1 | /* obstack.h - object stack macros |
2 | Copyright (C) 1988-1994,1996-1999,2003,2004,2005 |
3 | Free Software Foundation, Inc. |
4 | This file is part of the GNU C Library. |
5 | |
6 | The GNU C Library is free software; you can redistribute it and/or |
7 | modify it under the terms of the GNU Lesser General Public |
8 | License as published by the Free Software Foundation; either |
9 | version 2.1 of the License, or (at your option) any later version. |
10 | |
11 | The GNU C Library is distributed in the hope that it will be useful, |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
14 | Lesser General Public License for more details. |
15 | |
16 | You should have received a copy of the GNU Lesser General Public |
17 | License along with the GNU C Library; if not, write to the Free |
18 | Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
19 | Boston, MA 02110-1301, USA. */ |
20 | |
21 | /* Summary: |
22 | |
23 | All the apparent functions defined here are macros. The idea |
24 | is that you would use these pre-tested macros to solve a |
25 | very specific set of problems, and they would run fast. |
26 | Caution: no side-effects in arguments please!! They may be |
27 | evaluated MANY times!! |
28 | |
29 | These macros operate a stack of objects. Each object starts life |
30 | small, and may grow to maturity. (Consider building a word syllable |
31 | by syllable.) An object can move while it is growing. Once it has |
32 | been "finished" it never changes address again. So the "top of the |
33 | stack" is typically an immature growing object, while the rest of the |
34 | stack is of mature, fixed size and fixed address objects. |
35 | |
36 | These routines grab large chunks of memory, using a function you |
37 | supply, called `obstack_chunk_alloc'. On occasion, they free chunks, |
38 | by calling `obstack_chunk_free'. You must define them and declare |
39 | them before using any obstack macros. |
40 | |
41 | Each independent stack is represented by a `struct obstack'. |
42 | Each of the obstack macros expects a pointer to such a structure |
43 | as the first argument. |
44 | |
45 | One motivation for this package is the problem of growing char strings |
46 | in symbol tables. Unless you are "fascist pig with a read-only mind" |
47 | --Gosper's immortal quote from HAKMEM item 154, out of context--you |
48 | would not like to put any arbitrary upper limit on the length of your |
49 | symbols. |
50 | |
51 | In practice this often means you will build many short symbols and a |
52 | few long symbols. At the time you are reading a symbol you don't know |
53 | how long it is. One traditional method is to read a symbol into a |
54 | buffer, realloc()ating the buffer every time you try to read a symbol |
55 | that is longer than the buffer. This is beaut, but you still will |
56 | want to copy the symbol from the buffer to a more permanent |
57 | symbol-table entry say about half the time. |
58 | |
59 | With obstacks, you can work differently. Use one obstack for all symbol |
60 | names. As you read a symbol, grow the name in the obstack gradually. |
61 | When the name is complete, finalize it. Then, if the symbol exists already, |
62 | free the newly read name. |
63 | |
64 | The way we do this is to take a large chunk, allocating memory from |
65 | low addresses. When you want to build a symbol in the chunk you just |
66 | add chars above the current "high water mark" in the chunk. When you |
67 | have finished adding chars, because you got to the end of the symbol, |
68 | you know how long the chars are, and you can create a new object. |
