1/*
2 * Copyright 2019 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 *
7 * THIS FILE IS AUTOGENERATED
8 * Make edits to tools/gpu/gl/interface/templates.go or they will
9 * be overwritten.
10 */
11
12#include "include/gpu/gl/GrGLAssembleHelpers.h"
13#include "include/gpu/gl/GrGLAssembleInterface.h"
14#include "src/gpu/gl/GrGLUtil.h"
15
16#define GET_PROC(F) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F)
17#define GET_PROC_SUFFIX(F, S) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F #S)
18#define GET_PROC_LOCAL(F) GrGL##F##Fn* F = (GrGL##F##Fn*)get(ctx, "gl" #F)
19
20#define GET_EGL_PROC_SUFFIX(F, S) functions->fEGL##F = (GrEGL##F##Fn*)get(ctx, "egl" #F #S)
21
22#if SK_DISABLE_WEBGL_INTERFACE
23sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) {
24 return nullptr;
25}
26#else
27sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) {
28 GET_PROC_LOCAL(GetString);
29 if (nullptr == GetString) {
30 return nullptr;
31 }
32
33 const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION));
34 GrGLVersion glVer = GrGLGetVersionFromString(verStr);
35
36 if (glVer < GR_GL_VER(1,0)) {
37 return nullptr;
38 }
39
40 GET_PROC_LOCAL(GetIntegerv);
41 GET_PROC_LOCAL(GetStringi);
42 GrEGLQueryStringFn* queryString;
43 GrEGLDisplay display;
44 GrGetEGLQueryAndDisplay(&queryString, &display, ctx, get);
45 GrGLExtensions extensions;
46 if (!extensions.init(kWebGL_GrGLStandard, GetString, GetStringi, GetIntegerv, queryString,
47 display)) {
48 return nullptr;
49 }
50
51 sk_sp<GrGLInterface> interface(new GrGLInterface);
52 GrGLInterface::Functions* functions = &interface->fFunctions;
53
54 // Autogenerated content follows
55 GET_PROC(ActiveTexture);
56 GET_PROC(AttachShader);
57 GET_PROC(BindAttribLocation);
58 GET_PROC(BindBuffer);
59 GET_PROC(BindTexture);
60 GET_PROC(BlendColor);
61 GET_PROC(BlendEquation);
62 GET_PROC(BlendFunc);
63 GET_PROC(BufferData);
64 GET_PROC(BufferSubData);
65 GET_PROC(Clear);
66 GET_PROC(ClearColor);
67 GET_PROC(ClearStencil);
68 GET_PROC(ColorMask);
69 GET_PROC(CompileShader);
70 GET_PROC(CompressedTexImage2D);
71 GET_PROC(CompressedTexSubImage2D);
72 GET_PROC(CopyTexSubImage2D);
73 GET_PROC(CreateProgram);
74 GET_PROC(CreateShader);
75 GET_PROC(CullFace);
76 GET_PROC(DeleteBuffers);
77 GET_PROC(DeleteProgram);
78 GET_PROC(DeleteShader);
79 GET_PROC(DeleteTextures);
80 GET_PROC(DepthMask);
81 GET_PROC(Disable);
82 GET_PROC(DisableVertexAttribArray);
83 GET_PROC(DrawArrays);
84 GET_PROC(DrawElements);
85 GET_PROC(Enable);
86 GET_PROC(EnableVertexAttribArray);
87 GET_PROC(Finish);
88 GET_PROC(Flush);
89 GET_PROC(FrontFace);
90 GET_PROC(GenBuffers);
91 GET_PROC(GenTextures);
92 GET_PROC(GetBufferParameteriv);
93 GET_PROC(GetError);
94 GET_PROC(GetIntegerv);
95 GET_PROC(GetProgramInfoLog);
96 GET_PROC(GetProgramiv);
97 GET_PROC(GetShaderInfoLog);
98 GET_PROC(GetShaderiv);
99 GET_PROC(GetString);
100 GET_PROC(GetUniformLocation);
101 GET_PROC(IsTexture);
102 GET_PROC(LineWidth);
103 GET_PROC(LinkProgram);
104 GET_PROC(PixelStorei);
105 GET_PROC(ReadPixels);
106 GET_PROC(Scissor);
107 GET_PROC(ShaderSource);
108 GET_PROC(StencilFunc);
109 GET_PROC(StencilFuncSeparate);
110 GET_PROC(StencilMask);
111 GET_PROC(StencilMaskSeparate);
112 GET_PROC(StencilOp);
113 GET_PROC(StencilOpSeparate);
114 GET_PROC(TexImage2D);
115 GET_PROC(TexParameterf);
