| 1 | /* | 
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| 2 | * Copyright 2015 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrManagedResource_DEFINED | 
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| 9 | #define GrManagedResource_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/private/GrTypesPriv.h" | 
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| 12 | #include "include/private/SkMutex.h" | 
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| 13 | #include "include/private/SkTHash.h" | 
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| 14 | #include "include/utils/SkRandom.h" | 
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| 15 | #include <atomic> | 
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| 16 |  | 
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| 17 | class GrTexture; | 
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| 18 |  | 
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| 19 | // uncomment to enable tracing of resource refs | 
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| 20 | #ifdef SK_DEBUG | 
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| 21 | #define SK_TRACE_MANAGED_RESOURCES | 
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| 22 | #endif | 
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| 23 |  | 
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| 24 | /** \class GrManagedResource | 
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| 25 |  | 
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| 26 | GrManagedResource is the base class for GPU resources that may be shared by | 
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| 27 | multiple objects, in particular objects that are tracked by a command buffer. | 
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| 28 | When an existing owner wants to share a reference, it calls ref(). | 
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| 29 | When an owner wants to release its reference, it calls unref(). When the | 
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| 30 | shared object's reference count goes to zero as the result of an unref() | 
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| 31 | call, its (virtual) destructor is called. It is an error for the | 
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| 32 | destructor to be called explicitly (or via the object going out of scope on | 
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| 33 | the stack or calling delete) if getRefCnt() > 1. | 
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| 34 |  | 
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| 35 | This is nearly identical to SkRefCntBase. The exceptions are that unref() | 
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| 36 | takes a GrGpu, and any derived classes must implement freeGPUData(). | 
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| 37 | */ | 
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| 38 |  | 
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| 39 | class GrManagedResource : SkNoncopyable { | 
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| 40 | public: | 
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| 41 | // Simple refCount tracing, to ensure that everything ref'ed is unref'ed. | 
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| 42 | #ifdef SK_TRACE_MANAGED_RESOURCES | 
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| 43 | struct Hash { | 
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| 44 | uint32_t operator()(const GrManagedResource* const& r) const { | 
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| 45 | SkASSERT(r); | 
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| 46 | return r->fKey; | 
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| 47 | } | 
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| 48 | }; | 
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| 49 |  | 
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| 50 | class Trace { | 
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| 51 | public: | 
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| 52 | ~Trace() { | 
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| 53 | fHashSet.foreach([](const GrManagedResource* r) { | 
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| 54 | r->dumpInfo(); | 
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| 55 | }); | 
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| 56 | SkASSERT(0 == fHashSet.count()); | 
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| 57 | } | 
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| 58 |  | 
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| 59 | void add(const GrManagedResource* r) { | 
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| 60 | SkAutoMutexExclusive locked(fLock); | 
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| 61 | fHashSet.add(r); | 
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| 62 | } | 
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| 63 |  | 
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| 64 | void remove(const GrManagedResource* r) { | 
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| 65 | SkAutoMutexExclusive locked(fLock); | 
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| 66 | fHashSet.remove(r); | 
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| 67 | } | 
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| 68 |  | 
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| 69 | private: | 
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| 70 | SkMutex fLock; | 
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| 71 | SkTHashSet<const GrManagedResource*, GrManagedResource::Hash> fHashSet SK_GUARDED_BY(fLock); | 
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| 72 | }; | 
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| 73 |  | 
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| 74 | static std::atomic<uint32_t> fKeyCounter; | 
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| 75 | #endif | 
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| 76 |  | 
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| 77 | /** Default construct, initializing the reference count to 1. | 
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| 78 | */ | 
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| 79 | GrManagedResource() : fRefCnt(1) { | 
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| 80 | #ifdef SK_TRACE_MANAGED_RESOURCES | 
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| 81 | fKey = fKeyCounter.fetch_add(+1, std::memory_order_relaxed); | 
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| 82 | GetTrace()->add(this); | 
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| 83 | #endif | 
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| 84 | } | 
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| 85 |  | 
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| 86 | /** Destruct, asserting that the reference count is 1. | 
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| 87 | */ | 
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| 88 | virtual ~GrManagedResource() { | 
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| 89 | #ifdef SK_DEBUG | 
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| 90 | auto count = this->getRefCnt(); | 
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| 91 | SkASSERTF(count == 1, "fRefCnt was %d", count); | 
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| 92 | fRefCnt.store(0);    // illegal value, to catch us if we reuse after delete | 
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| 93 | #endif | 
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| 94 | } | 
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| 95 |  | 
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| 96 | #ifdef SK_DEBUG | 
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| 97 | /** Return the reference count. Use only for debugging. */ | 