69 | Mostly the chars will not burst over the highest address of the chunk, |
70 | because you would typically expect a chunk to be (say) 100 times as |
71 | long as an average object. |
72 | |
73 | In case that isn't clear, when we have enough chars to make up |
74 | the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) |
75 | so we just point to it where it lies. No moving of chars is |
76 | needed and this is the second win: potentially long strings need |
77 | never be explicitly shuffled. Once an object is formed, it does not |
78 | change its address during its lifetime. |
79 | |
80 | When the chars burst over a chunk boundary, we allocate a larger |
81 | chunk, and then copy the partly formed object from the end of the old |
82 | chunk to the beginning of the new larger chunk. We then carry on |
83 | accreting characters to the end of the object as we normally would. |
84 | |
85 | A special macro is provided to add a single char at a time to a |
86 | growing object. This allows the use of register variables, which |
87 | break the ordinary 'growth' macro. |
88 | |
89 | Summary: |
90 | We allocate large chunks. |
91 | We carve out one object at a time from the current chunk. |
92 | Once carved, an object never moves. |
93 | We are free to append data of any size to the currently |
94 | growing object. |
95 | Exactly one object is growing in an obstack at any one time. |
96 | You can run one obstack per control block. |
97 | You may have as many control blocks as you dare. |
98 | Because of the way we do it, you can `unwind' an obstack |
99 | back to a previous state. (You may remove objects much |
100 | as you would with a stack.) |
101 | */ |
102 | |
103 | |
104 | /* Don't do the contents of this file more than once. */ |
105 | |
106 | #ifndef _OBSTACK_H |
107 | #define _OBSTACK_H 1 |
108 | |
109 | #ifdef __cplusplus |
110 | extern "C" { |
111 | #endif |
112 | |
113 | /* We need the type of a pointer subtraction. If __PTRDIFF_TYPE__ is |
114 | defined, as with GNU C, use that; that way we don't pollute the |
115 | namespace with <stddef.h>'s symbols. Otherwise, include <stddef.h> |
116 | and use ptrdiff_t. */ |
117 | |
118 | #ifdef __PTRDIFF_TYPE__ |
119 | # define PTR_INT_TYPE __PTRDIFF_TYPE__ |
120 | #else |
121 | # include <stddef.h> |
122 | # define PTR_INT_TYPE ptrdiff_t |
123 | #endif |
124 | |
125 | /* If B is the base of an object addressed by P, return the result of |
126 | aligning P to the next multiple of A + 1. B and P must be of type |
127 | char *. A + 1 must be a power of 2. */ |
128 | |
129 | #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) |
130 | |
131 | /* Similar to _BPTR_ALIGN (B, P, A), except optimize the common case |
132 | where pointers can be converted to integers, aligned as integers, |
133 | and converted back again. If PTR_INT_TYPE is narrower than a |
134 | pointer (e.g., the AS/400), play it safe and compute the alignment |
135 | relative to B. Otherwise, use the faster strategy of computing the |
136 | alignment relative to 0. */ |
137 | |
138 | #define __PTR_ALIGN(B, P, A) \ |
139 | __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \ |
140 | P, A) |
141 | |
142 | #include <string.h> |
143 | |
144 | struct _obstack_chunk /* Lives at front of each chunk. */ |
145 | { |
146 | char *limit; /* 1 past end of this chunk */ |
147 | struct _obstack_chunk *prev; /* address of prior chunk or NULL */ |
148 | char contents[4]; /* objects begin here */ |
149 | }; |
150 | |
151 | struct obstack /* control current object in current chunk */ |
152 | { |
153 | long chunk_size; /* preferred size to allocate chunks in */ |
154 | struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ |
