| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | /** |
| 23 | * \file SDL_blendmode.h |
| 24 | * |
| 25 | * Header file declaring the SDL_BlendMode enumeration |
| 26 | */ |
| 27 | |
| 28 | #ifndef SDL_blendmode_h_ |
| 29 | #define SDL_blendmode_h_ |
| 30 | |
| 31 | #include "begin_code.h" |
| 32 | /* Set up for C function definitions, even when using C++ */ |
| 33 | #ifdef __cplusplus |
| 34 | extern "C" { |
| 35 | #endif |
| 36 | |
| 37 | /** |
| 38 | * \brief The blend mode used in SDL_RenderCopy() and drawing operations. |
| 39 | */ |
| 40 | typedef enum |
| 41 | { |
| 42 | SDL_BLENDMODE_NONE = 0x00000000, /**< no blending |
| 43 | dstRGBA = srcRGBA */ |
| 44 | SDL_BLENDMODE_BLEND = 0x00000001, /**< alpha blending |
| 45 | dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) |
| 46 | dstA = srcA + (dstA * (1-srcA)) */ |
| 47 | SDL_BLENDMODE_ADD = 0x00000002, /**< additive blending |
| 48 | dstRGB = (srcRGB * srcA) + dstRGB |
| 49 | dstA = dstA */ |
| 50 | SDL_BLENDMODE_MOD = 0x00000004, /**< color modulate |
| 51 | dstRGB = srcRGB * dstRGB |
| 52 | dstA = dstA */ |
| 53 | SDL_BLENDMODE_INVALID = 0x7FFFFFFF |
| 54 | |
| 55 | /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */ |
| 56 | |
| 57 | } SDL_BlendMode; |
| 58 | |
| 59 | /** |
| 60 | * \brief The blend operation used when combining source and destination pixel components |
| 61 | */ |
| 62 | typedef enum |
| 63 | { |
| 64 | SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */ |
| 65 | SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */ |
| 66 | SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */ |
| 67 | SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D11 */ |
| 68 | SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D11 */ |
| 69 | |
| 70 | } SDL_BlendOperation; |
| 71 | |
| 72 | /** |
| 73 | * \brief The normalized factor used to multiply pixel components |
| 74 | */ |
| 75 | typedef enum |
| 76 | { |
| 77 | SDL_BLENDFACTOR_ZERO = 0x1, /**< 0, 0, 0, 0 */ |
| 78 | SDL_BLENDFACTOR_ONE = 0x2, /**< 1, 1, 1, 1 */ |
| 79 | SDL_BLENDFACTOR_SRC_COLOR = 0x3, /**< srcR, srcG, srcB, srcA */ |
| 80 | SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR = 0x4, /**< 1-srcR, 1-srcG, 1-srcB, 1-srcA */ |
| 81 | SDL_BLENDFACTOR_SRC_ALPHA = 0x5, /**< srcA, srcA, srcA, srcA */ |
| 82 | SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA = 0x6, /**< 1-srcA, 1-srcA, 1-srcA, 1-srcA */ |
| 83 | SDL_BLENDFACTOR_DST_COLOR = 0x7, /**< dstR, dstG, dstB, dstA */ |
| 84 | SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8, /**< 1-dstR, 1-dstG, 1-dstB, 1-dstA */ |
| 85 | SDL_BLENDFACTOR_DST_ALPHA = 0x9, /**< dstA, dstA, dstA, dstA */ |
| 86 | SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA /**< 1-dstA, 1-dstA, 1-dstA, 1-dstA */ |
| 87 | |
| 88 | } SDL_BlendFactor; |
| 89 | |
| 90 | /** |
| 91 | * \brief Create a custom blend mode, which may or may not be supported by a given renderer |
| 92 | * |
| 93 | * \param srcColorFactor |
| 94 | * \param dstColorFactor |
| 95 | * \param colorOperation |
| 96 | * \param srcAlphaFactor |
| 97 | * \param dstAlphaFactor |
| 98 | * \param alphaOperation |
| 99 | * |
| 100 | * The result of the blend mode operation will be: |
| 101 | * dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor |
| 102 | * and |
| 103 | * dstA = dstA * dstAlphaFactor alphaOperation srcA * srcAlphaFactor |
| 104 | */ |
| 105 | extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor, |
| 106 | SDL_BlendFactor dstColorFactor, |
| 107 | SDL_BlendOperation colorOperation, |
| 108 | SDL_BlendFactor srcAlphaFactor, |
| 109 | SDL_BlendFactor dstAlphaFactor, |
| 110 | SDL_BlendOperation alphaOperation); |
| 111 | |
| 112 | /* Ends C function definitions when using C++ */ |
| 113 | #ifdef __cplusplus |
| 114 | } |
| 115 | #endif |
| 116 | #include "close_code.h" |
| 117 | |
| 118 | #endif /* SDL_blendmode_h_ */ |
| 119 | |
| 120 | /* vi: set ts=4 sw=4 expandtab: */ |
| 121 | |