| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef GrGrCCFillGeometry_DEFINED | 
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| 9 | #define GrGrCCFillGeometry_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkPoint.h" | 
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| 12 | #include "include/private/SkNx.h" | 
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| 13 | #include "include/private/SkTArray.h" | 
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| 14 | #include "src/core/SkGeometry.h" | 
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| 15 |  | 
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| 16 | /** | 
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| 17 | * This class chops device-space contours up into a series of segments that CCPR knows how to | 
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| 18 | * fill. (See GrCCFillGeometry::Verb.) | 
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| 19 | * | 
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| 20 | * NOTE: This must be done in device space, since an affine transformation can change whether a | 
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| 21 | * curve is monotonic. | 
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| 22 | */ | 
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| 23 | class GrCCFillGeometry { | 
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| 24 | public: | 
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| 25 | // These are the verbs that CCPR knows how to fill. If a path has any segments that don't map to | 
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| 26 | // this list, then they are chopped into smaller ones that do. A list of these comprise a | 
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| 27 | // compact representation of what can later be expanded into GPU instance data. | 
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| 28 | enum class Verb : uint8_t { | 
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| 29 | kBeginPath, // Included only for caller convenience. | 
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| 30 | kBeginContour, | 
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| 31 | kLineTo, | 
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| 32 | kMonotonicQuadraticTo, // Monotonic relative to the vector between its endpoints [P2 - P0]. | 
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| 33 | kMonotonicCubicTo, | 
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| 34 | kMonotonicConicTo, | 
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| 35 | kEndClosedContour, // endPt == startPt. | 
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| 36 | kEndOpenContour // endPt != startPt. | 
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| 37 | }; | 
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| 38 |  | 
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| 39 | // These tallies track numbers of CCPR primitives that are required to draw a contour. | 
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| 40 | struct PrimitiveTallies { | 
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| 41 | int fTriangles; // Number of triangles in the contour's fan. | 
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| 42 | int fWeightedTriangles; // Triangles (from the tessellator) whose winding magnitude > 1. | 
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| 43 | int fQuadratics; | 
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| 44 | int fCubics; | 
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| 45 | int fConics; | 
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| 46 |  | 
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| 47 | void operator+=(const PrimitiveTallies&); | 
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| 48 | PrimitiveTallies operator-(const PrimitiveTallies&) const; | 
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| 49 | bool operator==(const PrimitiveTallies&); | 
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| 50 | }; | 
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| 51 |  | 
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| 52 | GrCCFillGeometry(int numSkPoints = 0, int numSkVerbs = 0, int numConicWeights = 0) | 
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| 53 | : fPoints(numSkPoints * 3) // Reserve for a 3x expansion in points and verbs. | 
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| 54 | , fVerbs(numSkVerbs * 3) | 
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| 55 | , fConicWeights(numConicWeights * 3/2) {} | 
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| 56 |  | 
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| 57 | const SkTArray<SkPoint, true>& points() const { SkASSERT(!fBuildingContour); return fPoints; } | 
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| 58 | const SkTArray<Verb, true>& verbs() const { SkASSERT(!fBuildingContour); return fVerbs; } | 
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| 59 | float getConicWeight(int idx) const { SkASSERT(!fBuildingContour); return fConicWeights[idx]; } | 
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| 60 |  | 
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| 61 | void reset() { | 
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| 62 | SkASSERT(!fBuildingContour); | 
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| 63 | fPoints.reset(); | 
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| 64 | fVerbs.reset(); | 
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| 65 | } | 
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| 66 |  | 
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| 67 | void beginPath(); | 
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| 68 | void beginContour(const SkPoint&); | 
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| 69 | void lineTo(const SkPoint P[2]); | 
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| 70 | void quadraticTo(const SkPoint[3]); | 
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| 71 |  | 
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| 72 | // We pass through inflection points and loop intersections using a line and quadratic(s) | 
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| 73 | // respectively. 'inflectPad' and 'loopIntersectPad' specify how close (in pixels) cubic | 
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| 74 | // segments are allowed to get to these points. For normal rendering you will want to use the | 
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| 75 | // default values, but these can be overridden for testing purposes. | 
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| 76 | // | 
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| 77 | // NOTE: loops do appear to require two full pixels of padding around the intersection point. | 
