| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef SQLITE_TRANSACTION_HXX |
| 19 | #define SQLITE_TRANSACTION_HXX |
| 20 | |
| 21 | class SqliteDatabase; |
| 22 | |
| 23 | class SqliteTransaction { |
| 24 | public: |
| 25 | |
| 26 | SqliteTransaction(SqliteDatabase& db); |
| 27 | |
| 28 | ~SqliteTransaction(); |
| 29 | |
| 30 | void commit(); |
| 31 | |
| 32 | void rollback(); |
| 33 | |
| 34 | private: |
| 35 | |
| 36 | SqliteDatabase& myDb; |
| 37 | |
| 38 | bool myTransactionClosed; |
| 39 | |
| 40 | private: |
| 41 | |
| 42 | SqliteTransaction(const SqliteTransaction&) = delete; |
| 43 | SqliteTransaction(SqliteTransaction&&) = delete; |
| 44 | SqliteTransaction& operator=(const SqliteTransaction&) = delete; |
| 45 | SqliteTransaction& operator=(SqliteTransaction&&) = delete; |
| 46 | }; |
| 47 | |
| 48 | #endif // SQLITE_TRANSACTION_HXX |
| 49 | |