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| 98 | int32_t getRefCnt() const { return fRefCnt.load(); } | 
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| 99 | #endif | 
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| 100 |  | 
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| 101 | /** May return true if the caller is the only owner. | 
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| 102 | *  Ensures that all previous owner's actions are complete. | 
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| 103 | */ | 
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| 104 | bool unique() const { | 
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| 105 | // The acquire barrier is only really needed if we return true.  It | 
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| 106 | // prevents code conditioned on the result of unique() from running | 
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| 107 | // until previous owners are all totally done calling unref(). | 
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| 108 | return 1 == fRefCnt.load(std::memory_order_acquire); | 
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| 109 | } | 
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| 110 |  | 
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| 111 | /** Increment the reference count. | 
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| 112 | Must be balanced by a call to unref() or unrefAndFreeResources(). | 
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| 113 | */ | 
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| 114 | void ref() const { | 
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| 115 | // No barrier required. | 
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| 116 | SkDEBUGCODE(int newRefCount = )fRefCnt.fetch_add(+1, std::memory_order_relaxed); | 
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| 117 | SkASSERT(newRefCount >= 1); | 
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| 118 | } | 
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| 119 |  | 
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| 120 | /** Decrement the reference count. If the reference count is 1 before the | 
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| 121 | decrement, then delete the object. Note that if this is the case, then | 
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| 122 | the object needs to have been allocated via new, and not on the stack. | 
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| 123 | Any GPU data associated with this resource will be freed before it's deleted. | 
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| 124 | */ | 
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| 125 | void unref() const { | 
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| 126 | // A release here acts in place of all releases we "should" have been doing in ref(). | 
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| 127 | int newRefCount = fRefCnt.fetch_add(-1, std::memory_order_acq_rel); | 
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| 128 | SkASSERT(newRefCount >= 0); | 
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| 129 | if (newRefCount == 1) { | 
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| 130 | // Like unique(), the acquire is only needed on success, to make sure | 
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| 131 | // code in internal_dispose() doesn't happen before the decrement. | 
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| 132 | this->internal_dispose(); | 
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| 133 | } | 
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| 134 | } | 
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| 135 |  | 
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| 136 | // Called every time this resource is queued for use on the GPU (typically because | 
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| 137 | // it was added to a command buffer). | 
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| 138 | virtual void notifyQueuedForWorkOnGpu() const {} | 
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| 139 | // Called every time this resource has finished its use on the GPU (typically because | 
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| 140 | // the command buffer finished execution on the GPU.) | 
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| 141 | virtual void notifyFinishedWithWorkOnGpu() const {} | 
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| 142 |  | 
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| 143 | #ifdef SK_DEBUG | 
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| 144 | void validate() const { | 
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| 145 | SkASSERT(this->getRefCnt() > 0); | 
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| 146 | } | 
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| 147 | #endif | 
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| 148 |  | 
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| 149 | #ifdef SK_TRACE_MANAGED_RESOURCES | 
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| 150 | /** Output a human-readable dump of this resource's information | 
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| 151 | */ | 
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| 152 | virtual void dumpInfo() const = 0; | 
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| 153 | #endif | 
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| 154 |  | 
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| 155 | private: | 
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| 156 | #ifdef SK_TRACE_MANAGED_RESOURCES | 
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| 157 | static Trace* GetTrace() { | 
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| 158 | static Trace kTrace; | 
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| 159 | return &kTrace; | 
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| 160 | } | 
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| 161 | #endif | 
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| 162 |  | 
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| 163 | /** Must be implemented by any subclasses. | 
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| 164 | *  Deletes any GPU data associated with this resource | 
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| 165 | */ | 
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| 166 | virtual void freeGPUData() const = 0; | 
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| 167 |  | 
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| 168 | /** | 
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| 169 | *  Called when the ref count goes to 0. Will free GPU resources. | 
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| 170 | */ | 
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| 171 | void internal_dispose() const { | 
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| 172 | this->freeGPUData(); | 
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| 173 | #ifdef SK_TRACE_MANAGED_RESOURCES | 
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| 174 | GetTrace()->remove(this); | 
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| 175 | #endif | 
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| 176 |  | 
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| 177 | #ifdef SK_DEBUG | 
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| 178 | SkASSERT(0 == this->getRefCnt()); | 
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| 179 | fRefCnt.store(1); | 
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| 180 | #endif | 
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| 181 | delete this; | 
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| 182 | } | 
