| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef CARTRIDGE3E_HXX |
| 19 | #define CARTRIDGE3E_HXX |
| 20 | |
| 21 | class System; |
| 22 | |
| 23 | #include "bspf.hxx" |
| 24 | #include "Cart.hxx" |
| 25 | #ifdef DEBUGGER_SUPPORT |
| 26 | #include "Cart3EWidget.hxx" |
| 27 | #endif |
| 28 | |
| 29 | /** |
| 30 | This is the cartridge class for Tigervision's bankswitched |
| 31 | games with RAM (basically, 3F plus up to 32K of RAM). This |
| 32 | code is basically Brad's Cart3F code plus 32K RAM support. |
| 33 | |
| 34 | In this bankswitching scheme the 2600's 4K cartridge |
| 35 | address space is broken into two 2K segments. The last 2K |
| 36 | segment always points to the last 2K of the ROM image. |
| 37 | |
| 38 | The lower 2K of address space maps to either one of the 2K ROM banks |
| 39 | (up to 256 of them, though only 240 are supposed to be used for |
| 40 | compatibility with the Kroko Cart and Cuttle Cart 2), or else one |
| 41 | of the 1K RAM banks (up to 32 of them). Like other carts with RAM, |
| 42 | this takes up twice the address space that it should: The lower 1K |
| 43 | is the read port, and the upper 1K is the write port (maps to the |
| 44 | same memory). |
| 45 | |
| 46 | To map ROM, the desired bank number of the first 2K segment is selected |
| 47 | by storing its value into $3F. To map RAM in the first 2K segment |
| 48 | instead, store the RAM bank number into $3E. |
| 49 | |
| 50 | This implementation of 3E bankswitching numbers the ROM banks 0 to |
| 51 | 255, and the RAM banks 256 to 287. This is done because the public |
| 52 | bankswitching interface requires us to use one bank number, not one |
| 53 | bank number plus the knowledge of whether it's RAM or ROM. |
| 54 | |
| 55 | All 32K of potential RAM is available to a game using this class, even |
| 56 | though real cartridges might not have the full 32K: We have no way to |
| 57 | tell how much RAM the game expects. This may change in the future (we |
| 58 | may add a stella.pro property for this), but for now it shouldn't cause |
| 59 | any problems. (Famous last words...) |
| 60 | |
| 61 | @author B. Watson |
| 62 | */ |
| 63 | |
| 64 | class Cartridge3E : public Cartridge |
| 65 | { |
| 66 | friend class Cartridge3EWidget; |
| 67 | |
| 68 | public: |
| 69 | /** |
| 70 | Create a new cartridge using the specified image and size |
| 71 | |
| 72 | @param image Pointer to the ROM image |
| 73 | @param size The size of the ROM image |
| 74 | @param md5 The md5sum of the ROM image |
| 75 | @param settings A reference to the various settings (read-only) |
| 76 | */ |
| 77 | Cartridge3E(const ByteBuffer& image, size_t size, const string& md5, |
| 78 | const Settings& settings); |
| 79 | virtual ~Cartridge3E() = default; |
| 80 | |
| 81 | public: |
| 82 | /** |
| 83 | Reset device to its power-on state |
| 84 | */ |
| 85 | void reset() override; |
| 86 | |
| 87 | /** |
| 88 | Install cartridge in the specified system. Invoked by the system |
| 89 | when the cartridge is attached to it. |
| 90 | |
| 91 | @param system The system the device should install itself in |
| 92 | */ |
| 93 | void install(System& system) override; |
| 94 | |
| 95 | /** |
| 96 | Install pages for the specified bank in the system. |
| 97 | |
| 98 | @param bank The bank that should be installed in the system |
| 99 | */ |
| 100 | bool bank(uInt16 bank) override; |
| 101 | |
| 102 | /** |
| 103 | Get the current bank. |
| 104 | |
| 105 | @param address The address to use when querying the bank |
