| 1 | /*****************************************************************************/ |
| 2 | // Copyright 2008-2009 Adobe Systems Incorporated |
| 3 | // All Rights Reserved. |
| 4 | // |
| 5 | // NOTICE: Adobe permits you to use, modify, and distribute this file in |
| 6 | // accordance with the terms of the Adobe license agreement accompanying it. |
| 7 | /*****************************************************************************/ |
| 8 | |
| 9 | /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_opcode_list.h#2 $ */ |
| 10 | /* $DateTime: 2012/07/31 22:04:34 $ */ |
| 11 | /* $Change: 840853 $ */ |
| 12 | /* $Author: tknoll $ */ |
| 13 | |
| 14 | /** \file |
| 15 | * List of opcodes. |
| 16 | */ |
| 17 | |
| 18 | /*****************************************************************************/ |
| 19 | |
| 20 | #ifndef __dng_opcode_list__ |
| 21 | #define __dng_opcode_list__ |
| 22 | |
| 23 | /*****************************************************************************/ |
| 24 | |
| 25 | #include "dng_auto_ptr.h" |
| 26 | #include "dng_classes.h" |
| 27 | #include "dng_memory.h" |
| 28 | #include "dng_opcodes.h" |
| 29 | |
| 30 | #include <vector> |
| 31 | |
| 32 | /*****************************************************************************/ |
| 33 | |
| 34 | /// A list of opcodes. |
| 35 | |
| 36 | class dng_opcode_list |
| 37 | { |
| 38 | |
| 39 | private: |
| 40 | |
| 41 | dng_std_vector<dng_opcode *> fList; |
| 42 | |
| 43 | bool fAlwaysApply; |
| 44 | |
| 45 | uint32 fStage; |
| 46 | |
| 47 | public: |
| 48 | |
| 49 | /// Create an empty opcode list for the specific image stage (1, 2, or 3). |
| 50 | |
| 51 | dng_opcode_list (uint32 stage); |
| 52 | |
| 53 | ~dng_opcode_list (); |
| 54 | |
| 55 | /// Is the opcode list empty? |
| 56 | |
| 57 | bool IsEmpty () const |
| 58 | { |
| 59 | return fList.size () == 0; |
| 60 | } |
| 61 | |
| 62 | /// Does the list contain at least 1 opcode? |
| 63 | |
| 64 | bool NotEmpty () const |
| 65 | { |
| 66 | return !IsEmpty (); |
| 67 | } |
| 68 | |
| 69 | /// Should the opcode list always be applied to the image? |
| 70 | |
| 71 | bool AlwaysApply () const |
| 72 | { |
| 73 | return fAlwaysApply && NotEmpty (); |
| 74 | } |
| 75 | |
| 76 | /// Set internal flag to indicate this opcode list should always be |
| 77 | /// applied. |
| 78 | |
| 79 | void SetAlwaysApply () |
| 80 | { |
| 81 | fAlwaysApply = true; |
| 82 | } |
| 83 | |
| 84 | /// The number of opcodes in this list. |
| 85 | |
| 86 | uint32 Count () const |
| 87 | { |
| 88 | return (uint32) fList.size (); |
| 89 | } |
| 90 | |
| 91 | /// Retrieve read/write opcode by index (must be in the range 0 to Count |
| 92 | /// () - 1). |
| 93 | |
| 94 | dng_opcode & Entry (uint32 index) |
| 95 | { |
| 96 | return *fList [index]; |
| 97 | } |
| 98 | |
| 99 | /// Retrieve read-only opcode by index (must be in the range 0 to Count |
| 100 | /// () - 1). |
| 101 | |
| 102 | const dng_opcode & Entry (uint32 index) const |
| 103 | { |
| 104 | return *fList [index]; |
| 105 | } |
| 106 | |
| 107 | /// Remove all opcodes from the list. |
| 108 | |
| 109 | void Clear (); |
| 110 | |
| 111 | /// Swap two opcode lists. |
| 112 | |
| 113 | void Swap (dng_opcode_list &otherList); |
| 114 | |
| 115 | /// Return minimum DNG version required to support all opcodes in this |
| 116 | /// list. If includeOptional is set to true, then this calculation will |
| 117 | /// include optional opcodes. |
| 118 | |
| 119 | uint32 MinVersion (bool includeOptional) const; |
| 120 | |
| 121 | /// Apply this opcode list to the specified image with corresponding |
| 122 | /// negative. |
| 123 | |
| 124 | void Apply (dng_host &host, |
| 125 | dng_negative &negative, |
| 126 | AutoPtr<dng_image> &image); |
| 127 | |
| 128 | /// Append the specified opcode to this list. |
| 129 | |
| 130 | void Append (AutoPtr<dng_opcode> &opcode); |
| 131 | |
| 132 | /// Serialize this opcode list to a block of memory. The caller is |
| 133 | /// responsible for deleting this block. |
| 134 | |
| 135 | dng_memory_block * Spool (dng_host &host) const; |
| 136 | |
| 137 | /// Write a fingerprint of this opcode list to the specified stream. |
| 138 | |
| 139 | void FingerprintToStream (dng_stream &stream) const; |
| 140 | |
| 141 | /// Read an opcode list from the specified stream, starting at the |
| 142 | /// specified offset (streamOffset, in bytes). byteCount is provided for |
| 143 | /// error checking purposes. A bad format exception |
| 144 | /// will be thrown if the length of the opcode stream does not exactly |
| 145 | /// match byteCount. |
| 146 | |
| 147 | void Parse (dng_host &host, |
| 148 | dng_stream &stream, |
| 149 | uint32 byteCount, |
| 150 | uint64 streamOffset); |
| 151 | |
| 152 | private: |
| 153 | |
| 154 | // Hidden copy constructor and assignment operator. |
| 155 | |
| 156 | dng_opcode_list (const dng_opcode_list &list); |
| 157 | |
| 158 | dng_opcode_list & operator= (const dng_opcode_list &list); |
| 159 | |
| 160 | }; |
| 161 | |
| 162 | /*****************************************************************************/ |
| 163 | |
| 164 | #endif |
| 165 | |
| 166 | /*****************************************************************************/ |
| 167 | |