1 | /* |
---|---|
2 | * Copyright 2012 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef GrGLPath_DEFINED |
9 | #define GrGLPath_DEFINED |
10 | |
11 | #include "include/gpu/gl/GrGLTypes.h" |
12 | #include "src/gpu/GrPath.h" |
13 | |
14 | class GrGLGpu; |
15 | class GrStyle; |
16 | |
17 | /** |
18 | * Currently this represents a path built using GL_NV_path_rendering. If we |
19 | * support other GL path extensions then this would have to have a type enum |
20 | * and/or be subclassed. |
21 | */ |
22 | |
23 | class GrGLPath : public GrPath { |
24 | public: |
25 | static bool InitPathObjectPathDataCheckingDegenerates(GrGLGpu*, |
26 | GrGLuint pathID, |
27 | const SkPath&); |
28 | static void InitPathObjectPathData(GrGLGpu*, |
29 | GrGLuint pathID, |
30 | const SkPath&); |
31 | static void InitPathObjectStroke(GrGLGpu*, GrGLuint pathID, const SkStrokeRec&); |
32 | |
33 | static void InitPathObjectEmptyPath(GrGLGpu*, GrGLuint pathID); |
34 | |
35 | |
36 | GrGLPath(GrGLGpu*, const SkPath&, const GrStyle&); |
37 | GrGLuint pathID() const { return fPathID; } |
38 | |
39 | bool shouldStroke() const { return fShouldStroke; } |
40 | bool shouldFill() const { return fShouldFill; } |
41 | protected: |
42 | void onRelease() override; |
43 | void onAbandon() override; |
44 | |
45 | private: |
46 | // TODO: Figure out how to get an approximate size of the path in Gpu memory. |
47 | size_t onGpuMemorySize() const override { return 100; } |
48 | |
49 | GrGLuint fPathID; |
50 | bool fShouldStroke; |
51 | bool fShouldFill; |
52 | |
53 | typedef GrPath INHERITED; |
54 | }; |
55 | |
56 | #endif |
57 |