| 106 | */ |
| 107 | uInt16 getBank(uInt16 address = 0) const override; |
| 108 | |
| 109 | /** |
| 110 | Query the number of banks supported by the cartridge. |
| 111 | */ |
| 112 | uInt16 bankCount() const override; |
| 113 | |
| 114 | /** |
| 115 | Patch the cartridge ROM. |
| 116 | |
| 117 | @param address The ROM address to patch |
| 118 | @param value The value to place into the address |
| 119 | @return Success or failure of the patch operation |
| 120 | */ |
| 121 | bool patch(uInt16 address, uInt8 value) override; |
| 122 | |
| 123 | /** |
| 124 | Access the internal ROM image for this cartridge. |
| 125 | |
| 126 | @param size Set to the size of the internal ROM image data |
| 127 | @return A pointer to the internal ROM image data |
| 128 | */ |
| 129 | const uInt8* getImage(size_t& size) const override; |
| 130 | |
| 131 | /** |
| 132 | Save the current state of this cart to the given Serializer. |
| 133 | |
| 134 | @param out The Serializer object to use |
| 135 | @return False on any errors, else true |
| 136 | */ |
| 137 | bool save(Serializer& out) const override; |
| 138 | |
| 139 | /** |
| 140 | Load the current state of this cart from the given Serializer. |
| 141 | |
| 142 | @param in The Serializer object to use |
| 143 | @return False on any errors, else true |
| 144 | */ |
| 145 | bool load(Serializer& in) override; |
| 146 | |
| 147 | /** |
| 148 | Get a descriptor for the device name (used in error checking). |
| 149 | |
| 150 | @return The name of the object |
| 151 | */ |
| 152 | string name() const override { return "Cartridge3E" ; } |
| 153 | |
| 154 | #ifdef DEBUGGER_SUPPORT |
| 155 | /** |
| 156 | Get debugger widget responsible for accessing the inner workings |
| 157 | of the cart. |
| 158 | */ |
| 159 | CartDebugWidget* debugWidget(GuiObject* boss, const GUI::Font& lfont, |
| 160 | const GUI::Font& nfont, int x, int y, int w, int h) override |
| 161 | { |
| 162 | return new Cartridge3EWidget(boss, lfont, nfont, x, y, w, h, *this); |
| 163 | } |
| 164 | #endif |
| 165 | |
| 166 | public: |
| 167 | /** |
| 168 | Get the byte at the specified address |
| 169 | |
| 170 | @return The byte at the specified address |
| 171 | */ |
| 172 | uInt8 peek(uInt16 address) override; |
| 173 | |
| 174 | /** |
| 175 | Change the byte at the specified address to the given value |
| 176 | |
| 177 | @param address The address where the value should be stored |
| 178 | @param value The value to be stored at the address |
| 179 | @return True if the poke changed the device address space, else false |
| 180 | */ |
| 181 | bool poke(uInt16 address, uInt8 value) override; |
| 182 | |
| 183 | private: |
| 184 | // Pointer to a dynamically allocated ROM image of the cartridge |
| 185 | ByteBuffer myImage; |
| 186 | |
| 187 | // RAM contents. For now every ROM gets all 32K of potential RAM |
| 188 | std::array<uInt8, 32_KB> myRAM; |
| 189 | |
| 190 | // Size of the ROM image |
| 191 | size_t mySize; |
| 192 | |
| 193 | // Indicates which bank is currently active for the first segment |
| 194 | uInt16 myCurrentBank; |
| 195 | |
| 196 | private: |
| 197 | // Following constructors and assignment operators not supported |
| 198 | Cartridge3E() = delete; |
| 199 | Cartridge3E(const Cartridge3E&) = delete; |
| 200 | Cartridge3E(Cartridge3E&&) = delete; |
| 201 | Cartridge3E& operator=(const Cartridge3E&) = delete; |
| 202 | Cartridge3E& operator=(Cartridge3E&&) = delete; |
| 203 | }; |
| 204 | |
| 205 | #endif |
| 206 | |