| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #include "ConvolutionBuffer.hxx" |
| 19 | |
| 20 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 21 | ConvolutionBuffer::ConvolutionBuffer(uInt32 size) |
| 22 | : myFirstIndex(0), |
| 23 | mySize(size) |
| 24 | { |
| 25 | myData = make_unique<float[]>(mySize); |
| 26 | std::fill_n(myData.get(), mySize, 0.f); |
| 27 | } |
| 28 | |
| 29 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 30 | void ConvolutionBuffer::shift(float nextValue) |
| 31 | { |
| 32 | myData[myFirstIndex] = nextValue; |
| 33 | myFirstIndex = (myFirstIndex + 1) % mySize; |
| 34 | } |
| 35 | |
| 36 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 37 | float ConvolutionBuffer::convoluteWith(float* kernel) const |
| 38 | { |
| 39 | float result = 0.; |
| 40 | |
| 41 | for (uInt32 i = 0; i < mySize; ++i) { |
| 42 | result += kernel[i] * myData[(myFirstIndex + i) % mySize]; |
| 43 | } |
| 44 | |
| 45 | return result; |
| 46 | } |
| 47 | |