1 | /* |
2 | * Copyright 2015 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef GrManagedResource_DEFINED |
9 | #define GrManagedResource_DEFINED |
10 | |
11 | #include "include/private/GrTypesPriv.h" |
12 | #include "include/private/SkMutex.h" |
13 | #include "include/private/SkTHash.h" |
14 | #include "include/utils/SkRandom.h" |
15 | #include <atomic> |
16 | |
17 | class GrTexture; |
18 | |
19 | // uncomment to enable tracing of resource refs |
20 | #ifdef SK_DEBUG |
21 | #define SK_TRACE_MANAGED_RESOURCES |
22 | #endif |
23 | |
24 | /** \class GrManagedResource |
25 | |
26 | GrManagedResource is the base class for GPU resources that may be shared by |
27 | multiple objects, in particular objects that are tracked by a command buffer. |
28 | When an existing owner wants to share a reference, it calls ref(). |
29 | When an owner wants to release its reference, it calls unref(). When the |
30 | shared object's reference count goes to zero as the result of an unref() |
31 | call, its (virtual) destructor is called. It is an error for the |
32 | destructor to be called explicitly (or via the object going out of scope on |
33 | the stack or calling delete) if getRefCnt() > 1. |
34 | |
35 | This is nearly identical to SkRefCntBase. The exceptions are that unref() |
36 | takes a GrGpu, and any derived classes must implement freeGPUData(). |
37 | */ |
38 | |
39 | class GrManagedResource : SkNoncopyable { |
40 | public: |
41 | // Simple refCount tracing, to ensure that everything ref'ed is unref'ed. |
42 | #ifdef SK_TRACE_MANAGED_RESOURCES |
43 | struct Hash { |
44 | uint32_t operator()(const GrManagedResource* const& r) const { |
45 | SkASSERT(r); |
46 | return r->fKey; |
47 | } |
48 | }; |
49 | |
50 | class Trace { |
51 | public: |
52 | ~Trace() { |
53 | fHashSet.foreach([](const GrManagedResource* r) { |
54 | r->dumpInfo(); |
55 | }); |
56 | SkASSERT(0 == fHashSet.count()); |
57 | } |
58 | |
59 | void add(const GrManagedResource* r) { |
60 | SkAutoMutexExclusive locked(fLock); |
61 | fHashSet.add(r); |
62 | } |
63 | |
64 | void remove(const GrManagedResource* r) { |
65 | SkAutoMutexExclusive locked(fLock); |
66 | fHashSet.remove(r); |
67 | } |
68 | |
69 | private: |
70 | SkMutex fLock; |
71 | SkTHashSet<const GrManagedResource*, GrManagedResource::Hash> fHashSet SK_GUARDED_BY(fLock); |
72 | }; |
73 | |
74 | static std::atomic<uint32_t> fKeyCounter; |
75 | #endif |
76 | |
77 | /** Default construct, initializing the reference count to 1. |
78 | */ |
79 | GrManagedResource() : fRefCnt(1) { |
80 | #ifdef SK_TRACE_MANAGED_RESOURCES |
81 | fKey = fKeyCounter.fetch_add(+1, std::memory_order_relaxed); |
82 | GetTrace()->add(this); |
83 | #endif |
84 | } |
85 | |
86 | /** Destruct, asserting that the reference count is 1. |
87 | */ |
88 | virtual ~GrManagedResource() { |
89 | #ifdef SK_DEBUG |
90 | auto count = this->getRefCnt(); |
91 | SkASSERTF(count == 1, "fRefCnt was %d" , count); |
92 | fRefCnt.store(0); // illegal value, to catch us if we reuse after delete |
93 | #endif |
94 | } |
95 | |
96 | #ifdef SK_DEBUG |
97 | /** Return the reference count. Use only for debugging. */ |
98 | int32_t getRefCnt() const { return fRefCnt.load(); } |
99 | #endif |
100 | |
101 | /** May return true if the caller is the only owner. |
102 | * Ensures that all previous owner's actions are complete. |
103 | */ |
104 | bool unique() const { |
105 | // The acquire barrier is only really needed if we return true. It |
106 | // prevents code conditioned on the result of unique() from running |
107 | // until previous owners are all totally done calling unref(). |
108 | return 1 == fRefCnt.load(std::memory_order_acquire); |
109 | } |
110 | |
111 | /** Increment the reference count. |
112 | Must be balanced by a call to unref() or unrefAndFreeResources(). |
113 | */ |
114 | void ref() const { |
115 | // No barrier required. |
116 | SkDEBUGCODE(int newRefCount = )fRefCnt.fetch_add(+1, std::memory_order_relaxed); |
117 | SkASSERT(newRefCount >= 1); |
118 | } |
119 | |
120 | /** Decrement the reference count. If the reference count is 1 before the |
121 | decrement, then delete the object. Note that if this is the case, then |
122 | the object needs to have been allocated via new, and not on the stack. |
123 | Any GPU data associated with this resource will be freed before it's deleted. |
124 | */ |
125 | void unref() const { |
126 | // A release here acts in place of all releases we "should" have been doing in ref(). |
127 | int newRefCount = fRefCnt.fetch_add(-1, std::memory_order_acq_rel); |
128 | SkASSERT(newRefCount >= 0); |
129 | if (newRefCount == 1) { |
130 | // Like unique(), the acquire is only needed on success, to make sure |
