| 1 | /* | 
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| 2 | Simple DirectMedia Layer | 
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| 3 | Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied | 
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| 6 | warranty.  In no event will the authors be held liable for any damages | 
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| 7 | arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, | 
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| 10 | including commercial applications, and to alter it and redistribute it | 
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| 11 | freely, subject to the following restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not | 
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| 14 | claim that you wrote the original software. If you use this software | 
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| 15 | in a product, an acknowledgment in the product documentation would be | 
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| 16 | appreciated but is not required. | 
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be | 
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| 18 | misrepresented as being the original software. | 
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| 19 | 3. This notice may not be removed or altered from any source distribution. | 
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| 20 | */ | 
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| 21 |  | 
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| 22 | #ifndef SDL_mutex_h_ | 
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| 23 | #define SDL_mutex_h_ | 
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| 24 |  | 
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| 25 | /** | 
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| 26 | *  \file SDL_mutex.h | 
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| 27 | * | 
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| 28 | *  Functions to provide thread synchronization primitives. | 
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| 29 | */ | 
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| 30 |  | 
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| 31 | #include "SDL_stdinc.h" | 
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| 32 | #include "SDL_error.h" | 
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| 33 |  | 
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| 34 | #include "begin_code.h" | 
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| 35 | /* Set up for C function definitions, even when using C++ */ | 
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| 36 | #ifdef __cplusplus | 
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| 37 | extern "C"{ | 
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| 38 | #endif | 
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| 39 |  | 
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| 40 | /** | 
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| 41 | *  Synchronization functions which can time out return this value | 
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| 42 | *  if they time out. | 
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| 43 | */ | 
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| 44 | #define SDL_MUTEX_TIMEDOUT  1 | 
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| 45 |  | 
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| 46 | /** | 
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| 47 | *  This is the timeout value which corresponds to never time out. | 
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| 48 | */ | 
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| 49 | #define SDL_MUTEX_MAXWAIT   (~(Uint32)0) | 
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| 50 |  | 
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| 51 |  | 
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| 52 | /** | 
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| 53 | *  \name Mutex functions | 
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| 54 | */ | 
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| 55 | /* @{ */ | 
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| 56 |  | 
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| 57 | /* The SDL mutex structure, defined in SDL_sysmutex.c */ | 
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| 58 | struct SDL_mutex; | 
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| 59 | typedef struct SDL_mutex SDL_mutex; | 
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| 60 |  | 
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| 61 | /** | 
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| 62 | *  Create a mutex, initialized unlocked. | 
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| 63 | */ | 
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| 64 | extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void); | 
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| 65 |  | 
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| 66 | /** | 
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| 67 | *  Lock the mutex. | 
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| 68 | * | 
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| 69 | *  \return 0, or -1 on error. | 
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| 70 | */ | 
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| 71 | #define SDL_mutexP(m)   SDL_LockMutex(m) | 
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| 72 | extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex); | 
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| 73 |  | 
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| 74 | /** | 
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| 75 | *  Try to lock the mutex | 
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| 76 | * | 
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| 77 | *  \return 0, SDL_MUTEX_TIMEDOUT, or -1 on error | 
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| 78 | */ | 
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| 79 | extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex); | 
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| 80 |  | 
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| 81 | /** | 
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| 82 | *  Unlock the mutex. | 
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| 83 | * | 
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| 84 | *  \return 0, or -1 on error. | 
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| 85 | * | 
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| 86 | *  \warning It is an error to unlock a mutex that has not been locked by | 
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| 87 | *           the current thread, and doing so results in undefined behavior. | 
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| 88 | */ | 
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| 89 | #define SDL_mutexV(m)   SDL_UnlockMutex(m) | 
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| 90 | extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex); | 
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| 91 |  | 
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| 92 | /** | 
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| 93 | *  Destroy a mutex. | 
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| 94 | */ | 
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| 95 | extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex); | 
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| 96 |  | 
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| 97 | /* @} *//* Mutex functions */ | 
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| 98 |  | 
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| 99 |  | 
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| 100 | /** | 
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| 101 | *  \name Semaphore functions | 
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| 102 | */ | 
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| 103 | /* @{ */ | 
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| 104 |  | 
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| 105 | /* The SDL semaphore structure, defined in SDL_syssem.c */ | 
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| 106 | struct SDL_semaphore; | 
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| 107 | typedef struct SDL_semaphore SDL_sem; | 
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| 108 |  | 
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| 109 | /** | 
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| 110 | *  Create a semaphore, initialized with value, returns NULL on failure. | 
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| 111 | */ | 
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| 112 | extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value); | 
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| 113 |  | 
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| 114 | /** | 
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| 115 | *  Destroy a semaphore. | 
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| 116 | */ | 
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| 117 | extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem); | 
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| 118 |  | 
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| 119 | /** | 
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| 120 | *  This function suspends the calling thread until the semaphore pointed | 
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| 121 | *  to by \c sem has a positive count. It then atomically decreases the | 
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| 122 | *  semaphore count. | 
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| 123 | */ | 
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| 124 | extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem); | 
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| 125 |  | 
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| 126 | /** | 
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| 127 | *  Non-blocking variant of SDL_SemWait(). | 
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| 128 | * | 
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| 129 | *  \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait would | 
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| 130 | *          block, and -1 on error. | 
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| 131 | */ | 