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| 183 |  | 
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| 184 | mutable std::atomic<int32_t> fRefCnt; | 
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| 185 | #ifdef SK_TRACE_MANAGED_RESOURCES | 
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| 186 | uint32_t fKey; | 
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| 187 | #endif | 
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| 188 |  | 
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| 189 | typedef SkNoncopyable INHERITED; | 
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| 190 | }; | 
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| 191 |  | 
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| 192 | // This subclass allows for recycling | 
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| 193 | class GrRecycledResource : public GrManagedResource { | 
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| 194 | public: | 
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| 195 | // When recycle is called and there is only one ref left on the resource, we will signal that | 
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| 196 | // the resource can be recycled for reuse. If the subclass (or whoever is managing this resource) | 
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| 197 | // decides not to recycle the objects, it is their responsibility to call unref on the object. | 
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| 198 | void recycle() const { | 
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| 199 | if (this->unique()) { | 
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| 200 | this->onRecycle(); | 
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| 201 | } else { | 
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| 202 | this->unref(); | 
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| 203 | } | 
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| 204 | } | 
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| 205 |  | 
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| 206 | private: | 
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| 207 | virtual void onRecycle() const = 0; | 
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| 208 | }; | 
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| 209 |  | 
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| 210 | /** \class GrTextureResource | 
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| 211 |  | 
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| 212 | GrTextureResource is the base class for managed texture resources, and implements the | 
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| 213 | basic idleProc and releaseProc functionality for them. | 
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| 214 |  | 
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| 215 | */ | 
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| 216 | class GrTextureResource : public GrManagedResource { | 
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| 217 | public: | 
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| 218 | GrTextureResource() {} | 
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| 219 |  | 
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| 220 | ~GrTextureResource() override { | 
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| 221 | SkASSERT(!fReleaseHelper); | 
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| 222 | } | 
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| 223 |  | 
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| 224 | void setRelease(sk_sp<GrRefCntedCallback> releaseHelper) { | 
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| 225 | fReleaseHelper = std::move(releaseHelper); | 
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| 226 | } | 
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| 227 |  | 
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| 228 | /** | 
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| 229 | * These are used to coordinate calling the "finished" idle procs between the GrTexture | 
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| 230 | * and the GrTextureResource. If the GrTexture becomes purgeable and if there are no command | 
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| 231 | * buffers referring to the GrTextureResource then it calls the procs. Otherwise, the | 
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| 232 | * GrTextureResource calls them when the last command buffer reference goes away and the | 
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| 233 | * GrTexture is purgeable. | 
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| 234 | */ | 
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| 235 | void addIdleProc(GrTexture*, sk_sp<GrRefCntedCallback>) const; | 
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| 236 | int idleProcCnt() const; | 
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| 237 | sk_sp<GrRefCntedCallback> idleProc(int) const; | 
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| 238 | void resetIdleProcs() const; | 
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| 239 | void removeOwningTexture() const; | 
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| 240 |  | 
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| 241 | /** | 
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| 242 | * We track how many outstanding references this GrTextureResource has in command buffers and | 
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| 243 | * when the count reaches zero we call the idle proc. | 
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| 244 | */ | 
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| 245 | void notifyQueuedForWorkOnGpu() const override; | 
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| 246 | void notifyFinishedWithWorkOnGpu() const override; | 
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| 247 | bool isQueuedForWorkOnGpu() const { return fNumOwners > 0; } | 
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| 248 |  | 
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| 249 | protected: | 
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| 250 | mutable sk_sp<GrRefCntedCallback> fReleaseHelper; | 
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| 251 | mutable GrTexture* fOwningTexture = nullptr; | 
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| 252 |  | 
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| 253 | void invokeReleaseProc() const { | 
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| 254 | if (fReleaseHelper) { | 
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| 255 | // Depending on the ref count of fReleaseHelper this may or may not actually trigger | 
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| 256 | // the ReleaseProc to be called. | 
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| 257 | fReleaseHelper.reset(); | 
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| 258 | } | 
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| 259 | } | 
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| 260 |  | 
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| 261 | private: | 
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| 262 | mutable int fNumOwners = 0; | 
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| 263 | mutable SkTArray<sk_sp<GrRefCntedCallback>> fIdleProcs; | 
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| 264 |  | 
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| 265 | typedef GrManagedResource INHERITED; | 
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| 266 | }; | 
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| 267 |  | 
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| 268 | #endif | 
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| 269 |  | 
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