| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrCCCubicShader_DEFINED | 
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| 9 | #define GrCCCubicShader_DEFINED | 
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| 10 |  | 
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| 11 | #include "src/gpu/ccpr/GrCCCoverageProcessor.h" | 
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| 12 |  | 
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| 13 | /** | 
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| 14 | * This class renders the coverage of convex closed cubic segments using the techniques outlined in | 
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| 15 | * "Resolution Independent Curve Rendering using Programmable Graphics Hardware" by Charles Loop and | 
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| 16 | * Jim Blinn: | 
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| 17 | * | 
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| 18 | * https://www.microsoft.com/en-us/research/wp-content/uploads/2005/01/p1000-loop.pdf | 
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| 19 | * | 
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| 20 | * The provided curve segments must be convex, monotonic with respect to the vector of their closing | 
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| 21 | * edge [P3 - P0], and must not contain or be near any inflection points or loop intersections. | 
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| 22 | * (Use GrCCGeometry::cubicTo().) | 
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| 23 | */ | 
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| 24 | class GrCCCubicShader : public GrCCCoverageProcessor::Shader { | 
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| 25 | public: | 
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| 26 | void emitSetupCode( | 
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| 27 | GrGLSLVertexGeoBuilder*, const char* pts, const char** outHull4) const override; | 
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| 28 |  | 
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| 29 | void onEmitVaryings( | 
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| 30 | GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code, const char* position, | 
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| 31 | const char* coverage, const char* cornerCoverage, const char* wind) override; | 
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| 32 |  | 
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| 33 | void emitFragmentCoverageCode( | 
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| 34 | GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override; | 
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| 35 |  | 
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| 36 | void emitSampleMaskCode(GrGLSLFPFragmentBuilder*) const override; | 
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| 37 |  | 
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| 38 | private: | 
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| 39 | void calcHullCoverage(SkString* code, const char* klmAndEdge, const char* gradMatrix, | 
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| 40 | const char* outputCoverage) const; | 
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| 41 |  | 
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| 42 | const GrShaderVar fKLMMatrix{ "klm_matrix", kFloat3x3_GrSLType}; | 
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| 43 | GrGLSLVarying fKLM_fEdge; | 
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| 44 | GrGLSLVarying fGradMatrix; | 
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| 45 | GrGLSLVarying fCornerCoverage; | 
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| 46 | }; | 
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| 47 |  | 
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| 48 | #endif | 
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| 49 |  | 
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