| 1 | /* | 
|---|
| 2 | * Copyright 2011 Google Inc. | 
|---|
| 3 | * | 
|---|
| 4 | * Use of this source code is governed by a BSD-style license that can be | 
|---|
| 5 | * found in the LICENSE file. | 
|---|
| 6 | */ | 
|---|
| 7 |  | 
|---|
| 8 | #ifndef GrGLGpu_DEFINED | 
|---|
| 9 | #define GrGLGpu_DEFINED | 
|---|
| 10 |  | 
|---|
| 11 | #include <list> | 
|---|
| 12 | #include "include/core/SkTypes.h" | 
|---|
| 13 | #include "include/private/SkTArray.h" | 
|---|
| 14 | #include "src/core/SkLRUCache.h" | 
|---|
| 15 | #include "src/gpu/GrGpu.h" | 
|---|
| 16 | #include "src/gpu/GrNativeRect.h" | 
|---|
| 17 | #include "src/gpu/GrProgramDesc.h" | 
|---|
| 18 | #include "src/gpu/GrWindowRectsState.h" | 
|---|
| 19 | #include "src/gpu/GrXferProcessor.h" | 
|---|
| 20 | #include "src/gpu/gl/GrGLContext.h" | 
|---|
| 21 | #include "src/gpu/gl/GrGLPathRendering.h" | 
|---|
| 22 | #include "src/gpu/gl/GrGLProgram.h" | 
|---|
| 23 | #include "src/gpu/gl/GrGLRenderTarget.h" | 
|---|
| 24 | #include "src/gpu/gl/GrGLStencilAttachment.h" | 
|---|
| 25 | #include "src/gpu/gl/GrGLTexture.h" | 
|---|
| 26 | #include "src/gpu/gl/GrGLVertexArray.h" | 
|---|
| 27 |  | 
|---|
| 28 | class GrGLBuffer; | 
|---|
| 29 | class GrGLOpsRenderPass; | 
|---|
| 30 | class GrPipeline; | 
|---|
| 31 | class GrSwizzle; | 
|---|
| 32 |  | 
|---|
| 33 | class GrGLGpu final : public GrGpu { | 
|---|
| 34 | public: | 
|---|
| 35 | static sk_sp<GrGpu> Make(sk_sp<const GrGLInterface>, const GrContextOptions&, GrContext*); | 
|---|
| 36 | ~GrGLGpu() override; | 
|---|
| 37 |  | 
|---|
| 38 | void disconnect(DisconnectType) override; | 
|---|
| 39 |  | 
|---|
| 40 | const GrGLContext& glContext() const { return *fGLContext; } | 
|---|
| 41 |  | 
|---|
| 42 | const GrGLInterface* glInterface() const { return fGLContext->glInterface(); } | 
|---|
| 43 | const GrGLContextInfo& ctxInfo() const { return *fGLContext; } | 
|---|
| 44 | GrGLStandard glStandard() const { return fGLContext->standard(); } | 
|---|
| 45 | GrGLVersion glVersion() const { return fGLContext->version(); } | 
|---|
| 46 | GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(); } | 
|---|
| 47 | const GrGLCaps& glCaps() const { return *fGLContext->caps(); } | 
|---|
| 48 |  | 
|---|
| 49 | GrGLPathRendering* glPathRendering() { | 
|---|
| 50 | SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); | 
|---|
| 51 | return static_cast<GrGLPathRendering*>(pathRendering()); | 
|---|
| 52 | } | 
|---|
| 53 |  | 
|---|
| 54 | // Used by GrGLProgram to configure OpenGL state. | 
|---|
| 55 | void bindTexture(int unitIdx, GrSamplerState samplerState, const GrSwizzle&, GrGLTexture*); | 
|---|
| 56 |  | 
|---|
| 57 | // These functions should be used to bind GL objects. They track the GL state and skip redundant | 
|---|
| 58 | // bindings. Making the equivalent glBind calls directly will confuse the state tracking. | 
|---|
| 59 | void bindVertexArray(GrGLuint id) { | 
|---|
| 60 | fHWVertexArrayState.setVertexArrayID(this, id); | 
|---|
| 61 | } | 
|---|
| 62 |  | 
|---|
| 63 | // These callbacks update state tracking when GL objects are deleted. They are called from | 
|---|
| 64 | // GrGLResource onRelease functions. | 
|---|
| 65 | void notifyVertexArrayDelete(GrGLuint id) { | 
|---|
| 66 | fHWVertexArrayState.notifyVertexArrayDelete(id); | 
|---|
| 67 | } | 
|---|
| 68 |  | 
|---|
| 69 | // Binds a buffer to the GL target corresponding to 'type', updates internal state tracking, and | 
|---|
| 70 | // returns the GL target the buffer was bound to. | 
|---|
| 71 | // When 'type' is kIndex_GrBufferType, this function will also implicitly bind the default VAO. | 
|---|
| 72 | // If the caller wishes to bind an index buffer to a specific VAO, it can call glBind directly. | 
|---|
| 73 | GrGLenum bindBuffer(GrGpuBufferType type, const GrBuffer*); | 
|---|
| 74 |  | 
|---|
| 75 | // Flushes state from GrProgramInfo to GL. Returns false if the state couldn't be set. | 
|---|
| 76 | bool flushGLState(GrRenderTarget*, const GrProgramInfo&); | 
|---|
| 77 | void flushScissorRect(const SkIRect&, int rtWidth, int rtHeight, GrSurfaceOrigin); | 
|---|
| 78 |  | 
|---|
| 79 | // Returns the last program bound by flushGLState(), or nullptr if a different program has since | 
|---|
| 80 | // been put into use via some other method (e.g., resetContext, copySurfaceAsDraw). | 
|---|
| 81 | // The returned GrGLProgram can be used for binding textures and vertex attributes. | 
|---|
| 82 | GrGLProgram* currentProgram() { | 
|---|
| 83 | this->handleDirtyContext(); | 