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| 78 | //       With just one pixel-width of pad, we start to see bad pixels. Ultimately this has a | 
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| 79 | //       minimal effect on the total amount of segments produced. Most sections that pass | 
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| 80 | //       through the loop intersection can be approximated with a single quadratic anyway, | 
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| 81 | //       regardless of whether we are use one pixel of pad or two (1.622 avg. quads per loop | 
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| 82 | //       intersection vs. 1.489 on the tiger). | 
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| 83 | void cubicTo(const SkPoint[4], float inflectPad = 0.55f, float loopIntersectPad = 2); | 
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| 84 |  | 
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| 85 | void conicTo(const SkPoint[3], float w); | 
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| 86 |  | 
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| 87 | PrimitiveTallies endContour(); // Returns the numbers of primitives needed to draw the contour. | 
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| 88 |  | 
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| 89 | private: | 
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| 90 | inline void appendLine(const Sk2f& p0, const Sk2f& p1); | 
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| 91 |  | 
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| 92 | inline void appendQuadratics(const Sk2f& p0, const Sk2f& p1, const Sk2f& p2); | 
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| 93 | inline void appendMonotonicQuadratic(const Sk2f& p0, const Sk2f& p1, const Sk2f& p2); | 
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| 94 |  | 
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| 95 | enum class AppendCubicMode : bool { | 
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| 96 | kLiteral, | 
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| 97 | kApproximate | 
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| 98 | }; | 
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| 99 | void appendCubics(AppendCubicMode, const Sk2f& p0, const Sk2f& p1, const Sk2f& p2, | 
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| 100 | const Sk2f& p3, const float chops[], int numChops, float localT0 = 0, | 
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| 101 | float localT1 = 1); | 
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| 102 | void appendCubics(AppendCubicMode, const Sk2f& p0, const Sk2f& p1, const Sk2f& p2, | 
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| 103 | const Sk2f& p3, int maxSubdivisions = 2); | 
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| 104 | void chopAndAppendCubicAtMidTangent(AppendCubicMode, const Sk2f& p0, const Sk2f& p1, | 
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| 105 | const Sk2f& p2, const Sk2f& p3, const Sk2f& tan0, | 
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| 106 | const Sk2f& tan1, int maxFutureSubdivisions); | 
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| 107 |  | 
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| 108 | void appendMonotonicConic(const Sk2f& p0, const Sk2f& p1, const Sk2f& p2, float w); | 
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| 109 |  | 
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| 110 | // Transient state used while building a contour. | 
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| 111 | SkPoint fCurrAnchorPoint; | 
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| 112 | PrimitiveTallies fCurrContourTallies; | 
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| 113 | SkCubicType fCurrCubicType; | 
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| 114 | SkDEBUGCODE(bool fBuildingContour = false); | 
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| 115 |  | 
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| 116 | SkSTArray<128, SkPoint, true> fPoints; | 
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| 117 | SkSTArray<128, Verb, true> fVerbs; | 
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| 118 | SkSTArray<32, float, true> fConicWeights; | 
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| 119 | }; | 
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| 120 |  | 
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| 121 | inline void GrCCFillGeometry::PrimitiveTallies::operator+=(const PrimitiveTallies& b) { | 
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| 122 | fTriangles += b.fTriangles; | 
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| 123 | fWeightedTriangles += b.fWeightedTriangles; | 
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| 124 | fQuadratics += b.fQuadratics; | 
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| 125 | fCubics += b.fCubics; | 
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| 126 | fConics += b.fConics; | 
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| 127 | } | 
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| 128 |  | 
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| 129 | GrCCFillGeometry::PrimitiveTallies | 
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| 130 | inline GrCCFillGeometry::PrimitiveTallies::operator-(const PrimitiveTallies& b) const { | 
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| 131 | return {fTriangles - b.fTriangles, | 
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| 132 | fWeightedTriangles - b.fWeightedTriangles, | 
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| 133 | fQuadratics - b.fQuadratics, | 
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| 134 | fCubics - b.fCubics, | 
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| 135 | fConics - b.fConics}; | 
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| 136 | } | 
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| 137 |  | 
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| 138 | inline bool GrCCFillGeometry::PrimitiveTallies::operator==(const PrimitiveTallies& b) { | 
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| 139 | return fTriangles == b.fTriangles && fWeightedTriangles == b.fWeightedTriangles && | 
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| 140 | fQuadratics == b.fQuadratics && fCubics == b.fCubics && fConics == b.fConics; | 
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| 141 | } | 
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| 142 |  | 
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| 143 | #endif | 
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| 144 |  | 
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