1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #ifndef SQLITE_TRANSACTION_HXX |
19 | #define SQLITE_TRANSACTION_HXX |
20 | |
21 | class SqliteDatabase; |
22 | |
23 | class SqliteTransaction { |
24 | public: |
25 | |
26 | SqliteTransaction(SqliteDatabase& db); |
27 | |
28 | ~SqliteTransaction(); |
29 | |
30 | void commit(); |
31 | |
32 | void rollback(); |
33 | |
34 | private: |
35 | |
36 | SqliteDatabase& myDb; |
37 | |
38 | bool myTransactionClosed; |
39 | |
40 | private: |
41 | |
42 | SqliteTransaction(const SqliteTransaction&) = delete; |
43 | SqliteTransaction(SqliteTransaction&&) = delete; |
44 | SqliteTransaction& operator=(const SqliteTransaction&) = delete; |
45 | SqliteTransaction& operator=(SqliteTransaction&&) = delete; |
46 | }; |
47 | |
48 | #endif // SQLITE_TRANSACTION_HXX |
49 | |