155 | char *object_base; /* address of object we are building */ |
156 | char *next_free; /* where to add next char to current object */ |
157 | char *chunk_limit; /* address of char after current chunk */ |
158 | union |
159 | { |
160 | PTR_INT_TYPE tempint; |
161 | void *tempptr; |
162 | } temp; /* Temporary for some macros. */ |
163 | int alignment_mask; /* Mask of alignment for each object. */ |
164 | /* These prototypes vary based on `use_extra_arg', and we use |
165 | casts to the prototypeless function type in all assignments, |
166 | but having prototypes here quiets -Wstrict-prototypes. */ |
167 | struct _obstack_chunk *(*chunkfun) (void *, long); |
168 | void (*freefun) (void *, struct _obstack_chunk *); |
169 | void *; /* first arg for chunk alloc/dealloc funcs */ |
170 | unsigned :1; /* chunk alloc/dealloc funcs take extra arg */ |
171 | unsigned maybe_empty_object:1;/* There is a possibility that the current |
172 | chunk contains a zero-length object. This |
173 | prevents freeing the chunk if we allocate |
174 | a bigger chunk to replace it. */ |
175 | unsigned alloc_failed:1; /* No longer used, as we now call the failed |
176 | handler on error, but retained for binary |
177 | compatibility. */ |
178 | }; |
179 | |
180 | /* Declare the external functions we use; they are in obstack.c. */ |
181 | |
182 | extern void _obstack_newchunk (struct obstack *, int); |
183 | extern int _obstack_begin (struct obstack *, int, int, |
184 | void *(*) (long), void (*) (void *)); |
185 | extern int _obstack_begin_1 (struct obstack *, int, int, |
186 | void *(*) (void *, long), |
187 | void (*) (void *, void *), void *); |
188 | extern int _obstack_memory_used (struct obstack *); |
189 | |
190 | void obstack_free (struct obstack *obstack, void *block); |
191 | |
192 | |
193 | /* Error handler called when `obstack_chunk_alloc' failed to allocate |
194 | more memory. This can be set to a user defined function which |
195 | should either abort gracefully or use longjump - but shouldn't |
196 | return. The default action is to print a message and abort. */ |
197 | extern void (*obstack_alloc_failed_handler) (void); |
198 | |
199 | /* Exit value used when `print_and_abort' is used. */ |
200 | extern int obstack_exit_failure; |
201 | |
202 | /* Pointer to beginning of object being allocated or to be allocated next. |
203 | Note that this might not be the final address of the object |
204 | because a new chunk might be needed to hold the final size. */ |
205 | |
206 | #define obstack_base(h) ((void *) (h)->object_base) |
207 | |
208 | /* Size for allocating ordinary chunks. */ |
209 | |
210 | #define obstack_chunk_size(h) ((h)->chunk_size) |
211 | |
212 | /* Pointer to next byte not yet allocated in current chunk. */ |
213 | |
214 | #define obstack_next_free(h) ((h)->next_free) |
215 | |
216 | /* Mask specifying low bits that should be clear in address of an object. */ |
217 | |
218 | #define obstack_alignment_mask(h) ((h)->alignment_mask) |
219 | |
220 | /* To prevent prototype warnings provide complete argument list. */ |
221 | #define obstack_init(h) \ |
222 | _obstack_begin ((h), 0, 0, \ |
223 | (void *(*) (long)) obstack_chunk_alloc, \ |
224 | (void (*) (void *)) obstack_chunk_free) |
225 | |
226 | #define obstack_begin(h, size) \ |
227 | _obstack_begin ((h), (size), 0, \ |
228 | (void *(*) (long)) obstack_chunk_alloc, \ |
229 | (void (*) (void *)) obstack_chunk_free) |
230 | |
231 | #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ |
232 | _obstack_begin ((h), (size), (alignment), \ |
233 | (void *(*) (long)) (chunkfun), \ |
