1 | /* |
2 | * Copyright 2017 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | #ifndef GrAHardwareBufferImageGenerator_DEFINED |
8 | #define GrAHardwareBufferImageGenerator_DEFINED |
9 | |
10 | #include "include/core/SkImageGenerator.h" |
11 | |
12 | #include "include/private/GrTypesPriv.h" |
13 | |
14 | class GrGpuResource; |
15 | class GrSurfaceProxyView; |
16 | |
17 | extern "C" { |
18 | typedef struct AHardwareBuffer AHardwareBuffer; |
19 | } |
20 | |
21 | /** |
22 | * GrAHardwareBufferImageGenerator allows to create an SkImage attached to |
23 | * an existing android native hardware buffer. A hardware buffer has to be |
24 | * created with AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE usage, because it is |
25 | * bound to an external texture using an EGLImage. The image generator will |
26 | * keep a reference to the hardware buffer for its lifetime. A hardware buffer |
27 | * can be shared between processes and same buffer can be used in multiple GPU |
28 | * contexts. |
29 | * To implement certain features like tiling, Skia may copy the texture to |
30 | * avoid OpenGL API limitations. |
31 | */ |
32 | class GrAHardwareBufferImageGenerator : public SkImageGenerator { |
33 | public: |
34 | static std::unique_ptr<SkImageGenerator> Make(AHardwareBuffer*, SkAlphaType, |
35 | sk_sp<SkColorSpace>, GrSurfaceOrigin); |
36 | |
37 | ~GrAHardwareBufferImageGenerator() override; |
38 | |
39 | static void DeleteGLTexture(void* ctx); |
40 | |
41 | protected: |
42 | |
43 | bool onIsValid(GrContext*) const override; |
44 | |
45 | GrSurfaceProxyView onGenerateTexture(GrRecordingContext*, const SkImageInfo&, const SkIPoint&, |
46 | GrMipMapped, GrImageTexGenPolicy) override; |
47 | |
48 | private: |
49 | GrAHardwareBufferImageGenerator(const SkImageInfo&, AHardwareBuffer*, SkAlphaType, |
50 | bool isProtectedContent, uint32_t bufferFormat, |
51 | GrSurfaceOrigin surfaceOrigin); |
52 | GrSurfaceProxyView makeView(GrRecordingContext* context); |
53 | |
54 | void releaseTextureRef(); |
55 | |
56 | static void ReleaseRefHelper_TextureReleaseProc(void* ctx); |
57 | |
58 | AHardwareBuffer* fHardwareBuffer; |
59 | uint32_t fBufferFormat; |
60 | const bool fIsProtectedContent; |
61 | GrSurfaceOrigin fSurfaceOrigin; |
62 | |
63 | typedef SkImageGenerator INHERITED; |
64 | }; |
65 | #endif // GrAHardwareBufferImageGenerator_DEFINED |
66 | |