1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #ifndef FILE_LIST_WIDGET_HXX |
19 | #define FILE_LIST_WIDGET_HXX |
20 | |
21 | class CommandSender; |
22 | |
23 | #include "FSNode.hxx" |
24 | #include "Stack.hxx" |
25 | #include "StringListWidget.hxx" |
26 | |
27 | /** |
28 | Provides an encapsulation of a file listing, allowing to descend into |
29 | directories, and send signals based on whether an item is selected or |
30 | activated. |
31 | |
32 | When the signals ItemChanged and ItemActivated are emitted, the caller |
33 | can query the selected() and/or currentDir() methods to determine the |
34 | current state. |
35 | |
36 | Note that the ItemActivated signal is not sent when activating a |
37 | directory; instead the selection descends into the directory. |
38 | |
39 | Widgets wishing to enforce their own filename filtering are able |
40 | to use a 'NameFilter' as described below. |
41 | */ |
42 | class FileListWidget : public StringListWidget |
43 | { |
44 | public: |
45 | enum { |
46 | ItemChanged = 'FLic', // Entry in the list is changed (single-click, etc) |
47 | ItemActivated = 'FLac' // Entry in the list is activated (double-click, etc) |
48 | }; |
49 | |
50 | public: |
51 | FileListWidget(GuiObject* boss, const GUI::Font& font, |
52 | int x, int y, int w, int h); |
53 | virtual ~FileListWidget() = default; |
54 | |
55 | /** Determines how to display files/folders; either setDirectory or reload |
56 | must be called after any of these are called. */ |
57 | void setListMode(FilesystemNode::ListMode mode) { _fsmode = mode; } |
58 | void setNameFilter(const FilesystemNode::NameFilter& filter) { _filter = filter; } |
59 | |
60 | /** |
61 | Set initial directory, and optionally select the given item. |
62 | |
63 | @param node The directory to display. If this is a file, its parent |
64 | will instead be used, and the file will be selected |
65 | @param select An optional entry to select (if applicable) |
66 | */ |
67 | void setDirectory(const FilesystemNode& node, string select = "" ); |
68 | |
69 | /** Select parent directory (if applicable) */ |
70 | void selectParent(); |
71 | |
72 | /** Reload current location (file or directory) */ |
73 | void reload(); |
74 | |
75 | /** Gets current node(s) */ |
76 | const FilesystemNode& selected() { |
77 | _selected = BSPF::clamp(_selected, 0u, uInt32(_fileList.size()-1)); |
78 | return _fileList[_selected]; |
79 | } |
80 | const FilesystemNode& currentDir() const { return _node; } |
81 | |
82 | static void setQuickSelectDelay(uInt64 time) { _QUICK_SELECT_DELAY = time; } |
83 | |
84 | private: |
85 | /** Very similar to setDirectory(), but also updates the history */ |
86 | void setLocation(const FilesystemNode& node, string select = EmptyString); |
87 | |
88 | /** Descend into currently selected directory */ |
89 | void selectDirectory(); |
90 | |
91 | bool handleText(char text) override; |
92 | void handleCommand(CommandSender* sender, int cmd, int data, int id) override; |
93 | |
94 | private: |
95 | FilesystemNode::ListMode _fsmode; |
96 | FilesystemNode::NameFilter _filter; |
97 | FilesystemNode _node; |
98 | FSList _fileList; |
99 | |
100 | Common::FixedStack<string> _history; |
101 | uInt32 _selected; |
102 | |
103 | string _quickSelectStr; |
104 | uInt64 _quickSelectTime; |
105 | static uInt64 _QUICK_SELECT_DELAY; |
106 | |
107 | private: |
108 | // Following constructors and assignment operators not supported |
109 | FileListWidget() = delete; |
110 | FileListWidget(const FileListWidget&) = delete; |
111 | FileListWidget(FileListWidget&&) = delete; |
112 | FileListWidget& operator=(const FileListWidget&) = delete; |
113 | FileListWidget& operator=(FileListWidget&&) = delete; |
114 | }; |
115 | |
116 | #endif |
117 | |