|---|
| 84 | return fHWProgram.get(); | 
|---|
| 85 | } | 
|---|
| 86 |  | 
|---|
| 87 | // Binds the vertex array that should be used for internal draws, enables 'numAttribs' vertex | 
|---|
| 88 | // arrays, and flushes the desired primitive restart settings. If an index buffer is provided, | 
|---|
| 89 | // it will be bound to the vertex array. Otherwise the index buffer binding will be left | 
|---|
| 90 | // unchanged. | 
|---|
| 91 | // | 
|---|
| 92 | // NOTE: This binds the default VAO (ID=zero) unless we are on a core profile, in which case we | 
|---|
| 93 | // use a dummy array instead. | 
|---|
| 94 | GrGLAttribArrayState* bindInternalVertexArray(const GrBuffer* indexBuffer, int numAttribs, | 
|---|
| 95 | GrPrimitiveRestart primitiveRestart) { | 
|---|
| 96 | auto* attribState = fHWVertexArrayState.bindInternalVertexArray(this, indexBuffer); | 
|---|
| 97 | attribState->enableVertexArrays(this, numAttribs, primitiveRestart); | 
|---|
| 98 | return attribState; | 
|---|
| 99 | } | 
|---|
| 100 | GrGLAttribArrayState* bindInternalVertexArray(const GrBuffer* indexBuffer, GrPrimitiveRestart); | 
|---|
| 101 |  | 
|---|
| 102 | // Applies any necessary workarounds and returns the GL primitive type to use in draw calls. | 
|---|
| 103 | GrGLenum prepareToDraw(GrPrimitiveType primitiveType); | 
|---|
| 104 |  | 
|---|
| 105 | // The GrGLOpsRenderPass does not buffer up draws before submitting them to the gpu. | 
|---|
| 106 | // Thus this is the implementation of the clear call for the corresponding passthrough function | 
|---|
| 107 | // on GrGLOpsRenderPass. | 
|---|
| 108 | void clear(const GrFixedClip&, const SkPMColor4f&, GrRenderTarget*, GrSurfaceOrigin); | 
|---|
| 109 |  | 
|---|
| 110 | // The GrGLOpsRenderPass does not buffer up draws before submitting them to the gpu. | 
|---|
| 111 | // Thus this is the implementation of the clearStencil call for the corresponding passthrough | 
|---|
| 112 | // function on GrGLOpsrenderPass. | 
|---|
| 113 | void clearStencilClip(const GrFixedClip&, bool insideStencilMask, | 
|---|
| 114 | GrRenderTarget*, GrSurfaceOrigin); | 
|---|
| 115 |  | 
|---|
| 116 | // FIXME (michaelludwig): Can this go away and just use clearStencilClip() + marking the | 
|---|
| 117 | // stencil buffer as not dirty? | 
|---|
| 118 | void clearStencil(GrRenderTarget*, int clearValue); | 
|---|
| 119 |  | 
|---|
| 120 | void beginCommandBuffer(GrRenderTarget*, const SkIRect& bounds, GrSurfaceOrigin, | 
|---|
| 121 | const GrOpsRenderPass::LoadAndStoreInfo& colorLoadStore, | 
|---|
| 122 | const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilLoadStore); | 
|---|
| 123 |  | 
|---|
| 124 | void endCommandBuffer(GrRenderTarget*, const GrOpsRenderPass::LoadAndStoreInfo& colorLoadStore, | 
|---|
| 125 | const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilLoadStore); | 
|---|
| 126 |  | 
|---|
| 127 | GrOpsRenderPass* getOpsRenderPass( | 
|---|
| 128 | GrRenderTarget*, GrSurfaceOrigin, const SkIRect&, | 
|---|
| 129 | const GrOpsRenderPass::LoadAndStoreInfo&, | 
|---|
| 130 | const GrOpsRenderPass::StencilLoadAndStoreInfo&, | 
|---|
| 131 | const SkTArray<GrSurfaceProxy*, true>& sampledProxies) override; | 
|---|
| 132 |  | 
|---|
| 133 | void invalidateBoundRenderTarget() { | 
|---|
| 134 | fHWBoundRenderTargetUniqueID.makeInvalid(); | 
|---|
| 135 | } | 
|---|
| 136 |  | 
|---|
| 137 | GrStencilAttachment* createStencilAttachmentForRenderTarget( | 
|---|
| 138 | const GrRenderTarget* rt, int width, int height, int numStencilSamples) override; | 
|---|
| 139 | void deleteBackendTexture(const GrBackendTexture&) override; | 
|---|
| 140 |  | 
|---|
| 141 | bool compile(const GrProgramDesc& desc, const GrProgramInfo& programInfo) override { | 
|---|
| 142 | sk_sp<GrGLProgram> tmp = fProgramCache->findOrCreateProgram(desc, programInfo); | 
|---|
| 143 | return SkToBool(tmp); | 
|---|
| 144 | } | 
|---|
| 145 |  | 
|---|
| 146 | bool precompileShader(const SkData& key, const SkData& data) override { | 
|---|
| 147 | return fProgramCache->precompileShader(key, data); | 
|---|
| 148 | } | 
|---|
| 149 |  | 
|---|
| 150 | #if GR_TEST_UTILS | 
|---|
| 151 | bool isTestingOnlyBackendTexture(const GrBackendTexture&) const override; | 
|---|
| 152 |  | 
|---|
| 153 | GrBackendRenderTarget createTestingOnlyBackendRenderTarget(int w, int h, GrColorType) override; | 
|---|
| 154 | void deleteTestingOnlyBackendRenderTarget(const GrBackendRenderTarget&) override; | 
|---|
| 155 |  | 
|---|
| 156 | const GrGLContext* glContextForTesting() const override { return &this->glContext(); } | 
