| 1 | /* |
| 2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
| 3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
| 4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
| 5 | Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
| 6 | |
| 7 | Stockfish is free software: you can redistribute it and/or modify |
| 8 | it under the terms of the GNU General Public License as published by |
| 9 | the Free Software Foundation, either version 3 of the License, or |
| 10 | (at your option) any later version. |
| 11 | |
| 12 | Stockfish is distributed in the hope that it will be useful, |
| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | GNU General Public License for more details. |
| 16 | |
| 17 | You should have received a copy of the GNU General Public License |
| 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 19 | */ |
| 20 | |
| 21 | #ifndef TT_H_INCLUDED |
| 22 | #define TT_H_INCLUDED |
| 23 | |
| 24 | #include "misc.h" |
| 25 | #include "types.h" |
| 26 | |
| 27 | /// TTEntry struct is the 10 bytes transposition table entry, defined as below: |
| 28 | /// |
| 29 | /// key 16 bit |
| 30 | /// move 16 bit |
| 31 | /// value 16 bit |
| 32 | /// eval value 16 bit |
| 33 | /// generation 5 bit |
| 34 | /// pv node 1 bit |
| 35 | /// bound type 2 bit |
| 36 | /// depth 8 bit |
| 37 | |
| 38 | struct TTEntry { |
| 39 | |
| 40 | Move move() const { return (Move )move16; } |
| 41 | Value value() const { return (Value)value16; } |
| 42 | Value eval() const { return (Value)eval16; } |
| 43 | Depth depth() const { return (Depth)(depth8 * int(ONE_PLY)) + DEPTH_OFFSET; } |
| 44 | bool is_pv() const { return (bool)(genBound8 & 0x4); } |
| 45 | Bound bound() const { return (Bound)(genBound8 & 0x3); } |
| 46 | void save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev); |
| 47 | |
| 48 | private: |
| 49 | friend class TranspositionTable; |
| 50 | |
| 51 | uint16_t key16; |
| 52 | uint16_t move16; |
| 53 | int16_t value16; |
| 54 | int16_t eval16; |
| 55 | uint8_t genBound8; |
| 56 | uint8_t depth8; |
| 57 | }; |
| 58 | |
| 59 | |
| 60 | /// A TranspositionTable consists of a power of 2 number of clusters and each |
| 61 | /// cluster consists of ClusterSize number of TTEntry. Each non-empty entry |
| 62 | /// contains information of exactly one position. The size of a cluster should |
| 63 | /// divide the size of a cache line size, to ensure that clusters never cross |
| 64 | /// cache lines. This ensures best cache performance, as the cacheline is |
| 65 | /// prefetched, as soon as possible. |
| 66 | |
| 67 | class TranspositionTable { |
| 68 | |
| 69 | static constexpr int CacheLineSize = 64; |
| 70 | static constexpr int ClusterSize = 3; |
| 71 | |
| 72 | struct Cluster { |
| 73 | TTEntry entry[ClusterSize]; |
| 74 | char padding[2]; // Align to a divisor of the cache line size |
| 75 | }; |
| 76 | |
| 77 | static_assert(CacheLineSize % sizeof(Cluster) == 0, "Cluster size incorrect" ); |
| 78 | |
| 79 | public: |
| 80 | ~TranspositionTable() { free(mem); } |
| 81 | void new_search() { generation8 += 8; } // Lower 3 bits are used by PV flag and Bound |
| 82 | TTEntry* probe(const Key key, bool& found) const; |
| 83 | int hashfull() const; |
| 84 | void resize(size_t mbSize); |
| 85 | void clear(); |
| 86 | |
| 87 | // The 32 lowest order bits of the key are used to get the index of the cluster |
| 88 | TTEntry* first_entry(const Key key) const { |
| 89 | return &table[(uint32_t(key) * uint64_t(clusterCount)) >> 32].entry[0]; |
| 90 | } |
| 91 | |
| 92 | private: |
| 93 | friend struct TTEntry; |
| 94 | |
| 95 | size_t clusterCount; |
| 96 | Cluster* table; |
| 97 | void* mem; |
| 98 | uint8_t generation8; // Size must be not bigger than TTEntry::genBound8 |
| 99 | }; |
| 100 | |
| 101 | extern TranspositionTable TT; |
| 102 | |
| 103 | #endif // #ifndef TT_H_INCLUDED |
| 104 | |