| 1 | /* |
| 2 | * Copyright 2013 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkMatrixUtils_DEFINED |
| 9 | #define SkMatrixUtils_DEFINED |
| 10 | |
| 11 | #include "include/core/SkPoint.h" |
| 12 | #include "include/core/SkSize.h" |
| 13 | |
| 14 | class SkMatrix; |
| 15 | class SkPaint; |
| 16 | |
| 17 | /** |
| 18 | * Given a matrix, size and paint, return true if the computed dst-rect would |
| 19 | * align such that there is a 1-to-1 coorspondence between src and dst pixels. |
| 20 | * This can be called by drawing code to see if drawBitmap can be turned into |
| 21 | * drawSprite (which is faster). |
| 22 | * |
| 23 | * The src-rect is defined to be { 0, 0, size.width(), size.height() } |
| 24 | */ |
| 25 | bool SkTreatAsSprite(const SkMatrix&, const SkISize& size, const SkPaint& paint); |
| 26 | |
| 27 | /** Decomposes the upper-left 2x2 of the matrix into a rotation (represented by |
| 28 | the cosine and sine of the rotation angle), followed by a non-uniform scale, |
| 29 | followed by another rotation. If there is a reflection, one of the scale |
| 30 | factors will be negative. |
| 31 | Returns true if successful. Returns false if the matrix is degenerate. |
| 32 | */ |
| 33 | bool SkDecomposeUpper2x2(const SkMatrix& matrix, |
| 34 | SkPoint* rotation1, |
| 35 | SkPoint* scale, |
| 36 | SkPoint* rotation2); |
| 37 | |
| 38 | #endif |
| 39 | |