|---|
| 157 |  | 
|---|
| 158 | void resetShaderCacheForTesting() const override { fProgramCache->reset(); } | 
|---|
| 159 |  | 
|---|
| 160 | void testingOnly_flushGpuAndSync() override; | 
|---|
| 161 | #endif | 
|---|
| 162 |  | 
|---|
| 163 | void submit(GrOpsRenderPass* renderPass) override; | 
|---|
| 164 |  | 
|---|
| 165 | GrFence SK_WARN_UNUSED_RESULT insertFence() override; | 
|---|
| 166 | bool waitFence(GrFence, uint64_t timeout) override; | 
|---|
| 167 | void deleteFence(GrFence) const override; | 
|---|
| 168 |  | 
|---|
| 169 | std::unique_ptr<GrSemaphore> SK_WARN_UNUSED_RESULT makeSemaphore(bool isOwned) override; | 
|---|
| 170 | std::unique_ptr<GrSemaphore> wrapBackendSemaphore( | 
|---|
| 171 | const GrBackendSemaphore& semaphore, | 
|---|
| 172 | GrResourceProvider::SemaphoreWrapType wrapType, | 
|---|
| 173 | GrWrapOwnership ownership) override; | 
|---|
| 174 | void insertSemaphore(GrSemaphore* semaphore) override; | 
|---|
| 175 | void waitSemaphore(GrSemaphore* semaphore) override; | 
|---|
| 176 |  | 
|---|
| 177 | void checkFinishProcs() override; | 
|---|
| 178 |  | 
|---|
| 179 | std::unique_ptr<GrSemaphore> prepareTextureForCrossContextUsage(GrTexture*) override; | 
|---|
| 180 |  | 
|---|
| 181 | void deleteSync(GrGLsync) const; | 
|---|
| 182 |  | 
|---|
| 183 | void bindFramebuffer(GrGLenum fboTarget, GrGLuint fboid); | 
|---|
| 184 | void deleteFramebuffer(GrGLuint fboid); | 
|---|
| 185 |  | 
|---|
| 186 | void insertManualFramebufferBarrier() override; | 
|---|
| 187 |  | 
|---|
| 188 | private: | 
|---|
| 189 | GrGLGpu(std::unique_ptr<GrGLContext>, GrContext*); | 
|---|
| 190 |  | 
|---|
| 191 | // GrGpu overrides | 
|---|
| 192 | GrBackendTexture onCreateBackendTexture(SkISize dimensions, | 
|---|
| 193 | const GrBackendFormat&, | 
|---|
| 194 | GrRenderable, | 
|---|
| 195 | GrMipMapped, | 
|---|
| 196 | GrProtected, | 
|---|
| 197 | const BackendTextureData*) override; | 
|---|
| 198 |  | 
|---|
| 199 | GrBackendTexture onCreateCompressedBackendTexture(SkISize dimensions, | 
|---|
| 200 | const GrBackendFormat&, | 
|---|
| 201 | GrMipMapped, | 
|---|
| 202 | GrProtected, | 
|---|
| 203 | const BackendTextureData*) override; | 
|---|
| 204 |  | 
|---|
| 205 | void onResetContext(uint32_t resetBits) override; | 
|---|
| 206 |  | 
|---|
| 207 | void onResetTextureBindings() override; | 
|---|
| 208 |  | 
|---|
| 209 | void querySampleLocations(GrRenderTarget*, SkTArray<SkPoint>*) override; | 
|---|
| 210 |  | 
|---|
| 211 | void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; | 
|---|
| 212 |  | 
|---|
| 213 | sk_sp<GrTexture> onCreateTexture(SkISize dimensions, | 
|---|
| 214 | const GrBackendFormat&, | 
|---|
| 215 | GrRenderable, | 
|---|
| 216 | int renderTargetSampleCnt, | 
|---|
| 217 | SkBudgeted, | 
|---|
| 218 | GrProtected, | 
|---|
| 219 | int mipLevelCount, | 
|---|
| 220 | uint32_t levelClearMask) override; | 
|---|
| 221 | sk_sp<GrTexture> onCreateCompressedTexture(SkISize dimensions, | 
|---|
| 222 | const GrBackendFormat&, | 
|---|
| 223 | SkBudgeted, | 
|---|
| 224 | GrMipMapped, | 
|---|
| 225 | GrProtected, | 
|---|
| 226 | const void* data, size_t dataSize) override; | 
|---|
| 227 |  | 
|---|
| 228 | sk_sp<GrGpuBuffer> onCreateBuffer(size_t size, GrGpuBufferType intendedType, GrAccessPattern, | 
|---|
| 229 | const void* data) override; | 
|---|
| 230 |  | 
|---|
| 231 | sk_sp<GrTexture> onWrapBackendTexture(const GrBackendTexture&, | 
|---|
| 232 | GrWrapOwnership, | 
|---|
| 233 | GrWrapCacheable, | 
|---|
| 234 | GrIOType) override; | 
|---|
| 235 | sk_sp<GrTexture> onWrapCompressedBackendTexture(const GrBackendTexture&, | 
|---|
| 236 | GrWrapOwnership, | 
|---|
| 237 | GrWrapCacheable) override; | 
|---|
| 238 | sk_sp<GrTexture> onWrapRenderableBackendTexture(const GrBackendTexture&, | 
|---|
| 239 | int sampleCnt, | 
|---|
| 240 | GrWrapOwnership, | 
|---|
| 241 | GrWrapCacheable) override; | 
|---|
| 242 | sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTarget&) override; | 
|---|
| 243 | sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&, | 
|---|
| 244 | int sampleCnt) override; | 
|---|
| 245 |  | 
|---|
| 246 | // Given a GL format return the index into the stencil format array on GrGLCaps to a | 
|---|
| 247 | // compatible stencil format, or negative if there is no compatible stencil format. | 
|---|
| 248 | int getCompatibleStencilIndex(GrGLFormat format); | 
|---|
| 249 |  | 
|---|
| 250 | void onFBOChanged(); | 
|---|
| 251 |  | 
|---|