234 | (void (*) (void *)) (freefun)) |
235 | |
236 | #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ |
237 | _obstack_begin_1 ((h), (size), (alignment), \ |
238 | (void *(*) (void *, long)) (chunkfun), \ |
239 | (void (*) (void *, void *)) (freefun), (arg)) |
240 | |
241 | #define obstack_chunkfun(h, newchunkfun) \ |
242 | ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun)) |
243 | |
244 | #define obstack_freefun(h, newfreefun) \ |
245 | ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) |
246 | |
247 | #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar)) |
248 | |
249 | #define obstack_blank_fast(h,n) ((h)->next_free += (n)) |
250 | |
251 | #define obstack_memory_used(h) _obstack_memory_used (h) |
252 | |
253 | #if defined __GNUC__ && defined __STDC__ && __STDC__ |
254 | /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and |
255 | does not implement __extension__. But that compiler doesn't define |
256 | __GNUC_MINOR__. */ |
257 | # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__) |
258 | # define __extension__ |
259 | # endif |
260 | |
261 | /* For GNU C, if not -traditional, |
262 | we can define these macros to compute all args only once |
263 | without using a global variable. |
264 | Also, we can avoid using the `temp' slot, to make faster code. */ |
265 | |
266 | # define obstack_object_size(OBSTACK) \ |
267 | __extension__ \ |
268 | ({ struct obstack const *__o = (OBSTACK); \ |
269 | (unsigned) (__o->next_free - __o->object_base); }) |
270 | |
271 | # define obstack_room(OBSTACK) \ |
272 | __extension__ \ |
273 | ({ struct obstack const *__o = (OBSTACK); \ |
274 | (unsigned) (__o->chunk_limit - __o->next_free); }) |
275 | |
276 | # define obstack_make_room(OBSTACK,length) \ |
277 | __extension__ \ |
278 | ({ struct obstack *__o = (OBSTACK); \ |
279 | int __len = (length); \ |
280 | if (__o->chunk_limit - __o->next_free < __len) \ |
281 | _obstack_newchunk (__o, __len); \ |
282 | (void) 0; }) |
283 | |
284 | # define obstack_empty_p(OBSTACK) \ |
285 | __extension__ \ |
286 | ({ struct obstack const *__o = (OBSTACK); \ |
287 | (__o->chunk->prev == 0 \ |
288 | && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \ |
289 | __o->chunk->contents, \ |
290 | __o->alignment_mask)); }) |
291 | |
292 | # define obstack_grow(OBSTACK,where,length) \ |
293 | __extension__ \ |
294 | ({ struct obstack *__o = (OBSTACK); \ |
295 | int __len = (length); \ |
296 | if (__o->next_free + __len > __o->chunk_limit) \ |
297 | _obstack_newchunk (__o, __len); \ |
298 | memcpy (__o->next_free, where, __len); \ |
299 | __o->next_free += __len; \ |
300 | (void) 0; }) |
301 | |
302 | # define obstack_grow0(OBSTACK,where,length) \ |
303 | __extension__ \ |
304 | ({ struct obstack *__o = (OBSTACK); \ |
305 | int __len = (length); \ |
306 | if (__o->next_free + __len + 1 > __o->chunk_limit) \ |
307 | _obstack_newchunk (__o, __len + 1); \ |
308 | memcpy (__o->next_free, where, __len); \ |
309 | __o->next_free += __len; \ |
310 | *(__o->next_free)++ = 0; \ |
311 | (void) 0; }) |
312 | |
313 | # define obstack_1grow(OBSTACK,datum) \ |
314 | __extension__ \ |
315 | ({ struct obstack *__o = (OBSTACK); \ |
316 | if (__o->next_free + 1 > __o->chunk_limit) \ |
317 | _obstack_newchunk (__o, 1); \ |
318 | obstack_1grow_fast (__o, datum); \ |
319 | (void) 0; }) |
320 | |
321 | /* These assume that the obstack alignment is good enough for pointers |
322 | or ints, and that the data added so far to the current object |
323 | shares that much alignment. */ |
324 | |
325 | # define obstack_ptr_grow(OBSTACK,datum) \ |
326 | __extension__ \ |
327 | ({ struct obstack *__o = (OBSTACK); \ |
