1 | /* |
2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
5 | Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
6 | |
7 | Stockfish is free software: you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation, either version 3 of the License, or |
10 | (at your option) any later version. |
11 | |
12 | Stockfish is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | |
17 | You should have received a copy of the GNU General Public License |
18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | */ |
20 | |
21 | #ifndef TT_H_INCLUDED |
22 | #define TT_H_INCLUDED |
23 | |
24 | #include "misc.h" |
25 | #include "types.h" |
26 | |
27 | /// TTEntry struct is the 10 bytes transposition table entry, defined as below: |
28 | /// |
29 | /// key 16 bit |
30 | /// move 16 bit |
31 | /// value 16 bit |
32 | /// eval value 16 bit |
33 | /// generation 5 bit |
34 | /// pv node 1 bit |
35 | /// bound type 2 bit |
36 | /// depth 8 bit |
37 | |
38 | struct TTEntry { |
39 | |
40 | Move move() const { return (Move )move16; } |
41 | Value value() const { return (Value)value16; } |
42 | Value eval() const { return (Value)eval16; } |
43 | Depth depth() const { return (Depth)(depth8 * int(ONE_PLY)) + DEPTH_OFFSET; } |
44 | bool is_pv() const { return (bool)(genBound8 & 0x4); } |
45 | Bound bound() const { return (Bound)(genBound8 & 0x3); } |
46 | void save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev); |
47 | |
48 | private: |
49 | friend class TranspositionTable; |
50 | |
51 | uint16_t key16; |
52 | uint16_t move16; |
53 | int16_t value16; |
54 | int16_t eval16; |
55 | uint8_t genBound8; |
56 | uint8_t depth8; |
57 | }; |
58 | |
59 | |
60 | /// A TranspositionTable consists of a power of 2 number of clusters and each |
61 | /// cluster consists of ClusterSize number of TTEntry. Each non-empty entry |
62 | /// contains information of exactly one position. The size of a cluster should |
63 | /// divide the size of a cache line size, to ensure that clusters never cross |
64 | /// cache lines. This ensures best cache performance, as the cacheline is |
65 | /// prefetched, as soon as possible. |
66 | |
67 | class TranspositionTable { |
68 | |
69 | static constexpr int CacheLineSize = 64; |
70 | static constexpr int ClusterSize = 3; |
71 | |
72 | struct Cluster { |
73 | TTEntry entry[ClusterSize]; |
74 | char padding[2]; // Align to a divisor of the cache line size |
75 | }; |
76 | |
77 | static_assert(CacheLineSize % sizeof(Cluster) == 0, "Cluster size incorrect" ); |
78 | |
79 | public: |
80 | ~TranspositionTable() { free(mem); } |
81 | void new_search() { generation8 += 8; } // Lower 3 bits are used by PV flag and Bound |
82 | TTEntry* probe(const Key key, bool& found) const; |
83 | int hashfull() const; |
84 | void resize(size_t mbSize); |
85 | void clear(); |
86 | |
87 | // The 32 lowest order bits of the key are used to get the index of the cluster |
88 | TTEntry* first_entry(const Key key) const { |
89 | return &table[(uint32_t(key) * uint64_t(clusterCount)) >> 32].entry[0]; |
90 | } |
91 | |
92 | private: |
93 | friend struct TTEntry; |
94 | |
95 | size_t clusterCount; |
96 | Cluster* table; |
97 | void* mem; |
98 | uint8_t generation8; // Size must be not bigger than TTEntry::genBound8 |
99 | }; |
100 | |
101 | extern TranspositionTable TT; |
102 | |
103 | #endif // #ifndef TT_H_INCLUDED |
104 | |