1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #ifndef DELAY_QUEUE_WIDGET_HXX |
19 | #define DELAY_QUEUE_WIDGET_HXX |
20 | |
21 | #include "Widget.hxx" |
22 | |
23 | class DelayQueueWidget : public Widget |
24 | { |
25 | public: |
26 | DelayQueueWidget( |
27 | GuiObject* boss, |
28 | const GUI::Font& font, |
29 | int x, int y |
30 | ); |
31 | virtual ~DelayQueueWidget() = default; |
32 | |
33 | void loadConfig() override; |
34 | |
35 | protected: |
36 | void drawWidget(bool hilite) override; |
37 | |
38 | private: |
39 | static constexpr uInt8 lineCount = 4; |
40 | |
41 | string myLines[lineCount]; |
42 | |
43 | private: |
44 | DelayQueueWidget() = delete; |
45 | DelayQueueWidget(const DelayQueueWidget&) = delete; |
46 | DelayQueueWidget(DelayQueueWidget&&) = delete; |
47 | DelayQueueWidget& operator=(const DelayQueueWidget&); |
48 | DelayQueueWidget& operator=(DelayQueueWidget&&); |
49 | }; |
50 | |
51 | #endif // DELAY_QUEUE_WIDGET_HXX |
52 | |