1 | /* obstack.c - subroutines used implicitly by object stack macros |
2 | Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, |
3 | 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc. |
4 | This file is part of the GNU C Library. |
5 | |
6 | The GNU C Library is free software; you can redistribute it and/or |
7 | modify it under the terms of the GNU Lesser General Public |
8 | License as published by the Free Software Foundation; either |
9 | version 2.1 of the License, or (at your option) any later version. |
10 | |
11 | The GNU C Library is distributed in the hope that it will be useful, |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
14 | Lesser General Public License for more details. |
15 | |
16 | You should have received a copy of the GNU Lesser General Public |
17 | License along with the GNU C Library; if not, write to the Free |
18 | Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
19 | Boston, MA 02110-1301, USA. */ |
20 | #ifdef HAVE_CONFIG_H |
21 | # include <config.h> |
22 | #endif |
23 | |
24 | #include "obstack.h" |
25 | |
26 | /* NOTE BEFORE MODIFYING THIS FILE: This version number must be |
27 | incremented whenever callers compiled using an old obstack.h can no |
28 | longer properly call the functions in this obstack.c. */ |
29 | #define OBSTACK_INTERFACE_VERSION 1 |
30 | |
31 | #include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ |
32 | #include <stddef.h> |
33 | #include <stdint.h> |
34 | |
35 | /* Determine default alignment. */ |
36 | union fooround |
37 | { |
38 | uintmax_t i; |
39 | long double d; |
40 | void *p; |
41 | }; |
42 | struct fooalign |
43 | { |
44 | char c; |
45 | union fooround u; |
46 | }; |
47 | /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. |
48 | But in fact it might be less smart and round addresses to as much as |
49 | DEFAULT_ROUNDING. So we prepare for it to do that. */ |
50 | enum |
51 | { |
52 | DEFAULT_ALIGNMENT = offsetof (struct fooalign, u), |
53 | DEFAULT_ROUNDING = sizeof (union fooround) |
54 | }; |
55 | |
56 | /* When we copy a long block of data, this is the unit to do it with. |
57 | On some machines, copying successive ints does not work; |
58 | in such a case, redefine COPYING_UNIT to `long' (if that works) |
59 | or `char' as a last resort. */ |
60 | # ifndef COPYING_UNIT |
61 | # define COPYING_UNIT int |
62 | # endif |
63 | |
64 | |
65 | /* The functions allocating more room by calling `obstack_chunk_alloc' |
66 | jump to the handler pointed to by `obstack_alloc_failed_handler'. |
67 | This can be set to a user defined function which should either |
68 | abort gracefully or use longjump - but shouldn't return. This |
69 | variable by default points to the internal function |
70 | `print_and_abort'. */ |
71 | static void print_and_abort (void); |
72 | void (*obstack_alloc_failed_handler) (void) = print_and_abort; |
73 | |
74 | /* Exit value used when `print_and_abort' is used. */ |
75 | # include <stdlib.h> |
76 | int obstack_exit_failure = EXIT_FAILURE; |
77 | |
78 | /* Define a macro that either calls functions with the traditional malloc/free |
79 | calling interface, or calls functions with the mmalloc/mfree interface |
80 | (that adds an extra first argument), based on the state of use_extra_arg. |
81 | For free, do not use ?:, since some compilers, like the MIPS compilers, |
82 | do not allow (expr) ? void : void. */ |
83 | |
84 | # define CALL_CHUNKFUN(h, size) \ |
85 | (((h) -> use_extra_arg) \ |
86 | ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ |
87 | : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) |
88 | |
89 | # define CALL_FREEFUN(h, old_chunk) \ |
90 | do { \ |
91 | if ((h) -> use_extra_arg) \ |
92 | (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ |
93 | else \ |
94 | (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ |
95 | } while (0) |
96 | |
97 | /* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). |
98 | Objects start on multiples of ALIGNMENT (0 means use default). |
99 | CHUNKFUN is the function to use to allocate chunks, |
100 | and FREEFUN the function to free them. |
101 | |
102 | Return nonzero if successful, calls obstack_alloc_failed_handler if |
103 | allocation fails. */ |
104 | |
105 | int |
106 | _obstack_begin (struct obstack *h, |
107 | int size, int alignment, |
108 | void *(*chunkfun) (long), |
109 | void (*freefun) (void *)) |
110 | { |
111 | register struct _obstack_chunk *chunk; /* points to new chunk */ |
112 | |
113 | if (alignment == 0) |
114 | alignment = DEFAULT_ALIGNMENT; |
115 | if (size == 0) |
116 | /* Default size is what GNU malloc can fit in a 4096-byte block. */ |
