| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #if defined(ZIP_SUPPORT) |
| 19 | |
| 20 | #include <set> |
| 21 | |
| 22 | #include "bspf.hxx" |
| 23 | #include "Bankswitch.hxx" |
| 24 | #include "OSystem.hxx" |
| 25 | #include "FSNodeFactory.hxx" |
| 26 | #include "FSNodeZIP.hxx" |
| 27 | |
| 28 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 29 | FilesystemNodeZIP::FilesystemNodeZIP() |
| 30 | : _error(zip_error::NOT_A_FILE), |
| 31 | _numFiles(0), |
| 32 | _isDirectory(false), |
| 33 | _isFile(false) |
| 34 | { |
| 35 | } |
| 36 | |
| 37 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 38 | FilesystemNodeZIP::FilesystemNodeZIP(const string& p) |
| 39 | : _error(zip_error::NONE), |
| 40 | _numFiles(0), |
| 41 | _isDirectory(false), |
| 42 | _isFile(false) |
| 43 | { |
| 44 | // Extract ZIP file and virtual file (if specified) |
| 45 | size_t pos = BSPF::findIgnoreCase(p, ".zip" ); |
| 46 | if(pos == string::npos) |
| 47 | return; |
| 48 | |
| 49 | _zipFile = p.substr(0, pos+4); |
| 50 | |
| 51 | // Open file at least once to initialize the virtual file count |
| 52 | try |
| 53 | { |
| 54 | myZipHandler->open(_zipFile); |
| 55 | } |
| 56 | catch(const runtime_error&) |
| 57 | { |
| 58 | // TODO: Actually present the error passed in back to the user |
| 59 | // For now, we just indicate that no ROMs were found |
| 60 | _error = zip_error::NO_ROMS; |
| 61 | } |
| 62 | _numFiles = myZipHandler->romFiles(); |
| 63 | if(_numFiles == 0) |
| 64 | { |
| 65 | _error = zip_error::NO_ROMS; |
| 66 | } |
| 67 | |
| 68 | // We always need a virtual file/path |
| 69 | // Either one is given, or we use the first one |
| 70 | if(pos+5 < p.length()) |
| 71 | { |
| 72 | _virtualPath = p.substr(pos+5); |
| 73 | _isFile = Bankswitch::isValidRomName(_virtualPath); |
| 74 | _isDirectory = !_isFile; |
| 75 | } |
| 76 | else if(_numFiles == 1) |
| 77 | { |
| 78 | bool found = false; |
| 79 | while(myZipHandler->hasNext() && !found) |
| 80 | { |
| 81 | const string& file = myZipHandler->next(); |
| 82 | if(Bankswitch::isValidRomName(file)) |
| 83 | { |
| 84 | _virtualPath = file; |
| 85 | _isFile = true; |
| 86 | |
| 87 | found = true; |
| 88 | } |
| 89 | } |
| 90 | if(!found) |
| 91 | return; |
| 92 | } |
| 93 | else if(_numFiles > 1) |
| 94 | _isDirectory = true; |
| 95 | |
| 96 | // Create a concrete FSNode to use |
| 97 | // This *must not* be a ZIP file; it must be a real FSNode object that |
| 98 | // has direct access to the actual filesystem (aka, a 'System' node) |
| 99 | // Behind the scenes, this node is actually a platform-specific object |
| 100 | // for whatever system we are running on |
| 101 | _realNode = FilesystemNodeFactory::create(_zipFile, FilesystemNodeFactory::Type::SYSTEM); |
| 102 | |
| 103 | setFlags(_zipFile, _virtualPath, _realNode); |
| 104 | } |
| 105 | |
| 106 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 107 | FilesystemNodeZIP::FilesystemNodeZIP( |
| 108 | const string& zipfile, const string& virtualpath, |
| 109 | AbstractFSNodePtr realnode, bool isdir) |
| 110 | : _error(zip_error::NONE), |
| 111 | _numFiles(0), |
| 112 | _isDirectory(isdir), |
| 113 | _isFile(!isdir) |
| 114 | { |
| 115 | setFlags(zipfile, virtualpath, realnode); |
| 116 | } |
| 117 | |
| 118 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 119 | void FilesystemNodeZIP::setFlags(const string& zipfile, |
| 120 | const string& virtualpath, |
| 121 | AbstractFSNodePtr realnode) |
| 122 | { |
| 123 | _zipFile = zipfile; |
| 124 | _virtualPath = virtualpath; |
| 125 | _realNode = realnode; |
| 126 | |
