1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | /** |
23 | * \file SDL_joystick.h |
24 | * |
25 | * Include file for SDL joystick event handling |
26 | * |
27 | * The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks(), with the exact joystick |
28 | * behind a device_index changing as joysticks are plugged and unplugged. |
29 | * |
30 | * The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted |
31 | * then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in. |
32 | * |
33 | * The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of |
34 | * the device (a X360 wired controller for example). This identifier is platform dependent. |
35 | * |
36 | * |
37 | */ |
38 | |
39 | #ifndef SDL_joystick_h_ |
40 | #define SDL_joystick_h_ |
41 | |
42 | #include "SDL_stdinc.h" |
43 | #include "SDL_error.h" |
44 | |
45 | #include "begin_code.h" |
46 | /* Set up for C function definitions, even when using C++ */ |
47 | #ifdef __cplusplus |
48 | extern "C" { |
49 | #endif |
50 | |
51 | /** |
52 | * \file SDL_joystick.h |
53 | * |
54 | * In order to use these functions, SDL_Init() must have been called |
55 | * with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system |
56 | * for joysticks, and load appropriate drivers. |
57 | * |
58 | * If you would like to receive joystick updates while the application |
59 | * is in the background, you should set the following hint before calling |
60 | * SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS |
61 | */ |
62 | |
63 | /** |
64 | * The joystick structure used to identify an SDL joystick |
65 | */ |
66 | struct _SDL_Joystick; |
67 | typedef struct _SDL_Joystick SDL_Joystick; |
68 | |
69 | /* A structure that encodes the stable unique id for a joystick device */ |
70 | typedef struct { |
71 | Uint8 data[16]; |
72 | } SDL_JoystickGUID; |
73 | |
74 | /** |
75 | * This is a unique ID for a joystick for the time it is connected to the system, |
76 | * and is never reused for the lifetime of the application. If the joystick is |
77 | * disconnected and reconnected, it will get a new ID. |
78 | * |
79 | * The ID value starts at 0 and increments from there. The value -1 is an invalid ID. |
80 | */ |
81 | typedef Sint32 SDL_JoystickID; |
82 | |
83 | typedef enum |
84 | { |
85 | SDL_JOYSTICK_TYPE_UNKNOWN, |
86 | SDL_JOYSTICK_TYPE_GAMECONTROLLER, |
87 | SDL_JOYSTICK_TYPE_WHEEL, |
88 | SDL_JOYSTICK_TYPE_ARCADE_STICK, |
89 | SDL_JOYSTICK_TYPE_FLIGHT_STICK, |
90 | SDL_JOYSTICK_TYPE_DANCE_PAD, |
91 | SDL_JOYSTICK_TYPE_GUITAR, |
92 | SDL_JOYSTICK_TYPE_DRUM_KIT, |
93 | SDL_JOYSTICK_TYPE_ARCADE_PAD, |
94 | SDL_JOYSTICK_TYPE_THROTTLE |
95 | } SDL_JoystickType; |
96 | |
97 | typedef enum |
98 | { |
99 | SDL_JOYSTICK_POWER_UNKNOWN = -1, |
100 | SDL_JOYSTICK_POWER_EMPTY, |
101 | SDL_JOYSTICK_POWER_LOW, |
102 | SDL_JOYSTICK_POWER_MEDIUM, |
103 | SDL_JOYSTICK_POWER_FULL, |
104 | SDL_JOYSTICK_POWER_WIRED, |
105 | SDL_JOYSTICK_POWER_MAX |
106 | } SDL_JoystickPowerLevel; |
107 | |
108 | /* Function prototypes */ |
109 | |
110 | /** |
111 | * Locking for multi-threaded access to the joystick API |
112 | * |
113 | * If you are using the joystick API or handling events from multiple threads |
114 | * you should use these locking functions to protect access to the joysticks. |
115 | * |
116 | * In particular, you are guaranteed that the joystick list won't change, so |
117 | * the API functions that take a joystick index will be valid, and joystick |
118 | * and game controller events will not be delivered. |
119 | */ |
120 | extern DECLSPEC void SDLCALL SDL_LockJoysticks(void); |
121 | extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void); |
122 | |
123 | /** |
124 | * Count the number of joysticks attached to the system right now |
125 | */ |
126 | extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); |
127 | |
128 | /** |
129 | * Get the implementation dependent name of a joystick. |
130 | * This can be called before any joysticks are opened. |
131 | * If no name can be found, this function returns NULL. |
132 | */ |
133 | extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index); |
134 | |
135 | /** |
136 | * Return the GUID for the joystick at this index |
137 | * This can be called before any joysticks are opened. |
138 | */ |
139 | extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index); |