117 | { |
118 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. |
119 | Use the values for range checking, because if range checking is off, |
120 | the extra bytes won't be missed terribly, but if range checking is on |
121 | and we used a larger request, a whole extra 4096 bytes would be |
122 | allocated. |
123 | |
124 | These number are irrelevant to the new GNU malloc. I suspect it is |
125 | less sensitive to the size of the request. */ |
126 | int = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) |
127 | + 4 + DEFAULT_ROUNDING - 1) |
128 | & ~(DEFAULT_ROUNDING - 1)); |
129 | size = 4096 - extra; |
130 | } |
131 | |
132 | h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun; |
133 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; |
134 | h->chunk_size = size; |
135 | h->alignment_mask = alignment - 1; |
136 | h->use_extra_arg = 0; |
137 | |
138 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); |
139 | if (!chunk) { |
140 | (*obstack_alloc_failed_handler) (); |
141 | return 0; |
142 | } |
143 | h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, |
144 | alignment - 1); |
145 | h->chunk_limit = chunk->limit |
146 | = (char *) chunk + h->chunk_size; |
147 | chunk->prev = 0; |
148 | /* The initial chunk now contains no empty object. */ |
149 | h->maybe_empty_object = 0; |
150 | h->alloc_failed = 0; |
151 | return 1; |
152 | } |
153 | |
154 | int |
155 | _obstack_begin_1 (struct obstack *h, int size, int alignment, |
156 | void *(*chunkfun) (void *, long), |
157 | void (*freefun) (void *, void *), |
158 | void *arg) |
159 | { |
160 | register struct _obstack_chunk *chunk; /* points to new chunk */ |
161 | |
162 | if (alignment == 0) |
163 | alignment = DEFAULT_ALIGNMENT; |
164 | if (size == 0) |
165 | /* Default size is what GNU malloc can fit in a 4096-byte block. */ |
166 | { |
167 | /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. |
168 | Use the values for range checking, because if range checking is off, |
169 | the extra bytes won't be missed terribly, but if range checking is on |
170 | and we used a larger request, a whole extra 4096 bytes would be |
171 | allocated. |
172 | |
173 | These number are irrelevant to the new GNU malloc. I suspect it is |
174 | less sensitive to the size of the request. */ |
175 | int = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) |
176 | + 4 + DEFAULT_ROUNDING - 1) |
177 | & ~(DEFAULT_ROUNDING - 1)); |
178 | size = 4096 - extra; |
179 | } |
180 | |
181 | h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; |
182 | h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; |
183 | h->chunk_size = size; |
184 | h->alignment_mask = alignment - 1; |
185 | h->extra_arg = arg; |
186 | h->use_extra_arg = 1; |
187 | |
188 | chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); |
189 | if (!chunk) |
190 | (*obstack_alloc_failed_handler) (); |
191 | h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, |
192 | alignment - 1); |
193 | h->chunk_limit = chunk->limit |
194 | = (char *) chunk + h->chunk_size; |
195 | chunk->prev = 0; |
196 | /* The initial chunk now contains no empty object. */ |
197 | h->maybe_empty_object = 0; |
198 | h->alloc_failed = 0; |
199 | return 1; |
200 | } |
201 | |
202 | /* Allocate a new current chunk for the obstack *H |
203 | on the assumption that LENGTH bytes need to be added |
204 | to the current object, or a new object of length LENGTH allocated. |
205 | Copies any partial object from the end of the old chunk |
206 | to the beginning of the new one. */ |
207 | |
208 | void |
209 | _obstack_newchunk (struct obstack *h, int length) |
210 | { |
211 | register struct _obstack_chunk *old_chunk = h->chunk; |
212 | register struct _obstack_chunk *new_chunk; |
213 | register long new_size; |
214 | register long obj_size = h->next_free - h->object_base; |
215 | register long i; |
216 | long already; |
217 | char *object_base; |
218 | |
219 | /* Compute size for new chunk. */ |
220 | new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; |
221 | if (new_size < h->chunk_size) |
222 | new_size = h->chunk_size; |
223 | |
224 | /* Allocate and initialize the new chunk. */ |
225 | new_chunk = CALL_CHUNKFUN (h, new_size); |
226 | if (!new_chunk) { |
227 | (*obstack_alloc_failed_handler) (); |
228 | return; |
229 | } |
230 | h->chunk = new_chunk; |
231 | new_chunk->prev = old_chunk; |
232 | new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; |
233 | |
234 | /* Compute an aligned object_base in the new chunk */ |
235 | object_base = |
236 | __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask); |
237 | |
