| 1 | //============================================================================ | 
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| 2 | // | 
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| 3 | //   SSSS    tt          lll  lll | 
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| 4 | //  SS  SS   tt           ll   ll | 
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| 5 | //  SS     tttttt  eeee   ll   ll   aaaa | 
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| 6 | //   SSSS    tt   ee  ee  ll   ll      aa | 
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| 7 | //      SS   tt   eeeeee  ll   ll   aaaaa  --  "An Atari 2600 VCS Emulator" | 
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| 8 | //  SS  SS   tt   ee      ll   ll  aa  aa | 
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| 9 | //   SSSS     ttt  eeeee llll llll  aaaaa | 
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| 10 | // | 
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| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony | 
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| 12 | // and the Stella Team | 
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| 13 | // | 
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| 14 | // See the file "License.txt" for information on usage and redistribution of | 
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| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. | 
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| 16 | //============================================================================ | 
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| 17 |  | 
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| 18 | #ifndef STATE_MANAGER_HXX | 
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| 19 | #define STATE_MANAGER_HXX | 
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| 20 |  | 
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| 21 | #define  "06000003state" | 
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| 22 |  | 
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| 23 | class OSystem; | 
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| 24 | class RewindManager; | 
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| 25 |  | 
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| 26 | #include "Serializer.hxx" | 
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| 27 |  | 
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| 28 | /** | 
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| 29 | This class provides an interface to all things related to emulation state. | 
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| 30 | States can be loaded or saved here, as well as recorded, rewound, and later | 
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| 31 | played back. | 
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| 32 |  | 
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| 33 | @author  Stephen Anthony | 
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| 34 | */ | 
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| 35 | class StateManager | 
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| 36 | { | 
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| 37 | public: | 
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| 38 | enum class Mode { | 
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| 39 | Off, | 
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| 40 | TimeMachine, | 
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| 41 | MovieRecord, | 
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| 42 | MoviePlayback | 
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| 43 | }; | 
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| 44 |  | 
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| 45 | /** | 
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| 46 | Create a new statemananger class. | 
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| 47 | */ | 
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| 48 | explicit StateManager(OSystem& osystem); | 
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| 49 | ~StateManager(); | 
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| 50 |  | 
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| 51 | public: | 
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| 52 | /** | 
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| 53 | Answers whether the manager is in record or playback mode. | 
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| 54 | */ | 
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| 55 | Mode mode() const { return myActiveMode; } | 
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| 56 |  | 
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| 57 | #if 0 | 
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| 58 | /** | 
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| 59 | Toggle movie recording mode (FIXME - currently disabled) | 
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| 60 | */ | 
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| 61 | void toggleRecordMode(); | 
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| 62 | #endif | 
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| 63 |  | 
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| 64 | /** | 
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| 65 | Toggle state rewind recording mode; this uses the RewindManager | 
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| 66 | for its functionality. | 
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| 67 | */ | 
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| 68 | void toggleTimeMachine(); | 
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| 69 |  | 
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| 70 | /** | 
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| 71 | Sets state rewind recording mode; this uses the RewindManager | 
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| 72 | for its functionality. | 
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| 73 | */ | 
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| 74 | void setRewindMode(Mode mode) { myActiveMode = mode; } | 
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| 75 |  | 
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| 76 | /** | 
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| 77 | Optionally adds one extra state when entering the Time Machine dialog; | 
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| 78 | this uses the RewindManager for its functionality. | 
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| 79 | */ | 
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| 80 | bool (const string& message); | 
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| 81 |  | 
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| 82 | /** | 
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| 83 | Rewinds states; this uses the RewindManager for its functionality. | 
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| 84 | */ | 
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| 85 | bool rewindStates(uInt32 numStates = 1); | 
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| 86 |  | 
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| 87 | /** | 
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| 88 | Unwinds states; this uses the RewindManager for its functionality. | 
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| 89 | */ | 
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| 90 | bool unwindStates(uInt32 numStates = 1); | 
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| 91 |  | 
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| 92 | /** | 
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| 93 | Rewinds/unwinds states; this uses the RewindManager for its functionality. | 
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| 94 | */ | 
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| 95 | bool windStates(uInt32 numStates, bool unwind); | 
