| 1 | /*****************************************************************************\ |
| 2 | Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. |
| 3 | This file is licensed under the Snes9x License. |
| 4 | For further information, consult the LICENSE file in the root directory. |
| 5 | \*****************************************************************************/ |
| 6 | |
| 7 | #define _TILEIMPL_CPP_ |
| 8 | #include "tileimpl.h" |
| 9 | |
| 10 | namespace TileImpl { |
| 11 | |
| 12 | template<class MATH, class BPSTART> |
| 13 | void HiresBase<MATH, BPSTART>::Draw(int N, int M, uint32 Offset, uint32 OffsetInLine, uint8 Pix, uint8 Z1, uint8 Z2) |
| 14 | { |
| 15 | if (Z1 > GFX.DB[Offset + 2 * N] && (M)) |
| 16 | { |
| 17 | GFX.S[Offset + 2 * N + 1] = MATH::Calc(GFX.ScreenColors[Pix], GFX.SubScreen[Offset + 2 * N], GFX.SubZBuffer[Offset + 2 * N]); |
| 18 | if ((OffsetInLine + 2 * N ) != (SNES_WIDTH - 1) << 1) |
| 19 | GFX.S[Offset + 2 * N + 2] = MATH::Calc((GFX.ClipColors ? 0 : GFX.SubScreen[Offset + 2 * N + 2]), GFX.RealScreenColors[Pix], GFX.SubZBuffer[Offset + 2 * N]); |
| 20 | if ((OffsetInLine + 2 * N) == 0 || (OffsetInLine + 2 * N) == GFX.RealPPL) |
| 21 | GFX.S[Offset + 2 * N] = MATH::Calc((GFX.ClipColors ? 0 : GFX.SubScreen[Offset + 2 * N]), GFX.RealScreenColors[Pix], GFX.SubZBuffer[Offset + 2 * N]); |
| 22 | GFX.DB[Offset + 2 * N] = GFX.DB[Offset + 2 * N + 1] = Z2; |
| 23 | } |
| 24 | } |
| 25 | |
| 26 | |
| 27 | // hires double width |
| 28 | template struct Renderers<DrawTile16, Hires>; |
| 29 | template struct Renderers<DrawClippedTile16, Hires>; |
| 30 | template struct Renderers<DrawMosaicPixel16, Hires>; |
| 31 | template struct Renderers<DrawBackdrop16, Hires>; |
| 32 | template struct Renderers<DrawMode7MosaicBG1, Hires>; |
| 33 | template struct Renderers<DrawMode7BG1, Hires>; |
| 34 | template struct Renderers<DrawMode7MosaicBG2, Hires>; |
| 35 | template struct Renderers<DrawMode7BG2, Hires>; |
| 36 | |
| 37 | // hires double width interlace |
| 38 | template struct Renderers<DrawTile16, HiresInterlace>; |
| 39 | template struct Renderers<DrawClippedTile16, HiresInterlace>; |
| 40 | template struct Renderers<DrawMosaicPixel16, HiresInterlace>; |
| 41 | //template struct Renderers<DrawBackdrop16, Hires>; |
| 42 | //template struct Renderers<DrawMode7MosaicBG1, Hires>; |
| 43 | //template struct Renderers<DrawMode7BG1, Hires>; |
| 44 | //template struct Renderers<DrawMode7MosaicBG2, Hires>; |
| 45 | //template struct Renderers<DrawMode7BG2, Hires>; |
| 46 | |
| 47 | } // namespace TileImpl |
| 48 | |