| 1 | /*****************************************************************************/ | 
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| 2 | // Copyright 2006-2008 Adobe Systems Incorporated | 
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| 3 | // All Rights Reserved. | 
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| 4 | // | 
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| 5 | // NOTICE:  Adobe permits you to use, modify, and distribute this file in | 
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| 6 | // accordance with the terms of the Adobe license agreement accompanying it. | 
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| 7 | /*****************************************************************************/ | 
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| 8 |  | 
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| 9 | /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_simple_image.cpp#1 $ */ | 
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| 10 | /* $DateTime: 2012/05/30 13:28:51 $ */ | 
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| 11 | /* $Change: 832332 $ */ | 
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| 12 | /* $Author: tknoll $ */ | 
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| 13 |  | 
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| 14 | /*****************************************************************************/ | 
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| 15 |  | 
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| 16 | #include "dng_simple_image.h" | 
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| 17 |  | 
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| 18 | #include "dng_memory.h" | 
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| 19 | #include "dng_orientation.h" | 
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| 20 | #include "dng_tag_types.h" | 
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| 21 | #include "dng_tag_values.h" | 
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| 22 |  | 
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| 23 | /*****************************************************************************/ | 
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| 24 |  | 
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| 25 | dng_simple_image::dng_simple_image (const dng_rect &bounds, | 
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| 26 | uint32 planes, | 
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| 27 | uint32 pixelType, | 
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| 28 | dng_memory_allocator &allocator) | 
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| 29 |  | 
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| 30 | :	dng_image (bounds, | 
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| 31 | planes, | 
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| 32 | pixelType) | 
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| 33 |  | 
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| 34 | ,	fMemory    () | 
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| 35 | ,	fAllocator (allocator) | 
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| 36 |  | 
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| 37 | { | 
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| 38 |  | 
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| 39 | uint32 bytes = | 
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| 40 | ComputeBufferSize (pixelType, bounds.Size (), planes, pad16Bytes); | 
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| 41 |  | 
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| 42 | fMemory.Reset (allocator.Allocate (bytes)); | 
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| 43 |  | 
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| 44 | fBuffer = dng_pixel_buffer (bounds, 0, planes, pixelType, pcInterleaved, fMemory->Buffer ()); | 
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| 45 |  | 
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| 46 | } | 
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| 47 |  | 
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| 48 | /*****************************************************************************/ | 
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| 49 |  | 
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| 50 | dng_simple_image::~dng_simple_image () | 
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| 51 | { | 
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| 52 |  | 
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| 53 | } | 
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| 54 |  | 
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| 55 | /*****************************************************************************/ | 
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| 56 |  | 
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| 57 | dng_image * dng_simple_image::Clone () const | 
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| 58 | { | 
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| 59 |  | 
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| 60 | AutoPtr<dng_simple_image> result (new dng_simple_image (Bounds (), | 
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| 61 | Planes (), | 
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| 62 | PixelType (), | 
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| 63 | fAllocator)); | 
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| 64 |  | 
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| 65 | result->fBuffer.CopyArea (fBuffer, | 
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| 66 | Bounds (), | 
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| 67 | 0, | 
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| 68 | Planes ()); | 
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| 69 |  | 
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| 70 | return result.Release (); | 
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| 71 |  | 
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| 72 | } | 
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| 73 |  | 
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| 74 | /*****************************************************************************/ | 
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| 75 |  | 
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| 76 | void dng_simple_image::SetPixelType (uint32 pixelType) | 
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| 77 | { | 
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| 78 |  | 
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| 79 | dng_image::SetPixelType (pixelType); | 
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| 80 |  | 
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| 81 | fBuffer.fPixelType = pixelType; | 
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| 82 |  | 
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| 83 | } | 
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| 84 |  | 
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| 85 | /*****************************************************************************/ | 
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| 86 |  | 
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| 87 | void dng_simple_image::Trim (const dng_rect &r) | 
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| 88 | { | 
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| 89 |  | 
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| 90 | fBounds.t = 0; | 
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| 91 | fBounds.l = 0; | 
