| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #include "Event.hxx" |
| 19 | #include "Joystick.hxx" |
| 20 | |
| 21 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 22 | Joystick::Joystick(Jack jack, const Event& event, const System& system) |
| 23 | : Controller(jack, event, system, Controller::Type::Joystick), |
| 24 | myControlID(-1) |
| 25 | { |
| 26 | if(myJack == Jack::Left) |
| 27 | { |
| 28 | myUpEvent = Event::JoystickZeroUp; |
| 29 | myDownEvent = Event::JoystickZeroDown; |
| 30 | myLeftEvent = Event::JoystickZeroLeft; |
| 31 | myRightEvent = Event::JoystickZeroRight; |
| 32 | myFireEvent = Event::JoystickZeroFire; |
| 33 | myXAxisValue = Event::PaddleZeroAnalog; |
| 34 | myYAxisValue = Event::PaddleOneAnalog; |
| 35 | } |
| 36 | else |
| 37 | { |
| 38 | myUpEvent = Event::JoystickOneUp; |
| 39 | myDownEvent = Event::JoystickOneDown; |
| 40 | myLeftEvent = Event::JoystickOneLeft; |
| 41 | myRightEvent = Event::JoystickOneRight; |
| 42 | myFireEvent = Event::JoystickOneFire; |
| 43 | myXAxisValue = Event::PaddleTwoAnalog; |
| 44 | myYAxisValue = Event::PaddleThreeAnalog; |
| 45 | } |
| 46 | } |
| 47 | |
| 48 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 49 | void Joystick::update() |
| 50 | { |
| 51 | // Digital events (from keyboard or joystick hats & buttons) |
| 52 | setPin(DigitalPin::One, myEvent.get(myUpEvent) == 0); |
| 53 | setPin(DigitalPin::Two, myEvent.get(myDownEvent) == 0); |
| 54 | setPin(DigitalPin::Three, myEvent.get(myLeftEvent) == 0); |
| 55 | setPin(DigitalPin::Four, myEvent.get(myRightEvent) == 0); |
| 56 | setPin(DigitalPin::Six, myEvent.get(myFireEvent) == 0); |
| 57 | |
| 58 | // Axis events (usually generated by the Stelladaptor) |
| 59 | int xaxis = myEvent.get(myXAxisValue); |
| 60 | int yaxis = myEvent.get(myYAxisValue); |
| 61 | if(xaxis > 16384-4096) |
| 62 | { |
| 63 | setPin(DigitalPin::Four, false); |
| 64 | // Stelladaptor sends "half moved right" for L+R pushed together |
| 65 | if(xaxis < 16384+4096) |
| 66 | setPin(DigitalPin::Three, false); |
| 67 | } |
| 68 | else if(xaxis < -16384) |
| 69 | setPin(DigitalPin::Three, false); |
| 70 | if(yaxis > 16384-4096) |
| 71 | { |
| 72 | setPin(DigitalPin::Two, false); |
| 73 | // Stelladaptor sends "half moved down" for U+D pushed together |
| 74 | if(yaxis < 16384+4096) |
| 75 | setPin(DigitalPin::One, false); |
| 76 | } |
| 77 | else if(yaxis < -16384) |
| 78 | setPin(DigitalPin::One, false); |
| 79 | |
| 80 | // Mouse motion and button events |
| 81 | if(myControlID > -1) |
| 82 | { |
| 83 | // The following code was taken from z26 |
| 84 | #define MJ_Threshold 2 |
| 85 | int mousex = myEvent.get(Event::MouseAxisXValue), |
| 86 | mousey = myEvent.get(Event::MouseAxisYValue); |
| 87 | if(mousex || mousey) |
| 88 | { |
| 89 | if((!(abs(mousey) > abs(mousex) << 1)) && (abs(mousex) >= MJ_Threshold)) |
| 90 | { |
| 91 | if(mousex < 0) |
| 92 | setPin(DigitalPin::Three, false); |
| 93 | else if(mousex > 0) |
| 94 | setPin(DigitalPin::Four, false); |
| 95 | } |
| 96 | |
| 97 | if((!(abs(mousex) > abs(mousey) << 1)) && (abs(mousey) >= MJ_Threshold)) |
| 98 | { |
| 99 | if(mousey < 0) |
| 100 | setPin(DigitalPin::One, false); |
| 101 | else if(mousey > 0) |
| 102 | setPin(DigitalPin::Two, false); |
| 103 | } |
| 104 | } |
| 105 | // Get mouse button state |
| 106 | if(myEvent.get(Event::MouseButtonLeftValue) || |
| 107 | myEvent.get(Event::MouseButtonRightValue)) |
| 108 | setPin(DigitalPin::Six, false); |
| 109 | } |
| 110 | } |
| 111 | |
| 112 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 113 | bool Joystick::setMouseControl( |
| 114 | Controller::Type xtype, int xid, Controller::Type ytype, int yid) |
| 115 | { |
| 116 | // Currently, the joystick takes full control of the mouse, using both |
| 117 | // axes for its two degrees of movement, and both mouse buttons for the |
| 118 | // single joystick button |
| 119 | if(xtype == Controller::Type::Joystick && ytype == Controller::Type::Joystick && xid == yid) |
| 120 | { |
| 121 | myControlID = ((myJack == Jack::Left && xid == 0) || |
| 122 | (myJack == Jack::Right && xid == 1) |
| 123 | ) ? xid : -1; |
| 124 | } |
| 125 | else |
| 126 | myControlID = -1; |
| 127 | |
| 128 | return true; |
| 129 | } |
| 130 | |
| 131 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 132 | void Joystick::setDeadZone(int deadzone) |
| 133 | { |
| 134 | deadzone = BSPF::clamp(deadzone, 0, 29); |
| 135 | |
| 136 | _DEAD_ZONE = 3200 + deadzone * 1000; |
| 137 | } |
| 138 | |
| 139 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 140 | int Joystick::_DEAD_ZONE = 3200; |
| 141 | |