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| 132 | extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem); | 
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| 133 |  | 
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| 134 | /** | 
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| 135 | *  Variant of SDL_SemWait() with a timeout in milliseconds. | 
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| 136 | * | 
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| 137 | *  \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait does not | 
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| 138 | *          succeed in the allotted time, and -1 on error. | 
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| 139 | * | 
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| 140 | *  \warning On some platforms this function is implemented by looping with a | 
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| 141 | *           delay of 1 ms, and so should be avoided if possible. | 
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| 142 | */ | 
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| 143 | extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms); | 
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| 144 |  | 
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| 145 | /** | 
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| 146 | *  Atomically increases the semaphore's count (not blocking). | 
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| 147 | * | 
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| 148 | *  \return 0, or -1 on error. | 
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| 149 | */ | 
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| 150 | extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem); | 
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| 151 |  | 
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| 152 | /** | 
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| 153 | *  Returns the current count of the semaphore. | 
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| 154 | */ | 
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| 155 | extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem); | 
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| 156 |  | 
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| 157 | /* @} *//* Semaphore functions */ | 
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| 158 |  | 
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| 159 |  | 
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| 160 | /** | 
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| 161 | *  \name Condition variable functions | 
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| 162 | */ | 
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| 163 | /* @{ */ | 
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| 164 |  | 
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| 165 | /* The SDL condition variable structure, defined in SDL_syscond.c */ | 
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| 166 | struct SDL_cond; | 
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| 167 | typedef struct SDL_cond SDL_cond; | 
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| 168 |  | 
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| 169 | /** | 
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| 170 | *  Create a condition variable. | 
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| 171 | * | 
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| 172 | *  Typical use of condition variables: | 
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| 173 | * | 
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| 174 | *  Thread A: | 
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| 175 | *    SDL_LockMutex(lock); | 
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| 176 | *    while ( ! condition ) { | 
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| 177 | *        SDL_CondWait(cond, lock); | 
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| 178 | *    } | 
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| 179 | *    SDL_UnlockMutex(lock); | 
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| 180 | * | 
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| 181 | *  Thread B: | 
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| 182 | *    SDL_LockMutex(lock); | 
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| 183 | *    ... | 
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| 184 | *    condition = true; | 
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| 185 | *    ... | 
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| 186 | *    SDL_CondSignal(cond); | 
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| 187 | *    SDL_UnlockMutex(lock); | 
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| 188 | * | 
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| 189 | *  There is some discussion whether to signal the condition variable | 
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| 190 | *  with the mutex locked or not.  There is some potential performance | 
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| 191 | *  benefit to unlocking first on some platforms, but there are some | 
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| 192 | *  potential race conditions depending on how your code is structured. | 
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| 193 | * | 
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| 194 | *  In general it's safer to signal the condition variable while the | 
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| 195 | *  mutex is locked. | 
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| 196 | */ | 
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| 197 | extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void); | 
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| 198 |  | 
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| 199 | /** | 
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| 200 | *  Destroy a condition variable. | 
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| 201 | */ | 
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| 202 | extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond); | 
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| 203 |  | 
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| 204 | /** | 
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| 205 | *  Restart one of the threads that are waiting on the condition variable. | 
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| 206 | * | 
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| 207 | *  \return 0 or -1 on error. | 
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| 208 | */ | 
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| 209 | extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond); | 
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| 210 |  | 
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| 211 | /** | 
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| 212 | *  Restart all threads that are waiting on the condition variable. | 
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| 213 | * | 
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| 214 | *  \return 0 or -1 on error. | 
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| 215 | */ | 
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| 216 | extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond); | 
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| 217 |  | 
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| 218 | /** | 
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| 219 | *  Wait on the condition variable, unlocking the provided mutex. | 
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| 220 | * | 
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| 221 | *  \warning The mutex must be locked before entering this function! | 
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| 222 | * | 
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| 223 | *  The mutex is re-locked once the condition variable is signaled. | 
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| 224 | * | 
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| 225 | *  \return 0 when it is signaled, or -1 on error. | 
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| 226 | */ | 
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| 227 | extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex); | 
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| 228 |  | 
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| 229 | /** | 
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| 230 | *  Waits for at most \c ms milliseconds, and returns 0 if the condition | 
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| 231 | *  variable is signaled, ::SDL_MUTEX_TIMEDOUT if the condition is not | 
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| 232 | *  signaled in the allotted time, and -1 on error. | 
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| 233 | * | 
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| 234 | *  \warning On some platforms this function is implemented by looping with a | 
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| 235 | *           delay of 1 ms, and so should be avoided if possible. | 
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| 236 | */ | 
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| 237 | extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond, | 
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| 238 | SDL_mutex * mutex, Uint32 ms); | 
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| 239 |  | 
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| 240 | /* @} *//* Condition variable functions */ | 
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| 241 |  | 
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| 242 |  | 
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| 243 | /* Ends C function definitions when using C++ */ | 
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| 244 | #ifdef __cplusplus | 
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| 245 | } | 
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| 246 | #endif | 
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| 247 | #include "close_code.h" | 
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| 248 |  | 
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| 249 | #endif /* SDL_mutex_h_ */ | 
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| 250 |  | 
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| 251 | /* vi: set ts=4 sw=4 expandtab: */ | 
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| 252 |  | 
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