1 | /* |
2 | * Copyright 2017 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkMaskBlurFilter_DEFINED |
9 | #define SkMaskBlurFilter_DEFINED |
10 | |
11 | #include <algorithm> |
12 | #include <memory> |
13 | #include <tuple> |
14 | |
15 | #include "include/core/SkTypes.h" |
16 | #include "src/core/SkMask.h" |
17 | |
18 | // Implement a single channel Gaussian blur. The specifics for implementation are taken from: |
19 | // https://drafts.fxtf.org/filters/#feGaussianBlurElement |
20 | class SkMaskBlurFilter { |
21 | public: |
22 | // Create an object suitable for filtering an SkMask using a filter with width sigmaW and |
23 | // height sigmaH. |
24 | SkMaskBlurFilter(double sigmaW, double sigmaH); |
25 | |
26 | // returns true iff the sigmas will result in an identity mask (no blurring) |
27 | bool hasNoBlur() const; |
28 | |
29 | // Given a src SkMask, generate dst SkMask returning the border width and height. |
30 | SkIPoint blur(const SkMask& src, SkMask* dst) const; |
31 | |
32 | private: |
33 | const double fSigmaW; |
34 | const double fSigmaH; |
35 | }; |
36 | |
37 | #endif // SkBlurMaskFilter_DEFINED |
38 | |