1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #if defined(ZIP_SUPPORT) |
19 | |
20 | #ifndef FS_NODE_ZIP_HXX |
21 | #define FS_NODE_ZIP_HXX |
22 | |
23 | #include "ZipHandler.hxx" |
24 | #include "FSNode.hxx" |
25 | |
26 | /* |
27 | * Implementation of the Stella file system API based on ZIP archives. |
28 | * ZIP archives are treated as directories if the contain more than one ROM |
29 | * file, as a file if they contain a single ROM file, and as neither if the |
30 | * archive is empty. Hence, if a ZIP archive isn't a directory *or* a file, |
31 | * it is invalid. |
32 | * |
33 | * Parts of this class are documented in the base interface class, AbstractFSNode. |
34 | */ |
35 | class FilesystemNodeZIP : public AbstractFSNode |
36 | { |
37 | public: |
38 | /** |
39 | * Creates a FilesystemNodeZIP with the root node as path. |
40 | */ |
41 | FilesystemNodeZIP(); |
42 | |
43 | /** |
44 | * Creates a FilesystemNodeZIP for a given path. |
45 | * |
46 | * @param path String with the path the new node should point to. |
47 | */ |
48 | explicit FilesystemNodeZIP(const string& path); |
49 | |
50 | bool exists() const override { return _realNode && _realNode->exists(); } |
51 | const string& getName() const override { return _name; } |
52 | void setName(const string& name) override { _name = name; } |
53 | const string& getPath() const override { return _path; } |
54 | string getShortPath() const override { return _shortPath; } |
55 | bool hasParent() const override { return true; } |
56 | bool isDirectory() const override { return _isDirectory; } |
57 | bool isFile() const override { return _isFile; } |
58 | bool isReadable() const override { return _realNode && _realNode->isReadable(); } |
59 | bool isWritable() const override { return false; } |
60 | |
61 | ////////////////////////////////////////////////////////// |
62 | // For now, ZIP files cannot be modified in any way |
63 | bool makeDir() override { return false; } |
64 | bool rename(const string& newfile) override { return false; } |
65 | ////////////////////////////////////////////////////////// |
66 | |
67 | bool getChildren(AbstractFSList& list, ListMode mode) const override; |
68 | AbstractFSNodePtr getParent() const override; |
69 | |
70 | uInt32 read(ByteBuffer& image) const override; |
71 | |
72 | private: |
73 | FilesystemNodeZIP(const string& zipfile, const string& virtualpath, |
74 | AbstractFSNodePtr realnode, bool isdir); |
75 | |
76 | void setFlags(const string& zipfile, const string& virtualpath, |
77 | AbstractFSNodePtr realnode); |
78 | |
79 | friend ostream& operator<<(ostream& os, const FilesystemNodeZIP& node) |
80 | { |
81 | os << "_zipFile: " << node._zipFile << endl |
82 | << "_virtualPath: " << node._virtualPath << endl |
83 | << "_path: " << node._path << endl |
84 | << "_shortPath: " << node._shortPath << endl; |
85 | return os; |
86 | } |
87 | |
88 | private: |
89 | /* Error types */ |
90 | enum class zip_error |
91 | { |
92 | NONE, |
93 | NOT_A_FILE, |
94 | NOT_READABLE, |
95 | NO_ROMS |
96 | }; |
97 | |
98 | // Since a ZIP file is itself an abstraction, it still needs access to |
99 | // an actual concrete filesystem node |
100 | AbstractFSNodePtr _realNode; |
101 | |
102 | string _zipFile, _virtualPath; |
103 | string _name, _path, _shortPath; |
104 | zip_error _error; |
105 | uInt32 _numFiles; |
106 | |
107 | bool _isDirectory, _isFile; |
108 | |
109 | // ZipHandler static reference variable responsible for accessing ZIP files |
110 | static unique_ptr<ZipHandler> myZipHandler; |
111 | |
112 | // Get last component of path |
113 | static const char* lastPathComponent(const string& str) |
114 | { |
115 | if(str.empty()) |
116 | return "" ; |
117 | |
118 | const char* start = str.c_str(); |
119 | const char* cur = start + str.size() - 2; |
120 | |
121 | while (cur >= start && !(*cur == '/' || *cur == '\\')) |
122 | --cur; |
123 | |
124 | return cur + 1; |
125 | } |
126 | }; |
127 | |
128 | #endif |
129 | |
130 | #endif // ZIP_SUPPORT |
131 | |