| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef COMPUMATE_HXX |
| 19 | #define COMPUMATE_HXX |
| 20 | |
| 21 | #include "bspf.hxx" |
| 22 | #include "CartCM.hxx" |
| 23 | #include "Control.hxx" |
| 24 | #include "Event.hxx" |
| 25 | #include "Console.hxx" |
| 26 | |
| 27 | /** |
| 28 | Handler for SpectraVideo CompuMate bankswitched games. |
| 29 | |
| 30 | The specifics of the CompuMate format can be found in both the Cart side |
| 31 | (CartCM) and the Controller side (CMControl). The CompuMate device is |
| 32 | unique for the 2600 in that it requires close co-operation between the |
| 33 | cartridge and the left and right controllers. |
| 34 | |
| 35 | This class acts as a 'parent' for cartridge and both the left and right |
| 36 | CMControl's, taking care of their creation and communication between them. |
| 37 | It also allows to enable/disable the users actual keyboard when required. |
| 38 | |
| 39 | @author Stephen Anthony |
| 40 | */ |
| 41 | class CompuMate |
| 42 | { |
| 43 | public: |
| 44 | /** |
| 45 | Create a new CompuMate handler for both left and right ports. |
| 46 | Note that this class creates CMControl controllers for both ports, |
| 47 | but does not take responsibility for their deletion. |
| 48 | |
| 49 | @param console The console that owns the controller |
| 50 | @param event The event object to use for events |
| 51 | @param system The system using this controller |
| 52 | */ |
| 53 | CompuMate(const Console& console, const Event& event, const System& system); |
| 54 | virtual ~CompuMate() = default; // Controllers are deleted outside this class |
| 55 | |
| 56 | /** |
| 57 | Return the left and right CompuMate controllers |
| 58 | */ |
| 59 | unique_ptr<Controller>& leftController() { return myLeftController; } |
| 60 | unique_ptr<Controller>& rightController() { return myRightController; } |
| 61 | |
| 62 | |
| 63 | /** Needed for communication with CartCM class */ |
| 64 | uInt8& column() { return myColumn; } |
| 65 | |
| 66 | private: |
| 67 | /** |
| 68 | Called by the controller(s) when all pins have been written |
| 69 | This method keeps track of consecutive calls, and only updates once |
| 70 | */ |
| 71 | void update(); |
| 72 | |
| 73 | // The actual CompuMate controller |
| 74 | // More information about these scheme can be found in CartCM.hxx |
| 75 | class CMControl : public Controller |
| 76 | { |
| 77 | public: |
| 78 | /** |
| 79 | Create a new CMControl controller plugged into the specified jack |
| 80 | |
| 81 | @param handler Class which coordinates between left & right controllers |
| 82 | @param jack The jack the controller is plugged into |
| 83 | @param event The event object to use for events |
| 84 | @param system The system using this controller |
| 85 | */ |
| 86 | CMControl(class CompuMate& handler, Controller::Jack jack, const Event& event, |
| 87 | const System& system) |
| 88 | : Controller(jack, event, system, Controller::Type::CompuMate), |
| 89 | myHandler(handler) { } |
| 90 | virtual ~CMControl() = default; |
| 91 | |
| 92 | public: |
| 93 | /** |
| 94 | Called after *all* digital pins have been written on Port A. |
| 95 | Only update on the left controller; the right controller will |
| 96 | happen at the same cycle and is redundant. |
| 97 | */ |
| 98 | void controlWrite(uInt8) override { |
| 99 | if(myJack == Controller::Jack::Left) myHandler.update(); |
| 100 | } |
| 101 | |
| 102 | /** |
| 103 | Update the entire digital and analog pin state according to the |
| 104 | events currently set. |
| 105 | */ |
| 106 | void update() override { } |
| 107 | |
| 108 | /** |
| 109 | Returns the name of this controller. |
| 110 | */ |
| 111 | string name() const override { return "CompuMate" ; } |
| 112 | |
| 113 | private: |
| 114 | class CompuMate& myHandler; |
| 115 | |
| 116 | // Following constructors and assignment operators not supported |
| 117 | CMControl() = delete; |
| 118 | CMControl(const CMControl&) = delete; |
| 119 | CMControl(CMControl&&) = delete; |
| 120 | CMControl& operator=(const CMControl&) = delete; |
| 121 | CMControl& operator=(CMControl&&) = delete; |
| 122 | }; |
| 123 | |
| 124 | private: |
| 125 | // Console and Event objects |
| 126 | const Console& myConsole; |
| 127 | |
| 128 | // Left and right controllers |
| 129 | unique_ptr<Controller> myLeftController, myRightController; |
| 130 | |
| 131 | // Column currently active |
| 132 | uInt8 myColumn; |
| 133 | |
| 134 | /// Reference to the event object this controller uses |
| 135 | const Event& myEvent; |
| 136 | |
| 137 | private: |
| 138 | // Following constructors and assignment operators not supported |
| 139 | CompuMate() = delete; |
| 140 | CompuMate(const CompuMate&) = delete; |
| 141 | CompuMate(CompuMate&&) = delete; |
| 142 | CompuMate& operator=(const CompuMate&) = delete; |
| 143 | CompuMate& operator=(CompuMate&&) = delete; |
| 144 | }; |
| 145 | |
| 146 | #endif |
| 147 | |