| 1 | /* | 
| 2 |  * Copyright 2011 Google Inc. | 
| 3 |  * | 
| 4 |  * Use of this source code is governed by a BSD-style license that can be | 
| 5 |  * found in the LICENSE file. | 
| 6 |  */ | 
| 7 |  | 
| 8 | #ifndef GrGLSL_DEFINED | 
| 9 | #define GrGLSL_DEFINED | 
| 10 |  | 
| 11 | #include "include/private/GrTypesPriv.h" | 
| 12 |  | 
| 13 | class GrShaderCaps; | 
| 14 |  | 
| 15 | // Limited set of GLSL versions we build shaders for. Caller should round | 
| 16 | // down the GLSL version to one of these enums. | 
| 17 | enum GrGLSLGeneration { | 
| 18 |     /** | 
| 19 |      * Desktop GLSL 1.10 and ES2 shading language (based on desktop GLSL 1.20) | 
| 20 |      */ | 
| 21 |     k110_GrGLSLGeneration, | 
| 22 |     /** | 
| 23 |      * Desktop GLSL 1.30 | 
| 24 |      */ | 
| 25 |     k130_GrGLSLGeneration, | 
| 26 |     /** | 
| 27 |      * Desktop GLSL 1.40 | 
| 28 |      */ | 
| 29 |     k140_GrGLSLGeneration, | 
| 30 |     /** | 
| 31 |      * Desktop GLSL 1.50 | 
| 32 |      */ | 
| 33 |     k150_GrGLSLGeneration, | 
| 34 |     /** | 
| 35 |      * Desktop GLSL 3.30, and ES GLSL 3.00 | 
| 36 |      */ | 
| 37 |     k330_GrGLSLGeneration, | 
| 38 |     /** | 
| 39 |      * Desktop GLSL 4.00 | 
| 40 |      */ | 
| 41 |     k400_GrGLSLGeneration, | 
| 42 |     /** | 
| 43 |      * Desktop GLSL 4.20 | 
| 44 |      */ | 
| 45 |     k420_GrGLSLGeneration, | 
| 46 |     /** | 
| 47 |      * ES GLSL 3.10 only TODO Make GLSLCap objects to make this more granular | 
| 48 |      */ | 
| 49 |     k310es_GrGLSLGeneration, | 
| 50 |     /** | 
| 51 |      * ES GLSL 3.20 | 
| 52 |      */ | 
| 53 |     k320es_GrGLSLGeneration, | 
| 54 | }; | 
| 55 |  | 
| 56 | const char* GrGLSLTypeString(GrSLType); | 
| 57 |  | 
| 58 | #endif | 
| 59 |  |