| 252 | // Returns whether the texture is successfully created. On success, a non-zero texture ID is | 
|---|
| 253 | // returned. On failure, zero is returned. | 
|---|
| 254 | // The texture is populated with |texels|, if it is non-null. | 
|---|
| 255 | // The texture parameters are cached in |initialTexParams|. | 
|---|
| 256 | GrGLuint createTexture2D(SkISize dimensions, | 
|---|
| 257 | GrGLFormat, | 
|---|
| 258 | GrRenderable, | 
|---|
| 259 | GrGLTextureParameters::SamplerOverriddenState*, | 
|---|
| 260 | int mipLevelCount); | 
|---|
| 261 |  | 
|---|
| 262 | GrGLuint createCompressedTexture2D(SkISize dimensions, | 
|---|
| 263 | GrGLFormat, | 
|---|
| 264 | GrMipMapped, | 
|---|
| 265 | GrGLTextureParameters::SamplerOverriddenState*, | 
|---|
| 266 | const void* data, size_t dataSize); | 
|---|
| 267 |  | 
|---|
| 268 | bool onReadPixels(GrSurface*, int left, int top, int width, int height, | 
|---|
| 269 | GrColorType surfaceColorType, GrColorType dstColorType, void* buffer, | 
|---|
| 270 | size_t rowBytes) override; | 
|---|
| 271 |  | 
|---|
| 272 | bool onWritePixels(GrSurface*, int left, int top, int width, int height, | 
|---|
| 273 | GrColorType surfaceColorType, GrColorType srcColorType, | 
|---|
| 274 | const GrMipLevel texels[], int mipLevelCount, | 
|---|
| 275 | bool prepForTexSampling) override; | 
|---|
| 276 |  | 
|---|
| 277 | bool onTransferPixelsTo(GrTexture*, int left, int top, int width, int height, | 
|---|
| 278 | GrColorType textureColorType, GrColorType bufferColorType, | 
|---|
| 279 | GrGpuBuffer* transferBuffer, size_t offset, size_t rowBytes) override; | 
|---|
| 280 | bool onTransferPixelsFrom(GrSurface*, int left, int top, int width, int height, | 
|---|
| 281 | GrColorType surfaceColorType, GrColorType bufferColorType, | 
|---|
| 282 | GrGpuBuffer* transferBuffer, size_t offset) override; | 
|---|
| 283 | bool readOrTransferPixelsFrom(GrSurface*, int left, int top, int width, int height, | 
|---|
| 284 | GrColorType surfaceColorType, GrColorType dstColorType, | 
|---|
| 285 | void* offsetOrPtr, int rowWidthInPixels); | 
|---|
| 286 |  | 
|---|
| 287 | // Before calling any variation of TexImage, TexSubImage, etc..., call this to ensure that the | 
|---|
| 288 | // PIXEL_UNPACK_BUFFER is unbound. | 
|---|
| 289 | void unbindCpuToGpuXferBuffer(); | 
|---|
| 290 |  | 
|---|
| 291 | void onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect, | 
|---|
| 292 | ForExternalIO) override; | 
|---|
| 293 |  | 
|---|
| 294 | bool onRegenerateMipMapLevels(GrTexture*) override; | 
|---|
| 295 |  | 
|---|
| 296 | bool onCopySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, | 
|---|
| 297 | const SkIPoint& dstPoint) override; | 
|---|
| 298 |  | 
|---|
| 299 | // binds texture unit in GL | 
|---|
| 300 | void setTextureUnit(int unitIdx); | 
|---|
| 301 |  | 
|---|
| 302 | void flushProgram(sk_sp<GrGLProgram>); | 
|---|
| 303 |  | 
|---|
| 304 | // Version for programs that aren't GrGLProgram. | 
|---|
| 305 | void flushProgram(GrGLuint); | 
|---|
| 306 |  | 
|---|
| 307 | void flushBlendAndColorWrite(const GrXferProcessor::BlendInfo& blendInfo, const GrSwizzle&); | 
|---|
| 308 |  | 
|---|
| 309 | void addFinishedProc(GrGpuFinishedProc finishedProc, | 
|---|
| 310 | GrGpuFinishedContext finishedContext) override; | 
|---|
| 311 |  | 
|---|
| 312 | bool onSubmitToGpu(bool syncCpu) override; | 
|---|
| 313 |  | 
|---|
| 314 | bool waitSync(GrGLsync, uint64_t timeout, bool flush); | 
|---|
| 315 |  | 
|---|
| 316 | bool copySurfaceAsDraw(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, | 
|---|
| 317 | const SkIPoint& dstPoint); | 
|---|
| 318 | void copySurfaceAsCopyTexSubImage(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, | 
|---|
| 319 | const SkIPoint& dstPoint); | 
|---|
| 320 | bool copySurfaceAsBlitFramebuffer(GrSurface* dst, GrSurface* src, const SkIRect& srcRect, | 
|---|
| 321 | const SkIPoint& dstPoint); | 
|---|
| 322 |  | 
|---|
| 323 | static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); | 
|---|
| 324 |  | 
|---|
| 325 | class ProgramCache : public ::SkNoncopyable { | 
|---|
| 326 | public: | 
|---|
| 327 | ProgramCache(GrGLGpu* gpu); | 
|---|
| 328 | ~ProgramCache(); | 
|---|
| 329 |  | 
|---|
| 330 | void abandon(); | 
|---|
| 331 | void reset(); | 
|---|
| 332 | sk_sp<GrGLProgram> findOrCreateProgram(GrRenderTarget*, const GrProgramInfo&); | 
|---|
| 333 | sk_sp<GrGLProgram> findOrCreateProgram(const GrProgramDesc& desc, | 
|---|
| 334 | const GrProgramInfo& programInfo) { | 
|---|
| 335 | Stats::ProgramCacheResult stat; | 