238 | /* Move the existing object to the new chunk. |
239 | Word at a time is fast and is safe if the object |
240 | is sufficiently aligned. */ |
241 | if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) |
242 | { |
243 | for (i = obj_size / sizeof (COPYING_UNIT) - 1; |
244 | i >= 0; i--) |
245 | ((COPYING_UNIT *)object_base)[i] |
246 | = ((COPYING_UNIT *)h->object_base)[i]; |
247 | /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, |
248 | but that can cross a page boundary on a machine |
249 | which does not do strict alignment for COPYING_UNITS. */ |
250 | already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); |
251 | } |
252 | else |
253 | already = 0; |
254 | /* Copy remaining bytes one by one. */ |
255 | for (i = already; i < obj_size; i++) |
256 | object_base[i] = h->object_base[i]; |
257 | |
258 | /* If the object just copied was the only data in OLD_CHUNK, |
259 | free that chunk and remove it from the chain. |
260 | But not if that chunk might contain an empty object. */ |
261 | if (! h->maybe_empty_object |
262 | && (h->object_base |
263 | == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents, |
264 | h->alignment_mask))) |
265 | { |
266 | new_chunk->prev = old_chunk->prev; |
267 | CALL_FREEFUN (h, old_chunk); |
268 | } |
269 | |
270 | h->object_base = object_base; |
271 | h->next_free = h->object_base + obj_size; |
272 | /* The new chunk certainly contains no empty object yet. */ |
273 | h->maybe_empty_object = 0; |
274 | } |
275 | |
276 | /* Return nonzero if object OBJ has been allocated from obstack H. |
277 | This is here for debugging. |
278 | If you use it in a program, you are probably losing. */ |
279 | |
280 | /* Suppress -Wmissing-prototypes warning. We don't want to declare this in |
281 | obstack.h because it is just for debugging. */ |
282 | int _obstack_allocated_p (struct obstack *h, void *obj); |
283 | |
284 | int |
285 | _obstack_allocated_p (struct obstack *h, void *obj) |
286 | { |
287 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ |
288 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ |
289 | |
290 | lp = (h)->chunk; |
291 | /* We use >= rather than > since the object cannot be exactly at |
292 | the beginning of the chunk but might be an empty object exactly |
293 | at the end of an adjacent chunk. */ |
294 | while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj)) |
295 | { |
296 | plp = lp->prev; |
297 | lp = plp; |
298 | } |
299 | return lp != 0; |
300 | } |
301 | |
302 | /* Free objects in obstack H, including OBJ and everything allocate |
303 | more recently than OBJ. If OBJ is zero, free everything in H. */ |
304 | |
305 | # undef obstack_free |
306 | |
307 | void |
308 | obstack_free (struct obstack *h, void *obj) |
309 | { |
310 | register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ |
311 | register struct _obstack_chunk *plp; /* point to previous chunk if any */ |
312 | |
313 | lp = h->chunk; |
314 | /* We use >= because there cannot be an object at the beginning of a chunk. |
315 | But there can be an empty object at that address |
316 | at the end of another chunk. */ |
317 | while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj)) |
318 | { |
319 | plp = lp->prev; |
320 | CALL_FREEFUN (h, lp); |
321 | lp = plp; |
322 | /* If we switch chunks, we can't tell whether the new current |
323 | chunk contains an empty object, so assume that it may. */ |
324 | h->maybe_empty_object = 1; |
325 | } |
326 | if (lp) |
327 | { |
328 | h->object_base = h->next_free = (char *) (obj); |
329 | h->chunk_limit = lp->limit; |
330 | h->chunk = lp; |
331 | } |
332 | else if (obj != 0) |
333 | /* obj is not in any of the chunks! */ |
334 | abort (); |
335 | } |
336 | |
337 | int |
338 | _obstack_memory_used (struct obstack *h) |
339 | { |
340 | register struct _obstack_chunk* lp; |
341 | register int nbytes = 0; |
342 | |
343 | for (lp = h->chunk; lp != 0; lp = lp->prev) |
344 | { |
345 | nbytes += lp->limit - (char *) lp; |
346 | } |
347 | return nbytes; |
348 | } |
349 | |
350 | static void |
351 | #ifndef WIN32 |
352 | __attribute__ ((noreturn)) |
353 | #endif |
354 | print_and_abort (void) |
355 | { |
356 | /* Don't change any of these strings. Yes, it would be possible to add |
357 | the newline to the string and use fputs or so. But this must not |
358 | happen because the "memory exhausted" message appears in other places |
359 | like this and the translation should be reused instead of creating |
360 | a very similar string which requires a separate translation. */ |
361 | fprintf (stderr, "%s\n" , "memory exhausted" ); |
362 | exit (obstack_exit_failure); |
363 | } |
364 | |
365 | |