
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| 78 |  | 
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| 79 | // The following formula for calculating the Gaussian kernel is from | 
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| 80 | // "Scale-Space for Discrete Signals" by Tony Lindeberg. | 
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| 81 | // gauss(n; var) = besselI_n(var) / (e^var) | 
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| 82 | auto d = std::exp(var); | 
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| 83 | double b[SkGaussFilter::kGaussArrayMax] = {besselI_0(var), besselI_1(var)}; | 
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| 84 | gauss[0] = b[0]/d; | 
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| 85 | gauss[1] = b[1]/d; | 
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| 86 |  | 
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| 87 | // The code below is tricky, and written to mirror the recursive equations from the book. | 
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| 88 | // The maximum spread for sigma == 2 is guass[4], but in order to know to stop guass[5] | 
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| 89 | // is calculated. At this point n == 5 meaning that gauss[0..4] are the factors, but a 6th | 
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| 90 | // element was used to calculate them. | 
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| 91 | int n = 1; | 
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| 92 | // The recurrence relation below is from "Numerical Recipes" 3rd Edition. | 
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| 93 | // Equation 6.5.16 p.282 | 
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| 94 | while (gauss[n] > kGoodEnough) { | 
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| 95 | b[n+1] = -(2*n/var) * b[n] + b[n-1]; | 
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| 96 | gauss[n+1] = b[n+1] / d; | 
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| 97 | n += 1; | 
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| 98 | } | 
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| 99 |  | 
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| 100 | normalize(n, gauss); | 
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| 101 |  | 
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| 102 | return n; | 
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| 103 | } | 
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| 104 |  | 
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| 105 | SkGaussFilter::SkGaussFilter(double sigma) { | 
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| 106 | SkASSERT(0 <= sigma && sigma < 2); | 
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| 107 |  | 
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| 108 | fN = calculate_bessel_factors(sigma, fBasis); | 
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| 109 | } | 
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| 110 |  | 
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