|---|
| 336 | sk_sp<GrGLProgram> tmp = this->findOrCreateProgram(nullptr, desc, programInfo, &stat); | 
|---|
| 337 | if (!tmp) { | 
|---|
| 338 | fGpu->fStats.incNumPreCompilationFailures(); | 
|---|
| 339 | } else { | 
|---|
| 340 | fGpu->fStats.incNumPreProgramCacheResult(stat); | 
|---|
| 341 | } | 
|---|
| 342 |  | 
|---|
| 343 | return tmp; | 
|---|
| 344 | } | 
|---|
| 345 | bool precompileShader(const SkData& key, const SkData& data); | 
|---|
| 346 |  | 
|---|
| 347 | private: | 
|---|
| 348 | struct Entry; | 
|---|
| 349 |  | 
|---|
| 350 | sk_sp<GrGLProgram> findOrCreateProgram(GrRenderTarget*, | 
|---|
| 351 | const GrProgramDesc&, | 
|---|
| 352 | const GrProgramInfo&, | 
|---|
| 353 | Stats::ProgramCacheResult*); | 
|---|
| 354 |  | 
|---|
| 355 | struct DescHash { | 
|---|
| 356 | uint32_t operator()(const GrProgramDesc& desc) const { | 
|---|
| 357 | return SkOpts::hash_fn(desc.asKey(), desc.keyLength(), 0); | 
|---|
| 358 | } | 
|---|
| 359 | }; | 
|---|
| 360 |  | 
|---|
| 361 | SkLRUCache<GrProgramDesc, std::unique_ptr<Entry>, DescHash> fMap; | 
|---|
| 362 |  | 
|---|
| 363 | GrGLGpu* fGpu; | 
|---|
| 364 | }; | 
|---|
| 365 |  | 
|---|
| 366 | void flushPatchVertexCount(uint8_t count); | 
|---|
| 367 |  | 
|---|
| 368 | void flushColorWrite(bool writeColor); | 
|---|
| 369 | void flushClearColor(const SkPMColor4f&); | 
|---|
| 370 |  | 
|---|
| 371 | // flushes the scissor. see the note on flushBoundTextureAndParams about | 
|---|
| 372 | // flushing the scissor after that function is called. | 
|---|
| 373 | void flushScissor(const GrScissorState& scissorState, int rtWidth, int rtHeight, | 
|---|
| 374 | GrSurfaceOrigin rtOrigin) { | 
|---|
| 375 | this->flushScissorTest(GrScissorTest(scissorState.enabled())); | 
|---|
| 376 | if (scissorState.enabled()) { | 
|---|
| 377 | this->flushScissorRect(scissorState.rect(), rtWidth, rtHeight, rtOrigin); | 
|---|
| 378 | } | 
|---|
| 379 | } | 
|---|
| 380 | void flushScissorTest(GrScissorTest); | 
|---|
| 381 |  | 
|---|
| 382 | void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget*, GrSurfaceOrigin); | 
|---|
| 383 | void disableWindowRectangles(); | 
|---|
| 384 |  | 
|---|
| 385 | int numTextureUnits() const { return this->caps()->shaderCaps()->maxFragmentSamplers(); } | 
|---|
| 386 |  | 
|---|
| 387 | // Binds a texture to a target on the "scratch" texture unit to use for texture operations | 
|---|
| 388 | // other than usual draw flow (i.e. a GrGLProgram derived from a GrPipeline used to draw). It | 
|---|
| 389 | // ensures that such operations don't negatively interact with draws. The active texture unit | 
|---|
| 390 | // and the binding for 'target' will change. | 
|---|
| 391 | void bindTextureToScratchUnit(GrGLenum target, GrGLint textureID); | 
|---|
| 392 |  | 
|---|
| 393 | // The passed bounds contains the render target's color values that will subsequently be | 
|---|
| 394 | // written. | 
|---|
| 395 | void flushRenderTarget(GrGLRenderTarget*, GrSurfaceOrigin, const SkIRect& bounds); | 
|---|
| 396 | // This version has an implicit bounds of the entire render target. | 
|---|
| 397 | void flushRenderTarget(GrGLRenderTarget*); | 
|---|
| 398 | // This version can be used when the render target's colors will not be written. | 
|---|
| 399 | void flushRenderTargetNoColorWrites(GrGLRenderTarget*); | 
|---|
| 400 |  | 
|---|
| 401 | // Need not be called if flushRenderTarget is used. | 
|---|
| 402 | void flushViewport(int width, int height); | 
|---|
| 403 |  | 
|---|
| 404 | void flushStencil(const GrStencilSettings&, GrSurfaceOrigin); | 
|---|
| 405 | void disableStencil(); | 
|---|
| 406 |  | 
|---|
| 407 | // rt is used only if useHWAA is true. | 
|---|
| 408 | void flushHWAAState(GrRenderTarget* rt, bool useHWAA); | 
|---|
| 409 |  | 
|---|
| 410 | void flushConservativeRasterState(bool enable); | 
|---|
| 411 |  | 
|---|
| 412 | void flushWireframeState(bool enable); | 
|---|
| 413 |  | 
|---|
| 414 | void flushFramebufferSRGB(bool enable); | 
|---|
| 415 |  | 
|---|
| 416 | bool uploadTexData(GrGLFormat textureFormat, GrColorType textureColorType, int texWidth, | 
|---|
| 417 | int texHeight, GrGLenum target, int left, int top, int width, int height, | 
|---|
| 418 | GrColorType srcColorType, const GrMipLevel texels[], int mipLevelCount, | 
|---|
| 419 | GrMipMapsStatus* mipMapsStatus = nullptr); | 
|---|
| 420 |  | 
|---|
| 421 | // Helper for onCreateCompressedTexture. Compressed textures are read-only so we only use this | 
|---|