328 | if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ |
329 | _obstack_newchunk (__o, sizeof (void *)); \ |
330 | obstack_ptr_grow_fast (__o, datum); }) \ |
331 | |
332 | # define obstack_int_grow(OBSTACK,datum) \ |
333 | __extension__ \ |
334 | ({ struct obstack *__o = (OBSTACK); \ |
335 | if (__o->next_free + sizeof (int) > __o->chunk_limit) \ |
336 | _obstack_newchunk (__o, sizeof (int)); \ |
337 | obstack_int_grow_fast (__o, datum); }) |
338 | |
339 | # define obstack_ptr_grow_fast(OBSTACK,aptr) \ |
340 | __extension__ \ |
341 | ({ struct obstack *__o1 = (OBSTACK); \ |
342 | *(const void **) __o1->next_free = (aptr); \ |
343 | __o1->next_free += sizeof (const void *); \ |
344 | (void) 0; }) |
345 | |
346 | # define obstack_int_grow_fast(OBSTACK,aint) \ |
347 | __extension__ \ |
348 | ({ struct obstack *__o1 = (OBSTACK); \ |
349 | *(int *) __o1->next_free = (aint); \ |
350 | __o1->next_free += sizeof (int); \ |
351 | (void) 0; }) |
352 | |
353 | # define obstack_blank(OBSTACK,length) \ |
354 | __extension__ \ |
355 | ({ struct obstack *__o = (OBSTACK); \ |
356 | int __len = (length); \ |
357 | if (__o->chunk_limit - __o->next_free < __len) \ |
358 | _obstack_newchunk (__o, __len); \ |
359 | obstack_blank_fast (__o, __len); \ |
360 | (void) 0; }) |
361 | |
362 | # define obstack_alloc(OBSTACK,length) \ |
363 | __extension__ \ |
364 | ({ struct obstack *__h = (OBSTACK); \ |
365 | obstack_blank (__h, (length)); \ |
366 | obstack_finish (__h); }) |
367 | |
368 | # define obstack_copy(OBSTACK,where,length) \ |
369 | __extension__ \ |
370 | ({ struct obstack *__h = (OBSTACK); \ |
371 | obstack_grow (__h, (where), (length)); \ |
372 | obstack_finish (__h); }) |
373 | |
374 | # define obstack_copy0(OBSTACK,where,length) \ |
375 | __extension__ \ |
376 | ({ struct obstack *__h = (OBSTACK); \ |
377 | obstack_grow0 (__h, (where), (length)); \ |
378 | obstack_finish (__h); }) |
379 | |
380 | /* The local variable is named __o1 to avoid a name conflict |
381 | when obstack_blank is called. */ |
382 | # define obstack_finish(OBSTACK) \ |
383 | __extension__ \ |
384 | ({ struct obstack *__o1 = (OBSTACK); \ |
385 | void *__value = (void *) __o1->object_base; \ |
386 | if (__o1->next_free == __value) \ |
387 | __o1->maybe_empty_object = 1; \ |
388 | __o1->next_free \ |
389 | = __PTR_ALIGN (__o1->object_base, __o1->next_free, \ |
390 | __o1->alignment_mask); \ |
391 | if (__o1->next_free - (char *)__o1->chunk \ |
392 | > __o1->chunk_limit - (char *)__o1->chunk) \ |
393 | __o1->next_free = __o1->chunk_limit; \ |
394 | __o1->object_base = __o1->next_free; \ |
395 | __value; }) |
396 | |
397 | # define obstack_free(OBSTACK, OBJ) \ |
398 | __extension__ \ |
399 | ({ struct obstack *__o = (OBSTACK); \ |
400 | void *__obj = (OBJ); \ |
401 | if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ |
402 | __o->next_free = __o->object_base = (char *)__obj; \ |
403 | else (obstack_free) (__o, __obj); }) |
404 | |
405 | #else /* not __GNUC__ or not __STDC__ */ |
406 | |
407 | # define obstack_object_size(h) \ |
408 | (unsigned) ((h)->next_free - (h)->object_base) |
409 | |
410 | # define obstack_room(h) \ |
411 | (unsigned) ((h)->chunk_limit - (h)->next_free) |
412 | |
413 | # define obstack_empty_p(h) \ |
414 | ((h)->chunk->prev == 0 \ |
415 | && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \ |
416 | (h)->chunk->contents, \ |
417 | (h)->alignment_mask)) |
418 | |
419 | /* Note that the call to _obstack_newchunk is enclosed in (..., 0) |
420 | so that we can avoid having void expressions |
421 | in the arms of the conditional expression. |
422 | Casting the third operand to void was tried before, |