140 | |
141 | /** |
142 | * Get the USB vendor ID of a joystick, if available. |
143 | * This can be called before any joysticks are opened. |
144 | * If the vendor ID isn't available this function returns 0. |
145 | */ |
146 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index); |
147 | |
148 | /** |
149 | * Get the USB product ID of a joystick, if available. |
150 | * This can be called before any joysticks are opened. |
151 | * If the product ID isn't available this function returns 0. |
152 | */ |
153 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index); |
154 | |
155 | /** |
156 | * Get the product version of a joystick, if available. |
157 | * This can be called before any joysticks are opened. |
158 | * If the product version isn't available this function returns 0. |
159 | */ |
160 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index); |
161 | |
162 | /** |
163 | * Get the type of a joystick, if available. |
164 | * This can be called before any joysticks are opened. |
165 | */ |
166 | extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_index); |
167 | |
168 | /** |
169 | * Get the instance ID of a joystick. |
170 | * This can be called before any joysticks are opened. |
171 | * If the index is out of range, this function will return -1. |
172 | */ |
173 | extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int device_index); |
174 | |
175 | /** |
176 | * Open a joystick for use. |
177 | * The index passed as an argument refers to the N'th joystick on the system. |
178 | * This index is not the value which will identify this joystick in future |
179 | * joystick events. The joystick's instance id (::SDL_JoystickID) will be used |
180 | * there instead. |
181 | * |
182 | * \return A joystick identifier, or NULL if an error occurred. |
183 | */ |
184 | extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index); |
185 | |
186 | /** |
187 | * Return the SDL_Joystick associated with an instance id. |
188 | */ |
189 | extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID joyid); |
190 | |
191 | /** |
192 | * Return the name for this currently opened joystick. |
193 | * If no name can be found, this function returns NULL. |
194 | */ |
195 | extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick); |
196 | |
197 | /** |
198 | * Return the GUID for this opened joystick |
199 | */ |
200 | extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick); |
201 | |
202 | /** |
203 | * Get the USB vendor ID of an opened joystick, if available. |
204 | * If the vendor ID isn't available this function returns 0. |
205 | */ |
206 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick * joystick); |
207 | |
208 | /** |
209 | * Get the USB product ID of an opened joystick, if available. |
210 | * If the product ID isn't available this function returns 0. |
211 | */ |
212 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick * joystick); |
213 | |
214 | /** |
215 | * Get the product version of an opened joystick, if available. |
216 | * If the product version isn't available this function returns 0. |
217 | */ |
218 | extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick * joystick); |
219 | |
220 | /** |
221 | * Get the type of an opened joystick. |
222 | */ |
223 | extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick * joystick); |
224 | |
225 | /** |
226 | * Return a string representation for this guid. pszGUID must point to at least 33 bytes |
227 | * (32 for the string plus a NULL terminator). |
228 | */ |
229 | extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID); |
230 | |
231 | /** |
232 | * Convert a string into a joystick guid |
233 | */ |
234 | extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID); |
235 | |
236 | /** |
237 | * Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not. |
238 | */ |
239 | extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick); |
240 | |
241 | /** |
242 | * Get the instance ID of an opened joystick or -1 if the joystick is invalid. |
243 | */ |
244 | extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick); |
245 | |
246 | /** |
247 | * Get the number of general axis controls on a joystick. |
248 | */ |
249 | extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick); |
250 | |
251 | /** |