| 422 | // to populate a new texture. Returns false if we failed to create and upload the texture. | 
|---|
| 423 | bool uploadCompressedTexData(GrGLFormat, | 
|---|
| 424 | SkISize dimensions, | 
|---|
| 425 | GrMipMapped, | 
|---|
| 426 | GrGLenum target, | 
|---|
| 427 | const void* data, size_t dataSize); | 
|---|
| 428 |  | 
|---|
| 429 | // Calls one of various versions of renderBufferStorageMultisample. | 
|---|
| 430 | bool renderbufferStorageMSAA(const GrGLContext& ctx, int sampleCount, GrGLenum format, | 
|---|
| 431 | int width, int height); | 
|---|
| 432 |  | 
|---|
| 433 | bool createRenderTargetObjects(const GrGLTexture::Desc&, | 
|---|
| 434 | int sampleCount, | 
|---|
| 435 | GrGLRenderTarget::IDs*); | 
|---|
| 436 | enum TempFBOTarget { | 
|---|
| 437 | kSrc_TempFBOTarget, | 
|---|
| 438 | kDst_TempFBOTarget | 
|---|
| 439 | }; | 
|---|
| 440 |  | 
|---|
| 441 | // Binds a surface as a FBO for copying, reading, or clearing. If the surface already owns an | 
|---|
| 442 | // FBO ID then that ID is bound. If not the surface is temporarily bound to a FBO and that FBO | 
|---|
| 443 | // is bound. This must be paired with a call to unbindSurfaceFBOForPixelOps(). | 
|---|
| 444 | void bindSurfaceFBOForPixelOps(GrSurface* surface, int mipLevel, GrGLenum fboTarget, | 
|---|
| 445 | TempFBOTarget tempFBOTarget); | 
|---|
| 446 |  | 
|---|
| 447 | // Must be called if bindSurfaceFBOForPixelOps was used to bind a surface for copying. | 
|---|
| 448 | void unbindSurfaceFBOForPixelOps(GrSurface* surface, int mipLevel, GrGLenum fboTarget); | 
|---|
| 449 |  | 
|---|
| 450 | #ifdef SK_ENABLE_DUMP_GPU | 
|---|
| 451 | void onDumpJSON(SkJSONWriter*) const override; | 
|---|
| 452 | #endif | 
|---|
| 453 |  | 
|---|
| 454 | bool createCopyProgram(GrTexture* srcTexture); | 
|---|
| 455 | bool createMipmapProgram(int progIdx); | 
|---|
| 456 |  | 
|---|
| 457 | std::unique_ptr<GrGLContext> fGLContext; | 
|---|
| 458 |  | 
|---|
| 459 | // GL program-related state | 
|---|
| 460 | std::unique_ptr<ProgramCache> fProgramCache; | 
|---|
| 461 |  | 
|---|
| 462 | /////////////////////////////////////////////////////////////////////////// | 
|---|
| 463 | ///@name Caching of GL State | 
|---|
| 464 | ///@{ | 
|---|
| 465 | int                         fHWActiveTextureUnitIdx; | 
|---|
| 466 |  | 
|---|
| 467 | GrGLuint                    fHWProgramID; | 
|---|
| 468 | sk_sp<GrGLProgram>          fHWProgram; | 
|---|
| 469 |  | 
|---|
| 470 | enum TriState { | 
|---|
| 471 | kNo_TriState, | 
|---|
| 472 | kYes_TriState, | 
|---|
| 473 | kUnknown_TriState | 
|---|
| 474 | }; | 
|---|
| 475 |  | 
|---|
| 476 | GrGLuint                    fTempSrcFBOID; | 
|---|
| 477 | GrGLuint                    fTempDstFBOID; | 
|---|
| 478 |  | 
|---|
| 479 | GrGLuint                    fStencilClearFBOID; | 
|---|
| 480 |  | 
|---|
| 481 | // last scissor / viewport scissor state seen by the GL. | 
|---|
| 482 | struct { | 
|---|
| 483 | TriState fEnabled; | 
|---|
| 484 | GrNativeRect fRect; | 
|---|
| 485 | void invalidate() { | 
|---|
| 486 | fEnabled = kUnknown_TriState; | 
|---|
| 487 | fRect.invalidate(); | 
|---|
| 488 | } | 
|---|
| 489 | } fHWScissorSettings; | 
|---|
| 490 |  | 
|---|
| 491 | class { | 
|---|
| 492 | public: | 
|---|
| 493 | bool valid() const { return kInvalidSurfaceOrigin != fRTOrigin; } | 
|---|
| 494 | void invalidate() { fRTOrigin = kInvalidSurfaceOrigin; } | 
|---|
| 495 | bool knownDisabled() const { return this->valid() && !fWindowState.enabled(); } | 
|---|
| 496 | void setDisabled() { | 
|---|
| 497 | fRTOrigin = kTopLeft_GrSurfaceOrigin; | 
|---|
| 498 | fWindowState.setDisabled(); | 
|---|
| 499 | } | 
|---|
| 500 |  | 
|---|
| 501 | void set(GrSurfaceOrigin rtOrigin, int width, int height, | 
|---|
| 502 | const GrWindowRectsState& windowState) { | 
|---|
| 503 | fRTOrigin = rtOrigin; | 
|---|
| 504 | fWidth = width; | 
|---|
| 505 | fHeight = height; | 
|---|
| 506 | fWindowState = windowState; | 
|---|
| 507 | } | 
|---|
| 508 |  | 
|---|
| 509 | bool knownEqualTo(GrSurfaceOrigin rtOrigin, int width, int height, | 
|---|
| 510 | const GrWindowRectsState& windowState) const { | 
|---|
| 511 | if (!this->valid()) { | 
|---|
| 512 | return false; | 
|---|
| 513 | } | 
|---|
| 514 | if (fWindowState.numWindows() && | 
|---|
| 515 | (fRTOrigin != rtOrigin || fWidth != width || fHeight != height)) { | 
|---|
| 516 | return false; | 
|---|
| 517 | } | 
|---|
| 518 | return fWindowState == windowState; | 
|---|
| 519 | } | 
|---|
| 520 |  | 
|---|
| 521 | private: | 
|---|
| 522 | enum { kInvalidSurfaceOrigin = -1 }; | 