423 | but some compilers won't accept it. */ |
424 | |
425 | # define obstack_make_room(h,length) \ |
426 | ( (h)->temp.tempint = (length), \ |
427 | (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \ |
428 | ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0)) |
429 | |
430 | # define obstack_grow(h,where,length) \ |
431 | ( (h)->temp.tempint = (length), \ |
432 | (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \ |
433 | ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \ |
434 | memcpy ((h)->next_free, where, (h)->temp.tempint), \ |
435 | (h)->next_free += (h)->temp.tempint) |
436 | |
437 | # define obstack_grow0(h,where,length) \ |
438 | ( (h)->temp.tempint = (length), \ |
439 | (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit) \ |
440 | ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0), \ |
441 | memcpy ((h)->next_free, where, (h)->temp.tempint), \ |
442 | (h)->next_free += (h)->temp.tempint, \ |
443 | *((h)->next_free)++ = 0) |
444 | |
445 | # define obstack_1grow(h,datum) \ |
446 | ( (((h)->next_free + 1 > (h)->chunk_limit) \ |
447 | ? (_obstack_newchunk ((h), 1), 0) : 0), \ |
448 | obstack_1grow_fast (h, datum)) |
449 | |
450 | # define obstack_ptr_grow(h,datum) \ |
451 | ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ |
452 | ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ |
453 | obstack_ptr_grow_fast (h, datum)) |
454 | |
455 | # define obstack_int_grow(h,datum) \ |
456 | ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ |
457 | ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ |
458 | obstack_int_grow_fast (h, datum)) |
459 | |
460 | # define obstack_ptr_grow_fast(h,aptr) \ |
461 | (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr)) |
462 | |
463 | # define obstack_int_grow_fast(h,aint) \ |
464 | (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint)) |
465 | |
466 | # define obstack_blank(h,length) \ |
467 | ( (h)->temp.tempint = (length), \ |
468 | (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint) \ |
469 | ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \ |
470 | obstack_blank_fast (h, (h)->temp.tempint)) |
471 | |
472 | # define obstack_alloc(h,length) \ |
473 | (obstack_blank ((h), (length)), obstack_finish ((h))) |
474 | |
475 | # define obstack_copy(h,where,length) \ |
476 | (obstack_grow ((h), (where), (length)), obstack_finish ((h))) |
477 | |
478 | # define obstack_copy0(h,where,length) \ |
479 | (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) |
480 | |
481 | # define obstack_finish(h) \ |
482 | ( ((h)->next_free == (h)->object_base \ |
483 | ? (((h)->maybe_empty_object = 1), 0) \ |
484 | : 0), \ |
485 | (h)->temp.tempptr = (h)->object_base, \ |
486 | (h)->next_free \ |
487 | = __PTR_ALIGN ((h)->object_base, (h)->next_free, \ |
488 | (h)->alignment_mask), \ |
489 | (((h)->next_free - (char *) (h)->chunk \ |
490 | > (h)->chunk_limit - (char *) (h)->chunk) \ |
491 | ? ((h)->next_free = (h)->chunk_limit) : 0), \ |
492 | (h)->object_base = (h)->next_free, \ |
493 | (h)->temp.tempptr) |
494 | |
495 | # define obstack_free(h,obj) \ |
496 | ( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk, \ |
497 | ((((h)->temp.tempint > 0 \ |
498 | && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk)) \ |
499 | ? (int) ((h)->next_free = (h)->object_base \ |
500 | = (h)->temp.tempint + (char *) (h)->chunk) \ |
501 | : (((obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0))) |
502 | |
503 | #endif /* not __GNUC__ or not __STDC__ */ |
504 | |
505 | #ifdef __cplusplus |
506 | } /* C++ */ |
507 | #endif |
508 | |
509 | #endif /* obstack.h */ |
510 | |