| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | // |
| 17 | // Based on code from ScummVM - Scumm Interpreter |
| 18 | // Copyright (C) 2002-2004 The ScummVM project |
| 19 | //============================================================================ |
| 20 | |
| 21 | #ifndef GUI_OBJECT_HXX |
| 22 | #define GUI_OBJECT_HXX |
| 23 | |
| 24 | class Dialog; |
| 25 | class DialogContainer; |
| 26 | class Widget; |
| 27 | class OSystem; |
| 28 | |
| 29 | #include "Command.hxx" |
| 30 | #include "OSystem.hxx" |
| 31 | #include "Vec.hxx" |
| 32 | |
| 33 | using WidgetArray = vector<Widget*>; |
| 34 | |
| 35 | /** |
| 36 | This is the base class for all GUI objects/widgets. |
| 37 | |
| 38 | @author Stephen Anthony |
| 39 | */ |
| 40 | class GuiObject : public CommandReceiver |
| 41 | { |
| 42 | friend class Widget; |
| 43 | friend class DialogContainer; |
| 44 | |
| 45 | public: |
| 46 | // The commands generated by various widgets |
| 47 | enum { |
| 48 | kOKCmd = 'OK ', |
| 49 | kCloseCmd = 'CLOS', |
| 50 | kNextCmd = 'NEXT', |
| 51 | kPrevCmd = 'PREV', |
| 52 | kDefaultsCmd = 'DEFA', |
| 53 | kSetPositionCmd = 'SETP' |
| 54 | }; |
| 55 | |
| 56 | public: |
| 57 | GuiObject(OSystem& osystem, DialogContainer& parent, Dialog& dialog, |
| 58 | int x, int y, int w, int h) |
| 59 | : myOSystem(osystem), |
| 60 | myParent(parent), |
| 61 | myDialog(dialog), |
| 62 | _x(x), _y(y), _w(w), _h(h), |
| 63 | _firstWidget(nullptr) { } |
| 64 | |
| 65 | virtual ~GuiObject() = default; |
| 66 | |
| 67 | OSystem& instance() const { return myOSystem; } |
| 68 | DialogContainer& parent() const { return myParent; } |
| 69 | Dialog& dialog() const { return myDialog; } |
| 70 | |
| 71 | virtual int getAbsX() const { return _x; } |
| 72 | virtual int getAbsY() const { return _y; } |
| 73 | virtual int getChildX() const { return getAbsX(); } |
| 74 | virtual int getChildY() const { return getAbsY(); } |
| 75 | virtual int getWidth() const { return _w; } |
| 76 | virtual int getHeight() const { return _h; } |
| 77 | |
| 78 | virtual void setWidth(int w) { _w = w; } |
| 79 | virtual void setHeight(int h) { _h = h; } |
| 80 | |
| 81 | virtual bool isVisible() const = 0; |
| 82 | virtual void setDirty() = 0; |
| 83 | |
| 84 | /** Add given widget(s) to the focus list */ |
| 85 | virtual void addFocusWidget(Widget* w) = 0; |
| 86 | virtual void addToFocusList(WidgetArray& list) = 0; |
| 87 | |
| 88 | /** Return focus list for this object */ |
| 89 | WidgetArray& getFocusList() { return _focusList; } |
| 90 | |
| 91 | /** Redraw the focus list */ |
| 92 | virtual void redrawFocus() { } |
| 93 | |
| 94 | /** Special character for menues */ |
| 95 | const string ELLIPSIS = "\x1d" ; |
| 96 | |
| 97 | protected: |
| 98 | virtual void releaseFocus() = 0; |
| 99 | virtual void draw() = 0; |
| 100 | |
| 101 | private: |
| 102 | OSystem& myOSystem; |
| 103 | DialogContainer& myParent; |
| 104 | Dialog& myDialog; |
| 105 | |
| 106 | protected: |
| 107 | int _x, _y, _w, _h; |
| 108 | |
| 109 | Widget* _firstWidget; |
| 110 | WidgetArray _focusList; |
| 111 | |
| 112 | private: |
| 113 | // Following constructors and assignment operators not supported |
| 114 | GuiObject() = delete; |
| 115 | GuiObject(const GuiObject&) = delete; |
| 116 | GuiObject(GuiObject&&) = delete; |
| 117 | GuiObject& operator=(const GuiObject&) = delete; |
| 118 | GuiObject& operator=(GuiObject&&) = delete; |
| 119 | }; |
| 120 | |
| 121 | #endif |
| 122 | |