|---|
| 523 |  | 
|---|
| 524 | int                  fRTOrigin; | 
|---|
| 525 | int                  fWidth; | 
|---|
| 526 | int                  fHeight; | 
|---|
| 527 | GrWindowRectsState   fWindowState; | 
|---|
| 528 | } fHWWindowRectsState; | 
|---|
| 529 |  | 
|---|
| 530 | GrNativeRect fHWViewport; | 
|---|
| 531 |  | 
|---|
| 532 | /** | 
|---|
| 533 | * Tracks vertex attrib array state. | 
|---|
| 534 | */ | 
|---|
| 535 | class HWVertexArrayState { | 
|---|
| 536 | public: | 
|---|
| 537 | HWVertexArrayState() : fCoreProfileVertexArray(nullptr) { this->invalidate(); } | 
|---|
| 538 |  | 
|---|
| 539 | ~HWVertexArrayState() { delete fCoreProfileVertexArray; } | 
|---|
| 540 |  | 
|---|
| 541 | void invalidate() { | 
|---|
| 542 | fBoundVertexArrayIDIsValid = false; | 
|---|
| 543 | fDefaultVertexArrayAttribState.invalidate(); | 
|---|
| 544 | if (fCoreProfileVertexArray) { | 
|---|
| 545 | fCoreProfileVertexArray->invalidateCachedState(); | 
|---|
| 546 | } | 
|---|
| 547 | } | 
|---|
| 548 |  | 
|---|
| 549 | void notifyVertexArrayDelete(GrGLuint id) { | 
|---|
| 550 | if (fBoundVertexArrayIDIsValid && fBoundVertexArrayID == id) { | 
|---|
| 551 | // Does implicit bind to 0 | 
|---|
| 552 | fBoundVertexArrayID = 0; | 
|---|
| 553 | } | 
|---|
| 554 | } | 
|---|
| 555 |  | 
|---|
| 556 | void setVertexArrayID(GrGLGpu* gpu, GrGLuint arrayID) { | 
|---|
| 557 | if (!gpu->glCaps().vertexArrayObjectSupport()) { | 
|---|
| 558 | SkASSERT(0 == arrayID); | 
|---|
| 559 | return; | 
|---|
| 560 | } | 
|---|
| 561 | if (!fBoundVertexArrayIDIsValid || arrayID != fBoundVertexArrayID) { | 
|---|
| 562 | GR_GL_CALL(gpu->glInterface(), BindVertexArray(arrayID)); | 
|---|
| 563 | fBoundVertexArrayIDIsValid = true; | 
|---|
| 564 | fBoundVertexArrayID = arrayID; | 
|---|
| 565 | } | 
|---|
| 566 | } | 
|---|
| 567 |  | 
|---|
| 568 | /** | 
|---|
| 569 | * Binds the vertex array that should be used for internal draws, and returns its attrib | 
|---|
| 570 | * state. This binds the default VAO (ID=zero) unless we are on a core profile, in which | 
|---|
| 571 | * case we use a dummy array instead. | 
|---|
| 572 | * | 
|---|
| 573 | * If an index buffer is provided, it will be bound to the vertex array. Otherwise the | 
|---|
| 574 | * index buffer binding will be left unchanged. | 
|---|
| 575 | * | 
|---|
| 576 | * The returned GrGLAttribArrayState should be used to set vertex attribute arrays. | 
|---|
| 577 | */ | 
|---|
| 578 | GrGLAttribArrayState* bindInternalVertexArray(GrGLGpu*, const GrBuffer* ibuff = nullptr); | 
|---|
| 579 |  | 
|---|
| 580 | private: | 
|---|
| 581 | GrGLuint             fBoundVertexArrayID; | 
|---|
| 582 | bool                 fBoundVertexArrayIDIsValid; | 
|---|
| 583 |  | 
|---|
| 584 | // We return a non-const pointer to this from bindArrayAndBuffersToDraw when vertex array 0 | 
|---|
| 585 | // is bound. However, this class is internal to GrGLGpu and this object never leaks out of | 
|---|
| 586 | // GrGLGpu. | 
|---|
| 587 | GrGLAttribArrayState fDefaultVertexArrayAttribState; | 
|---|
| 588 |  | 
|---|
| 589 | // This is used when we're using a core profile. | 
|---|
| 590 | GrGLVertexArray*     fCoreProfileVertexArray; | 
|---|
| 591 | } fHWVertexArrayState; | 
|---|
| 592 |  | 
|---|
| 593 | uint8_t fHWPatchVertexCount; | 
|---|
| 594 |  | 
|---|
| 595 | struct { | 
|---|
| 596 | GrGLenum                fGLTarget; | 
|---|
| 597 | GrGpuResource::UniqueID fBoundBufferUniqueID; | 
|---|
| 598 | bool                    fBufferZeroKnownBound; | 
|---|
| 599 |  | 
|---|
| 600 | void invalidate() { | 
|---|
| 601 | fBoundBufferUniqueID.makeInvalid(); | 
|---|
| 602 | fBufferZeroKnownBound = false; | 
|---|
| 603 | } | 
|---|
| 604 | }                                       fHWBufferState[kGrGpuBufferTypeCount]; | 
|---|
| 605 |  | 
|---|
| 606 | auto* hwBufferState(GrGpuBufferType type) { | 
|---|
| 607 | unsigned typeAsUInt = static_cast<unsigned>(type); | 
|---|
| 608 | SkASSERT(typeAsUInt < SK_ARRAY_COUNT(fHWBufferState)); | 
|---|
| 609 | return &fHWBufferState[typeAsUInt]; | 
|---|
| 610 | } | 
|---|
| 611 |  | 
|---|
| 612 | struct { | 
|---|
| 613 | GrBlendEquation fEquation; | 
|---|
| 614 | GrBlendCoeff    fSrcCoeff; | 
|---|
| 615 | GrBlendCoeff    fDstCoeff; | 
|---|
| 616 | SkPMColor4f     fConstColor; | 
|---|
| 617 | bool            fConstColorValid; | 
|---|
| 618 | TriState        fEnabled; | 
|---|
| 619 |  | 
|---|
| 620 | void invalidate() { | 
|---|
| 621 | fEquation = kIllegal_GrBlendEquation; | 
|---|