| 127 | _path = _realNode->getPath(); |
| 128 | _shortPath = _realNode->getShortPath(); |
| 129 | |
| 130 | // Is a file component present? |
| 131 | if(_virtualPath.size() != 0) |
| 132 | { |
| 133 | _path += ("/" + _virtualPath); |
| 134 | _shortPath += ("/" + _virtualPath); |
| 135 | } |
| 136 | _name = lastPathComponent(_path); |
| 137 | |
| 138 | if(!_realNode->isFile()) |
| 139 | _error = zip_error::NOT_A_FILE; |
| 140 | if(!_realNode->isReadable()) |
| 141 | _error = zip_error::NOT_READABLE; |
| 142 | } |
| 143 | |
| 144 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 145 | bool FilesystemNodeZIP::getChildren(AbstractFSList& myList, ListMode mode) const |
| 146 | { |
| 147 | // Files within ZIP archives don't contain children |
| 148 | if(!isDirectory() || _error != zip_error::NONE) |
| 149 | return false; |
| 150 | |
| 151 | std::set<string> dirs; |
| 152 | myZipHandler->open(_zipFile); |
| 153 | while(myZipHandler->hasNext()) |
| 154 | { |
| 155 | // Only consider entries that start with '_virtualPath' |
| 156 | // Ignore empty filenames and '__MACOSX' virtual directories |
| 157 | const string& next = myZipHandler->next(); |
| 158 | if(BSPF::startsWithIgnoreCase(next, "__MACOSX" ) || next == EmptyString) |
| 159 | continue; |
| 160 | if(BSPF::startsWithIgnoreCase(next, _virtualPath)) |
| 161 | { |
| 162 | // First strip off the leading directory |
| 163 | const string& curr = next.substr(_virtualPath == "" ? 0 : _virtualPath.size()+1); |
| 164 | // Only add sub-directory entries once |
| 165 | auto pos = curr.find_first_of("/\\" ); |
| 166 | if(pos != string::npos) |
| 167 | dirs.emplace(curr.substr(0, pos)); |
| 168 | else |
| 169 | myList.emplace_back(new FilesystemNodeZIP(_zipFile, next, _realNode, false)); |
| 170 | } |
| 171 | } |
| 172 | for(const auto& dir: dirs) |
| 173 | { |
| 174 | // Prepend previous path |
| 175 | const string& vpath = _virtualPath != "" ? _virtualPath + "/" + dir : dir; |
| 176 | myList.emplace_back(new FilesystemNodeZIP(_zipFile, vpath, _realNode, true)); |
| 177 | } |
| 178 | |
| 179 | return true; |
| 180 | } |
| 181 | |
| 182 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 183 | uInt32 FilesystemNodeZIP::read(ByteBuffer& image) const |
| 184 | { |
| 185 | switch(_error) |
| 186 | { |
| 187 | case zip_error::NONE: break; |
| 188 | case zip_error::NOT_A_FILE: throw runtime_error("ZIP file contains errors/not found" ); |
| 189 | case zip_error::NOT_READABLE: throw runtime_error("ZIP file not readable" ); |
| 190 | case zip_error::NO_ROMS: throw runtime_error("ZIP file doesn't contain any ROMs" ); |
| 191 | } |
| 192 | |
| 193 | myZipHandler->open(_zipFile); |
| 194 | |
| 195 | bool found = false; |
| 196 | while(myZipHandler->hasNext() && !found) |
| 197 | found = myZipHandler->next() == _virtualPath; |
| 198 | |
| 199 | return found ? uInt32(myZipHandler->decompress(image)) : 0; // TODO: 64bit |
| 200 | } |
| 201 | |
| 202 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 203 | AbstractFSNodePtr FilesystemNodeZIP::getParent() const |
| 204 | { |
| 205 | if(_virtualPath == "" ) |
| 206 | return _realNode ? _realNode->getParent() : nullptr; |
| 207 | |
| 208 | const char* start = _path.c_str(); |
| 209 | const char* end = lastPathComponent(_path); |
| 210 | |
| 211 | return make_shared<FilesystemNodeZIP>(string(start, end - start - 1)); |
| 212 | } |
| 213 | |
| 214 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 215 | unique_ptr<ZipHandler> FilesystemNodeZIP::myZipHandler = make_unique<ZipHandler>(); |
| 216 | |
| 217 | #endif // ZIP_SUPPORT |
| 218 | |