1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #include "Event.hxx" |
19 | #include "Joystick.hxx" |
20 | |
21 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
22 | Joystick::Joystick(Jack jack, const Event& event, const System& system) |
23 | : Controller(jack, event, system, Controller::Type::Joystick), |
24 | myControlID(-1) |
25 | { |
26 | if(myJack == Jack::Left) |
27 | { |
28 | myUpEvent = Event::JoystickZeroUp; |
29 | myDownEvent = Event::JoystickZeroDown; |
30 | myLeftEvent = Event::JoystickZeroLeft; |
31 | myRightEvent = Event::JoystickZeroRight; |
32 | myFireEvent = Event::JoystickZeroFire; |
33 | myXAxisValue = Event::PaddleZeroAnalog; |
34 | myYAxisValue = Event::PaddleOneAnalog; |
35 | } |
36 | else |
37 | { |
38 | myUpEvent = Event::JoystickOneUp; |
39 | myDownEvent = Event::JoystickOneDown; |
40 | myLeftEvent = Event::JoystickOneLeft; |
41 | myRightEvent = Event::JoystickOneRight; |
42 | myFireEvent = Event::JoystickOneFire; |
43 | myXAxisValue = Event::PaddleTwoAnalog; |
44 | myYAxisValue = Event::PaddleThreeAnalog; |
45 | } |
46 | } |
47 | |
48 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
49 | void Joystick::update() |
50 | { |
51 | // Digital events (from keyboard or joystick hats & buttons) |
52 | setPin(DigitalPin::One, myEvent.get(myUpEvent) == 0); |
53 | setPin(DigitalPin::Two, myEvent.get(myDownEvent) == 0); |
54 | setPin(DigitalPin::Three, myEvent.get(myLeftEvent) == 0); |
55 | setPin(DigitalPin::Four, myEvent.get(myRightEvent) == 0); |
56 | setPin(DigitalPin::Six, myEvent.get(myFireEvent) == 0); |
57 | |
58 | // Axis events (usually generated by the Stelladaptor) |
59 | int xaxis = myEvent.get(myXAxisValue); |
60 | int yaxis = myEvent.get(myYAxisValue); |
61 | if(xaxis > 16384-4096) |
62 | { |
63 | setPin(DigitalPin::Four, false); |
64 | // Stelladaptor sends "half moved right" for L+R pushed together |
65 | if(xaxis < 16384+4096) |
66 | setPin(DigitalPin::Three, false); |
67 | } |
68 | else if(xaxis < -16384) |
69 | setPin(DigitalPin::Three, false); |
70 | if(yaxis > 16384-4096) |
71 | { |
72 | setPin(DigitalPin::Two, false); |
73 | // Stelladaptor sends "half moved down" for U+D pushed together |
74 | if(yaxis < 16384+4096) |
75 | setPin(DigitalPin::One, false); |
76 | } |
77 | else if(yaxis < -16384) |
78 | setPin(DigitalPin::One, false); |
79 | |
80 | // Mouse motion and button events |
81 | if(myControlID > -1) |
82 | { |
83 | // The following code was taken from z26 |
84 | #define MJ_Threshold 2 |
85 | int mousex = myEvent.get(Event::MouseAxisXValue), |
86 | mousey = myEvent.get(Event::MouseAxisYValue); |
87 | if(mousex || mousey) |
88 | { |
89 | if((!(abs(mousey) > abs(mousex) << 1)) && (abs(mousex) >= MJ_Threshold)) |
90 | { |
91 | if(mousex < 0) |
92 | setPin(DigitalPin::Three, false); |
93 | else if(mousex > 0) |
94 | setPin(DigitalPin::Four, false); |
95 | } |
96 | |
97 | if((!(abs(mousex) > abs(mousey) << 1)) && (abs(mousey) >= MJ_Threshold)) |
98 | { |
99 | if(mousey < 0) |
100 | setPin(DigitalPin::One, false); |
101 | else if(mousey > 0) |
102 | setPin(DigitalPin::Two, false); |
103 | } |
104 | } |
105 | // Get mouse button state |
106 | if(myEvent.get(Event::MouseButtonLeftValue) || |
107 | myEvent.get(Event::MouseButtonRightValue)) |
108 | setPin(DigitalPin::Six, false); |
109 | } |
110 | } |
111 | |
112 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
113 | bool Joystick::setMouseControl( |
114 | Controller::Type xtype, int xid, Controller::Type ytype, int yid) |
115 | { |
116 | // Currently, the joystick takes full control of the mouse, using both |
117 | // axes for its two degrees of movement, and both mouse buttons for the |
118 | // single joystick button |
119 | if(xtype == Controller::Type::Joystick && ytype == Controller::Type::Joystick && xid == yid) |
120 | { |
121 | myControlID = ((myJack == Jack::Left && xid == 0) || |
122 | (myJack == Jack::Right && xid == 1) |
123 | ) ? xid : -1; |
124 | } |
125 | else |
126 | myControlID = -1; |
127 | |
128 | return true; |
129 | } |
130 | |
131 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
132 | void Joystick::setDeadZone(int deadzone) |
133 | { |
134 | deadzone = BSPF::clamp(deadzone, 0, 29); |
135 | |
136 | _DEAD_ZONE = 3200 + deadzone * 1000; |
137 | } |
138 | |
139 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
140 | int Joystick::_DEAD_ZONE = 3200; |
141 | |