| 622 | fSrcCoeff = kIllegal_GrBlendCoeff; | 
|---|
| 623 | fDstCoeff = kIllegal_GrBlendCoeff; | 
|---|
| 624 | fConstColorValid = false; | 
|---|
| 625 | fEnabled = kUnknown_TriState; | 
|---|
| 626 | } | 
|---|
| 627 | }                                       fHWBlendState; | 
|---|
| 628 |  | 
|---|
| 629 | TriState                                fMSAAEnabled; | 
|---|
| 630 | TriState                                fHWConservativeRasterEnabled; | 
|---|
| 631 |  | 
|---|
| 632 | TriState                                fHWWireframeEnabled; | 
|---|
| 633 |  | 
|---|
| 634 | GrStencilSettings                       fHWStencilSettings; | 
|---|
| 635 | GrSurfaceOrigin                         fHWStencilOrigin; | 
|---|
| 636 | TriState                                fHWStencilTestEnabled; | 
|---|
| 637 |  | 
|---|
| 638 | TriState                                fHWWriteToColor; | 
|---|
| 639 | GrGpuResource::UniqueID                 fHWBoundRenderTargetUniqueID; | 
|---|
| 640 | TriState                                fHWSRGBFramebuffer; | 
|---|
| 641 |  | 
|---|
| 642 | class TextureUnitBindings { | 
|---|
| 643 | public: | 
|---|
| 644 | TextureUnitBindings() = default; | 
|---|
| 645 | TextureUnitBindings(const TextureUnitBindings&) = delete; | 
|---|
| 646 | TextureUnitBindings& operator=(const TextureUnitBindings&) = delete; | 
|---|
| 647 |  | 
|---|
| 648 | GrGpuResource::UniqueID boundID(GrGLenum target) const; | 
|---|
| 649 | bool hasBeenModified(GrGLenum target) const; | 
|---|
| 650 | void setBoundID(GrGLenum target, GrGpuResource::UniqueID); | 
|---|
| 651 | void invalidateForScratchUse(GrGLenum target); | 
|---|
| 652 | void invalidateAllTargets(bool markUnmodified); | 
|---|
| 653 |  | 
|---|
| 654 | private: | 
|---|
| 655 | struct TargetBinding { | 
|---|
| 656 | GrGpuResource::UniqueID fBoundResourceID; | 
|---|
| 657 | bool fHasBeenModified = false; | 
|---|
| 658 | }; | 
|---|
| 659 | TargetBinding fTargetBindings[3]; | 
|---|
| 660 | }; | 
|---|
| 661 | SkAutoTArray<TextureUnitBindings> fHWTextureUnitBindings; | 
|---|
| 662 |  | 
|---|
| 663 | GrGLfloat fHWClearColor[4]; | 
|---|
| 664 |  | 
|---|
| 665 | GrGLuint fBoundDrawFramebuffer = 0; | 
|---|
| 666 |  | 
|---|
| 667 | /** IDs for copy surface program. (3 sampler types) */ | 
|---|
| 668 | struct { | 
|---|
| 669 | GrGLuint    fProgram = 0; | 
|---|
| 670 | GrGLint     fTextureUniform = 0; | 
|---|
| 671 | GrGLint     fTexCoordXformUniform = 0; | 
|---|
| 672 | GrGLint     fPosXformUniform = 0; | 
|---|
| 673 | }                                       fCopyPrograms[3]; | 
|---|
| 674 | sk_sp<GrGLBuffer>                       fCopyProgramArrayBuffer; | 
|---|
| 675 |  | 
|---|
| 676 | /** IDs for texture mipmap program. (4 filter configurations) */ | 
|---|
| 677 | struct { | 
|---|
| 678 | GrGLuint    fProgram = 0; | 
|---|
| 679 | GrGLint     fTextureUniform = 0; | 
|---|
| 680 | GrGLint     fTexCoordXformUniform = 0; | 
|---|
| 681 | }                                       fMipmapPrograms[4]; | 
|---|
| 682 | sk_sp<GrGLBuffer>                       fMipmapProgramArrayBuffer; | 
|---|
| 683 |  | 
|---|
| 684 | static int TextureToCopyProgramIdx(GrTexture* texture); | 
|---|
| 685 |  | 
|---|
| 686 | static int TextureSizeToMipmapProgramIdx(int width, int height) { | 
|---|
| 687 | const bool wide = (width > 1) && SkToBool(width & 0x1); | 
|---|
| 688 | const bool tall = (height > 1) && SkToBool(height & 0x1); | 
|---|
| 689 | return (wide ? 0x2 : 0x0) | (tall ? 0x1 : 0x0); | 
|---|
| 690 | } | 
|---|
| 691 |  | 
|---|
| 692 | GrPrimitiveType fLastPrimitiveType; | 
|---|
| 693 |  | 
|---|
| 694 | GrGLTextureParameters::ResetTimestamp fResetTimestampForTextureParameters = 0; | 
|---|
| 695 |  | 
|---|
| 696 | class SamplerObjectCache; | 
|---|
| 697 | std::unique_ptr<SamplerObjectCache> fSamplerObjectCache; | 
|---|
| 698 |  | 
|---|
| 699 | std::unique_ptr<GrGLOpsRenderPass> fCachedOpsRenderPass; | 
|---|
| 700 |  | 
|---|
| 701 | struct FinishCallback { | 
|---|
| 702 | GrGpuFinishedProc fCallback; | 
|---|
| 703 | GrGpuFinishedContext fContext; | 
|---|
| 704 | GrGLsync fSync; | 
|---|
| 705 | }; | 
|---|
| 706 | std::list<FinishCallback> fFinishCallbacks; | 
|---|
| 707 |  | 
|---|
| 708 | SkDEBUGCODE(bool fIsExecutingCommandBuffer_DebugOnly = false); | 
|---|
| 709 |  | 
|---|
| 710 | friend class GrGLPathRendering; // For accessing setTextureUnit. | 
|---|
| 711 |  | 
|---|
| 712 | typedef GrGpu INHERITED; | 
|---|
| 713 | }; | 
|---|
| 714 |  | 
|---|
| 715 | #endif | 
|---|
| 716 |  | 
|---|