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| 96 |  | 
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| 97 | /** | 
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| 98 | Updates the state of the system based on the currently active mode. | 
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| 99 | */ | 
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| 100 | void update(); | 
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| 101 |  | 
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| 102 | /** | 
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| 103 | Load a state into the current system. | 
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| 104 |  | 
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| 105 | @param slot  The state 'slot' to load state from | 
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| 106 | */ | 
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| 107 | void loadState(int slot = -1); | 
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| 108 |  | 
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| 109 | /** | 
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| 110 | Save the current state from the system. | 
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| 111 |  | 
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| 112 | @param slot  The state 'slot' to save into | 
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| 113 | */ | 
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| 114 | void saveState(int slot = -1); | 
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| 115 |  | 
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| 116 | /** | 
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| 117 | Switches to the next higher state slot (circular queue style). | 
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| 118 | */ | 
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| 119 | void changeState(); | 
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| 120 |  | 
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| 121 | /** | 
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| 122 | Toggles auto slot mode. | 
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| 123 | */ | 
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| 124 | void toggleAutoSlot(); | 
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| 125 |  | 
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| 126 | /** | 
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| 127 | Load a state into the current system from the given Serializer. | 
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| 128 | No messages are printed to the screen. | 
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| 129 |  | 
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| 130 | @param in  The Serializer object to use | 
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| 131 |  | 
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| 132 | @return  False on any load errors, else true | 
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| 133 | */ | 
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| 134 | bool loadState(Serializer& in); | 
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| 135 |  | 
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| 136 | /** | 
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| 137 | Save the current state from the system into the given Serializer. | 
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| 138 | No messages are printed to the screen. | 
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| 139 |  | 
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| 140 | @param out  The Serializer object to use | 
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| 141 |  | 
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| 142 | @return  False on any save errors, else true | 
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| 143 | */ | 
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| 144 | bool saveState(Serializer& out); | 
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| 145 |  | 
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| 146 | /** | 
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| 147 | Resets manager to defaults. | 
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| 148 | */ | 
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| 149 | void reset(); | 
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| 150 |  | 
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| 151 | /** | 
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| 152 | Returns the current slot number | 
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| 153 | */ | 
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| 154 | int currentSlot() const { return myCurrentSlot; } | 
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| 155 |  | 
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| 156 | /** | 
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| 157 | The rewind facility for the state manager | 
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| 158 | */ | 
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| 159 | RewindManager& rewindManager() const { return *myRewindManager; } | 
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| 160 |  | 
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| 161 | private: | 
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| 162 | // The parent OSystem object | 
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| 163 | OSystem& myOSystem; | 
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| 164 |  | 
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| 165 | // The current slot for load/save states | 
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| 166 | int myCurrentSlot; | 
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| 167 |  | 
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| 168 | // Whether the manager is in record or playback mode | 
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| 169 | Mode myActiveMode; | 
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| 170 |  | 
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| 171 | // MD5 of the currently active ROM (either in movie or rewind mode) | 
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| 172 | string myMD5; | 
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| 173 |  | 
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| 174 | // Serializer classes used to save/load the eventstream | 
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| 175 | Serializer myMovieWriter; | 
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| 176 | Serializer myMovieReader; | 
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| 177 |  | 
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| 178 | // Stored savestates to be later rewound | 
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| 179 | unique_ptr<RewindManager> myRewindManager; | 
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| 180 |  | 
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| 181 | private: | 
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| 182 | // Following constructors and assignment operators not supported | 
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| 183 | StateManager() = delete; | 
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| 184 | StateManager(const StateManager&) = delete; | 
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| 185 | StateManager(StateManager&&) = delete; | 
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| 186 | StateManager& operator=(const StateManager&) = delete; | 
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| 187 | StateManager& operator=(StateManager&&) = delete; | 
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| 188 | }; | 
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| 189 |  | 
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| 190 | #endif | 
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| 191 |  | 
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