1/*****************************************************************************/
2// Copyright 2006-2007 Adobe Systems Incorporated
3// All Rights Reserved.
4//
5// NOTICE: Adobe permits you to use, modify, and distribute this file in
6// accordance with the terms of the Adobe license agreement accompanying it.
7/*****************************************************************************/
8
9/* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_spline.h#1 $ */
10/* $DateTime: 2012/05/30 13:28:51 $ */
11/* $Change: 832332 $ */
12/* $Author: tknoll $ */
13
14/*****************************************************************************/
15
16#ifndef __dng_spline__
17#define __dng_spline__
18
19/*****************************************************************************/
20
21#include "dng_1d_function.h"
22#include "dng_memory.h"
23
24#include <vector>
25
26/*****************************************************************************/
27
28inline real64 EvaluateSplineSegment (real64 x,
29 real64 x0,
30 real64 y0,
31 real64 s0,
32 real64 x1,
33 real64 y1,
34 real64 s1)
35 {
36
37 real64 A = x1 - x0;
38
39 real64 B = (x - x0) / A;
40
41 real64 C = (x1 - x) / A;
42
43 real64 D = ((y0 * (2.0 - C + B) + (s0 * A * B)) * (C * C)) +
44 ((y1 * (2.0 - B + C) - (s1 * A * C)) * (B * B));
45
46 return D;
47
48 }
49
50/*****************************************************************************/
51
52class dng_spline_solver: public dng_1d_function
53 {
54
55 protected:
56
57 dng_std_vector<real64> X;
58 dng_std_vector<real64> Y;
59
60 dng_std_vector<real64> S;
61
62 public:
63
64 dng_spline_solver ();
65
66 virtual ~dng_spline_solver ();
67
68 void Reset ();
69
70 void Add (real64 x, real64 y);
71
72 virtual void Solve ();
73
74 virtual bool IsIdentity () const;
75
76 virtual real64 Evaluate (real64 x) const;
77
78 };
79
80/*****************************************************************************/
81
82#endif
83
84/*****************************************************************************/
85