116 GET_PROC(TexParameterfv);
117 GET_PROC(TexParameteri);
118 GET_PROC(TexParameteriv);
119 GET_PROC(TexSubImage2D);
120 GET_PROC(Uniform1f);
121 GET_PROC(Uniform1fv);
122 GET_PROC(Uniform1i);
123 GET_PROC(Uniform1iv);
124 GET_PROC(Uniform2f);
125 GET_PROC(Uniform2fv);
126 GET_PROC(Uniform2i);
127 GET_PROC(Uniform2iv);
128 GET_PROC(Uniform3f);
129 GET_PROC(Uniform3fv);
130 GET_PROC(Uniform3i);
131 GET_PROC(Uniform3iv);
132 GET_PROC(Uniform4f);
133 GET_PROC(Uniform4fv);
134 GET_PROC(Uniform4i);
135 GET_PROC(Uniform4iv);
136 GET_PROC(UniformMatrix2fv);
137 GET_PROC(UniformMatrix3fv);
138 GET_PROC(UniformMatrix4fv);
139 GET_PROC(UseProgram);
140 GET_PROC(VertexAttrib1f);
141 GET_PROC(VertexAttrib2fv);
142 GET_PROC(VertexAttrib3fv);
143 GET_PROC(VertexAttrib4fv);
144 GET_PROC(VertexAttribPointer);
145 GET_PROC(Viewport);
146
147 if (glVer >= GR_GL_VER(2,0)) {
148 GET_PROC(GetStringi);
149 }
150
151 if (glVer >= GR_GL_VER(2,0)) {
152 GET_PROC(BindVertexArray);
153 GET_PROC(DeleteVertexArrays);
154 GET_PROC(GenVertexArrays);
155 } else if (extensions.has("GL_OES_vertex_array_object")) {
156 GET_PROC_SUFFIX(BindVertexArray, OES);
157 GET_PROC_SUFFIX(DeleteVertexArrays, OES);
158 GET_PROC_SUFFIX(GenVertexArrays, OES);
159 } else if (extensions.has("OES_vertex_array_object")) {
160 GET_PROC_SUFFIX(BindVertexArray, OES);
161 GET_PROC_SUFFIX(DeleteVertexArrays, OES);
162 GET_PROC_SUFFIX(GenVertexArrays, OES);
163 }
164
165 if (glVer >= GR_GL_VER(2,0)) {
166 GET_PROC(DrawArraysInstanced);
167 GET_PROC(DrawElementsInstanced);
168 }
169
170 if (glVer >= GR_GL_VER(2,0)) {
171 GET_PROC(DrawBuffers);
172 GET_PROC(ReadBuffer);
173 }
174
175 if (glVer >= GR_GL_VER(2,0)) {
176 GET_PROC(DrawRangeElements);
177 }
178
179 if (glVer >= GR_GL_VER(2,0)) {
180 GET_PROC(TexStorage2D);
181 }
182
183 if (glVer >= GR_GL_VER(2,0)) {
184 GET_PROC(VertexAttribDivisor);
185 }
186
187 if (glVer >= GR_GL_VER(2,0)) {
188 GET_PROC(VertexAttribIPointer);
189 }
190
191 GET_PROC(BindFramebuffer);
192 GET_PROC(BindRenderbuffer);
193 GET_PROC(CheckFramebufferStatus);
194 GET_PROC(DeleteFramebuffers);
195 GET_PROC(DeleteRenderbuffers);
196 GET_PROC(FramebufferRenderbuffer);
197 GET_PROC(FramebufferTexture2D);
198 GET_PROC(GenFramebuffers);
199 GET_PROC(GenRenderbuffers);
200 GET_PROC(GenerateMipmap);
201 GET_PROC(GetFramebufferAttachmentParameteriv);
202 GET_PROC(GetRenderbufferParameteriv);
203 GET_PROC(RenderbufferStorage);
204
205 if (glVer >= GR_GL_VER(2,0)) {
206 GET_PROC(BlitFramebuffer);
207 }
208
209 if (glVer >= GR_GL_VER(2,0)) {
210 GET_PROC(RenderbufferStorageMultisample);
211 }
212
213 if (glVer >= GR_GL_VER(2,0)) {
214 GET_PROC(ClientWaitSync);
215 GET_PROC(DeleteSync);
216 GET_PROC(FenceSync);
217 GET_PROC(IsSync);
218 GET_PROC(WaitSync);
219 }
220
221 if (glVer >= GR_GL_VER(2,0)) {
222 GET_PROC(BindSampler);
223 GET_PROC(DeleteSamplers);
224 GET_PROC(GenSamplers);
225 GET_PROC(SamplerParameteri);
226 GET_PROC(SamplerParameteriv);
227 }
228
229 if (glVer >= GR_GL_VER(2,0)) {
230 GET_PROC(InvalidateFramebuffer);
231 GET_PROC(InvalidateSubFramebuffer);
232 }
233
234 GET_PROC(GetShaderPrecisionFormat);
235
236
237 // End autogenerated content
238
239 interface->fStandard = kWebGL_GrGLStandard;
240 interface->fExtensions.swap(&extensions);
241
242 return std::move(interface);
243}
244#endif
245