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| 92 |  | 
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| 93 | fBounds.b = r.H (); | 
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| 94 | fBounds.r = r.W (); | 
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| 95 |  | 
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| 96 | fBuffer.fData = fBuffer.DirtyPixel (r.t, r.l); | 
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| 97 |  | 
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| 98 | fBuffer.fArea = fBounds; | 
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| 99 |  | 
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| 100 | } | 
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| 101 |  | 
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| 102 | /*****************************************************************************/ | 
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| 103 |  | 
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| 104 | void dng_simple_image::Rotate (const dng_orientation &orientation) | 
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| 105 | { | 
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| 106 |  | 
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| 107 | int32 originH = fBounds.l; | 
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| 108 | int32 originV = fBounds.t; | 
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| 109 |  | 
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| 110 | int32 colStep = fBuffer.fColStep; | 
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| 111 | int32 rowStep = fBuffer.fRowStep; | 
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| 112 |  | 
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| 113 | uint32 width  = fBounds.W (); | 
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| 114 | uint32 height = fBounds.H (); | 
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| 115 |  | 
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| 116 | if (orientation.FlipH ()) | 
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| 117 | { | 
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| 118 |  | 
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| 119 | originH += width - 1; | 
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| 120 |  | 
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| 121 | colStep = -colStep; | 
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| 122 |  | 
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| 123 | } | 
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| 124 |  | 
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| 125 | if (orientation.FlipV ()) | 
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| 126 | { | 
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| 127 |  | 
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| 128 | originV += height - 1; | 
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| 129 |  | 
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| 130 | rowStep = -rowStep; | 
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| 131 |  | 
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| 132 | } | 
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| 133 |  | 
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| 134 | if (orientation.FlipD ()) | 
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| 135 | { | 
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| 136 |  | 
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| 137 | int32 temp = colStep; | 
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| 138 |  | 
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| 139 | colStep = rowStep; | 
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| 140 | rowStep = temp; | 
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| 141 |  | 
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| 142 | width  = fBounds.H (); | 
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| 143 | height = fBounds.W (); | 
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| 144 |  | 
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| 145 | } | 
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| 146 |  | 
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| 147 | fBuffer.fData = fBuffer.DirtyPixel (originV, originH); | 
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| 148 |  | 
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| 149 | fBuffer.fColStep = colStep; | 
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| 150 | fBuffer.fRowStep = rowStep; | 
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| 151 |  | 
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| 152 | fBounds.r = fBounds.l + width; | 
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| 153 | fBounds.b = fBounds.t + height; | 
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| 154 |  | 
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| 155 | fBuffer.fArea = fBounds; | 
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| 156 |  | 
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| 157 | } | 
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| 158 |  | 
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| 159 | /*****************************************************************************/ | 
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| 160 |  | 
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| 161 | void dng_simple_image::AcquireTileBuffer (dng_tile_buffer &buffer, | 
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| 162 | const dng_rect &area, | 
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| 163 | bool dirty) const | 
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| 164 | { | 
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| 165 |  | 
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| 166 | buffer.fArea = area; | 
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| 167 |  | 
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| 168 | buffer.fPlane      = fBuffer.fPlane; | 
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| 169 | buffer.fPlanes     = fBuffer.fPlanes; | 
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| 170 | buffer.fRowStep    = fBuffer.fRowStep; | 
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| 171 | buffer.fColStep    = fBuffer.fColStep; | 
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| 172 | buffer.fPlaneStep  = fBuffer.fPlaneStep; | 
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| 173 | buffer.fPixelType  = fBuffer.fPixelType; | 
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| 174 | buffer.fPixelSize  = fBuffer.fPixelSize; | 
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| 175 |  | 
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| 176 | buffer.fData = (void *) fBuffer.ConstPixel (buffer.fArea.t, | 
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| 177 | buffer.fArea.l, | 
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| 178 | buffer.fPlane); | 
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| 179 |  | 
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| 180 | buffer.fDirty = dirty; | 
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| 181 |  | 
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| 182 | } | 
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| 183 |  | 
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| 184 | /*****************************************************************************/ | 
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| 185 |  | 
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| 186 |  | 
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