252 | * Get the number of trackballs on a joystick. |
253 | * |
254 | * Joystick trackballs have only relative motion events associated |
255 | * with them and their state cannot be polled. |
256 | */ |
257 | extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick); |
258 | |
259 | /** |
260 | * Get the number of POV hats on a joystick. |
261 | */ |
262 | extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick); |
263 | |
264 | /** |
265 | * Get the number of buttons on a joystick. |
266 | */ |
267 | extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick); |
268 | |
269 | /** |
270 | * Update the current state of the open joysticks. |
271 | * |
272 | * This is called automatically by the event loop if any joystick |
273 | * events are enabled. |
274 | */ |
275 | extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); |
276 | |
277 | /** |
278 | * Enable/disable joystick event polling. |
279 | * |
280 | * If joystick events are disabled, you must call SDL_JoystickUpdate() |
281 | * yourself and check the state of the joystick when you want joystick |
282 | * information. |
283 | * |
284 | * The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE. |
285 | */ |
286 | extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); |
287 | |
288 | #define SDL_JOYSTICK_AXIS_MAX 32767 |
289 | #define SDL_JOYSTICK_AXIS_MIN -32768 |
290 | /** |
291 | * Get the current state of an axis control on a joystick. |
292 | * |
293 | * The state is a value ranging from -32768 to 32767. |
294 | * |
295 | * The axis indices start at index 0. |
296 | */ |
297 | extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick, |
298 | int axis); |
299 | |
300 | /** |
301 | * Get the initial state of an axis control on a joystick. |
302 | * |
303 | * The state is a value ranging from -32768 to 32767. |
304 | * |
305 | * The axis indices start at index 0. |
306 | * |
307 | * \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not. |
308 | */ |
309 | extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick * joystick, |
310 | int axis, Sint16 *state); |
311 | |
312 | /** |
313 | * \name Hat positions |
314 | */ |
315 | /* @{ */ |
316 | #define SDL_HAT_CENTERED 0x00 |
317 | #define SDL_HAT_UP 0x01 |
318 | #define SDL_HAT_RIGHT 0x02 |
319 | #define SDL_HAT_DOWN 0x04 |
320 | #define SDL_HAT_LEFT 0x08 |
321 | #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) |
322 | #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) |
323 | #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) |
324 | #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) |
325 | /* @} */ |
326 | |
327 | /** |
328 | * Get the current state of a POV hat on a joystick. |
329 | * |
330 | * The hat indices start at index 0. |
331 | * |
332 | * \return The return value is one of the following positions: |
333 | * - ::SDL_HAT_CENTERED |
334 | * - ::SDL_HAT_UP |
335 | * - ::SDL_HAT_RIGHT |
336 | * - ::SDL_HAT_DOWN |
337 | * - ::SDL_HAT_LEFT |
338 | * - ::SDL_HAT_RIGHTUP |
339 | * - ::SDL_HAT_RIGHTDOWN |
340 | * - ::SDL_HAT_LEFTUP |
341 | * - ::SDL_HAT_LEFTDOWN |
342 | */ |
343 | extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick, |
344 | int hat); |
345 | |
346 | /** |
347 | * Get the ball axis change since the last poll. |
348 | * |
349 | * \return 0, or -1 if you passed it invalid parameters. |
350 | * |
351 | * The ball indices start at index 0. |
352 | */ |
353 | extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick, |
354 | int ball, int *dx, int *dy); |
355 | |
356 | /** |
357 | * Get the current state of a button on a joystick. |
358 | * |
359 | * The button indices start at index 0. |
360 | */ |
361 | extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick, |
362 | int button); |
363 | |
364 | /** |
365 | * Close a joystick previously opened with SDL_JoystickOpen(). |
366 | */ |
367 | extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick); |
368 | |
369 | /** |
370 | * Return the battery level of this joystick |
371 | */ |
372 | extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL_Joystick * joystick); |
373 | |
374 | /* Ends C function definitions when using C++ */ |
375 | #ifdef __cplusplus |
376 | } |
377 | #endif |
378 | #include "close_code.h" |
379 | |
380 | #endif /* SDL_joystick_h_ */ |
381 | |
382 | /* vi: set ts=4 sw=4 expandtab: */ |
383 | |