| 1 | /*****************************************************************************/ | 
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| 2 | // Copyright 2008-2009 Adobe Systems Incorporated | 
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| 3 | // All Rights Reserved. | 
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| 4 | // | 
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| 5 | // NOTICE:  Adobe permits you to use, modify, and distribute this file in | 
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| 6 | // accordance with the terms of the Adobe license agreement accompanying it. | 
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| 7 | /*****************************************************************************/ | 
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| 8 |  | 
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| 9 | /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_opcode_list.h#2 $ */ | 
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| 10 | /* $DateTime: 2012/07/31 22:04:34 $ */ | 
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| 11 | /* $Change: 840853 $ */ | 
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| 12 | /* $Author: tknoll $ */ | 
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| 13 |  | 
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| 14 | /** \file | 
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| 15 | * List of opcodes. | 
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| 16 | */ | 
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| 17 |  | 
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| 18 | /*****************************************************************************/ | 
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| 19 |  | 
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| 20 | #ifndef __dng_opcode_list__ | 
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| 21 | #define __dng_opcode_list__ | 
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| 22 |  | 
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| 23 | /*****************************************************************************/ | 
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| 24 |  | 
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| 25 | #include "dng_auto_ptr.h" | 
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| 26 | #include "dng_classes.h" | 
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| 27 | #include "dng_memory.h" | 
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| 28 | #include "dng_opcodes.h" | 
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| 29 |  | 
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| 30 | #include <vector> | 
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| 31 |  | 
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| 32 | /*****************************************************************************/ | 
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| 33 |  | 
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| 34 | /// A list of opcodes. | 
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| 35 |  | 
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| 36 | class dng_opcode_list | 
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| 37 | { | 
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| 38 |  | 
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| 39 | private: | 
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| 40 |  | 
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| 41 | dng_std_vector<dng_opcode *> fList; | 
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| 42 |  | 
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| 43 | bool fAlwaysApply; | 
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| 44 |  | 
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| 45 | uint32 fStage; | 
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| 46 |  | 
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| 47 | public: | 
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| 48 |  | 
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| 49 | /// Create an empty opcode list for the specific image stage (1, 2, or 3). | 
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| 50 |  | 
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| 51 | dng_opcode_list (uint32 stage); | 
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| 52 |  | 
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| 53 | ~dng_opcode_list (); | 
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| 54 |  | 
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| 55 | /// Is the opcode list empty? | 
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| 56 |  | 
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| 57 | bool IsEmpty () const | 
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| 58 | { | 
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| 59 | return fList.size () == 0; | 
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| 60 | } | 
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| 61 |  | 
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| 62 | /// Does the list contain at least 1 opcode? | 
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| 63 |  | 
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| 64 | bool NotEmpty () const | 
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| 65 | { | 
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| 66 | return !IsEmpty (); | 
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| 67 | } | 
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| 68 |  | 
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| 69 | /// Should the opcode list always be applied to the image? | 
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| 70 |  | 
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| 71 | bool AlwaysApply () const | 
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| 72 | { | 
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| 73 | return fAlwaysApply && NotEmpty (); | 
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| 74 | } | 
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| 75 |  | 
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| 76 | /// Set internal flag to indicate this opcode list should always be | 
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| 77 | /// applied. | 
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| 78 |  | 
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| 79 | void SetAlwaysApply () | 
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| 80 | { | 
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| 81 | fAlwaysApply = true; | 
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| 82 | } | 
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| 83 |  | 
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| 84 | /// The number of opcodes in this list. | 
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| 85 |  | 
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| 86 | uint32 Count () const | 
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| 87 | { | 
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| 88 | return (uint32) fList.size (); | 
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| 89 | } | 
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| 90 |  | 
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| 91 | /// Retrieve read/write opcode by index (must be in the range 0 to Count | 
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| 92 | /// () - 1). | 
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| 93 |  | 
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| 94 | dng_opcode & Entry (uint32 index) | 
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| 95 | { | 
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| 96 | return *fList [index]; | 
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| 97 | } | 
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| 98 |  | 
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| 99 | /// Retrieve read-only opcode by index (must be in the range 0 to Count | 
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| 100 | /// () - 1). | 
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| 101 |  | 
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| 102 | const dng_opcode & Entry (uint32 index) const | 
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| 103 | { | 
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| 104 | return *fList [index]; | 
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| 105 | } | 
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| 106 |  | 
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| 107 | /// Remove all opcodes from the list. | 
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| 108 |  | 
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| 109 | void Clear (); | 
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| 110 |  | 
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| 111 | /// Swap two opcode lists. | 
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| 112 |  | 
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| 113 | void Swap (dng_opcode_list &otherList); | 
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| 114 |  | 
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| 115 | /// Return minimum DNG version required to support all opcodes in this | 
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| 116 | /// list. If includeOptional is set to true, then this calculation will | 
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| 117 | /// include optional opcodes. | 
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| 118 |  | 
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| 119 | uint32 MinVersion (bool includeOptional) const; | 
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| 120 |  | 
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| 121 | /// Apply this opcode list to the specified image with corresponding | 
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| 122 | /// negative. | 
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| 123 |  | 
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| 124 | void Apply (dng_host &host, | 
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| 125 | dng_negative &negative, | 
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| 126 | AutoPtr<dng_image> &image); | 
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| 127 |  | 
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| 128 | /// Append the specified opcode to this list. | 
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| 129 |  | 
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| 130 | void Append (AutoPtr<dng_opcode> &opcode); | 
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| 131 |  | 
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| 132 | /// Serialize this opcode list to a block of memory. The caller is | 
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| 133 | /// responsible for deleting this block. | 
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| 134 |  | 
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| 135 | dng_memory_block * Spool (dng_host &host) const; | 
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| 136 |  | 
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| 137 | /// Write a fingerprint of this opcode list to the specified stream. | 
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| 138 |  | 
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| 139 | void FingerprintToStream (dng_stream &stream) const; | 
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| 140 |  | 
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| 141 | /// Read an opcode list from the specified stream, starting at the | 
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| 142 | /// specified offset (streamOffset, in bytes). byteCount is provided for | 
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| 143 | /// error checking purposes. A bad format exception | 
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| 144 | /// will be thrown if the length of the opcode stream does not exactly | 
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| 145 | /// match byteCount. | 
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| 146 |  | 
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| 147 | void Parse (dng_host &host, | 
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| 148 | dng_stream &stream, | 
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| 149 | uint32 byteCount, | 
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| 150 | uint64 streamOffset); | 
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| 151 |  | 
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| 152 | private: | 
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| 153 |  | 
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| 154 | // Hidden copy constructor and assignment operator. | 
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| 155 |  | 
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| 156 | dng_opcode_list (const dng_opcode_list &list); | 
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| 157 |  | 
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| 158 | dng_opcode_list & operator= (const dng_opcode_list &list); | 
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| 159 |  | 
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| 160 | }; | 
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| 161 |  | 
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| 162 | /*****************************************************************************/ | 
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| 163 |  | 
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| 164 | #endif | 
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| 165 |  | 
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| 166 | /*****************************************************************************/ | 
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| 167 |  | 
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