131 | // code in internal_dispose() doesn't happen before the decrement. |
132 | this->internal_dispose(); |
133 | } |
134 | } |
135 | |
136 | // Called every time this resource is queued for use on the GPU (typically because |
137 | // it was added to a command buffer). |
138 | virtual void notifyQueuedForWorkOnGpu() const {} |
139 | // Called every time this resource has finished its use on the GPU (typically because |
140 | // the command buffer finished execution on the GPU.) |
141 | virtual void notifyFinishedWithWorkOnGpu() const {} |
142 | |
143 | #ifdef SK_DEBUG |
144 | void validate() const { |
145 | SkASSERT(this->getRefCnt() > 0); |
146 | } |
147 | #endif |
148 | |
149 | #ifdef SK_TRACE_MANAGED_RESOURCES |
150 | /** Output a human-readable dump of this resource's information |
151 | */ |
152 | virtual void dumpInfo() const = 0; |
153 | #endif |
154 | |
155 | private: |
156 | #ifdef SK_TRACE_MANAGED_RESOURCES |
157 | static Trace* GetTrace() { |
158 | static Trace kTrace; |
159 | return &kTrace; |
160 | } |
161 | #endif |
162 | |
163 | /** Must be implemented by any subclasses. |
164 | * Deletes any GPU data associated with this resource |
165 | */ |
166 | virtual void freeGPUData() const = 0; |
167 | |
168 | /** |
169 | * Called when the ref count goes to 0. Will free GPU resources. |
170 | */ |
171 | void internal_dispose() const { |
172 | this->freeGPUData(); |
173 | #ifdef SK_TRACE_MANAGED_RESOURCES |
174 | GetTrace()->remove(this); |
175 | #endif |
176 | |
177 | #ifdef SK_DEBUG |
178 | SkASSERT(0 == this->getRefCnt()); |
179 | fRefCnt.store(1); |
180 | #endif |
181 | delete this; |
182 | } |
183 | |
184 | mutable std::atomic<int32_t> fRefCnt; |
185 | #ifdef SK_TRACE_MANAGED_RESOURCES |
186 | uint32_t fKey; |
187 | #endif |
188 | |
189 | typedef SkNoncopyable INHERITED; |
190 | }; |
191 | |
192 | // This subclass allows for recycling |
193 | class GrRecycledResource : public GrManagedResource { |
194 | public: |
195 | // When recycle is called and there is only one ref left on the resource, we will signal that |
196 | // the resource can be recycled for reuse. If the subclass (or whoever is managing this resource) |
197 | // decides not to recycle the objects, it is their responsibility to call unref on the object. |
198 | void recycle() const { |
199 | if (this->unique()) { |
200 | this->onRecycle(); |
201 | } else { |
202 | this->unref(); |
203 | } |
204 | } |
205 | |
206 | private: |
207 | virtual void onRecycle() const = 0; |
208 | }; |
209 | |
210 | /** \class GrTextureResource |
211 | |
212 | GrTextureResource is the base class for managed texture resources, and implements the |
213 | basic idleProc and releaseProc functionality for them. |
214 | |
215 | */ |
216 | class GrTextureResource : public GrManagedResource { |
217 | public: |
218 | GrTextureResource() {} |
219 | |
220 | ~GrTextureResource() override { |
221 | SkASSERT(!fReleaseHelper); |
222 | } |
223 | |
224 | void setRelease(sk_sp<GrRefCntedCallback> releaseHelper) { |
225 | fReleaseHelper = std::move(releaseHelper); |
226 | } |
227 | |
228 | /** |
229 | * These are used to coordinate calling the "finished" idle procs between the GrTexture |
230 | * and the GrTextureResource. If the GrTexture becomes purgeable and if there are no command |
231 | * buffers referring to the GrTextureResource then it calls the procs. Otherwise, the |
232 | * GrTextureResource calls them when the last command buffer reference goes away and the |
233 | * GrTexture is purgeable. |
234 | */ |
235 | void addIdleProc(GrTexture*, sk_sp<GrRefCntedCallback>) const; |
236 | int idleProcCnt() const; |
237 | sk_sp<GrRefCntedCallback> idleProc(int) const; |
238 | void resetIdleProcs() const; |
239 | void removeOwningTexture() const; |
240 | |
241 | /** |
242 | * We track how many outstanding references this GrTextureResource has in command buffers and |
243 | * when the count reaches zero we call the idle proc. |
244 | */ |
245 | void notifyQueuedForWorkOnGpu() const override; |
246 | void notifyFinishedWithWorkOnGpu() const override; |
247 | bool isQueuedForWorkOnGpu() const { return fNumOwners > 0; } |
248 | |
249 | protected: |
250 | mutable sk_sp<GrRefCntedCallback> fReleaseHelper; |
251 | mutable GrTexture* fOwningTexture = nullptr; |
252 | |
253 | void invokeReleaseProc() const { |
254 | if (fReleaseHelper) { |
255 | // Depending on the ref count of fReleaseHelper this may or may not actually trigger |
256 | // the ReleaseProc to be called. |
257 | fReleaseHelper.reset(); |
258 | } |
259 | } |
260 | |
261 | private: |
262 | mutable int fNumOwners = 0; |
263 | mutable SkTArray<sk_sp<GrRefCntedCallback>> fIdleProcs; |
264 | |
265 | typedef GrManagedResource INHERITED; |
266 | }; |
267 | |
268 | #endif |
269 | |