| 1 | //  SuperTux | 
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| 2 | //  Copyright (C) 2008 Wolfgang Becker <uafr@gmx.de> | 
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| 3 | // | 
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| 4 | //  This program is free software: you can redistribute it and/or modify | 
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| 5 | //  it under the terms of the GNU General Public License as published by | 
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| 6 | //  the Free Software Foundation, either version 3 of the License, or | 
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| 7 | //  (at your option) any later version. | 
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| 8 | // | 
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| 9 | //  This program is distributed in the hope that it will be useful, | 
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| 10 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | //  GNU General Public License for more details. | 
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| 13 | // | 
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| 14 | //  You should have received a copy of the GNU General Public License | 
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| 15 | //  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 16 |  | 
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| 17 | #ifndef HEADER_SUPERTUX_BADGUY_KAMIKAZESNOWBALL_HPP | 
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| 18 | #define | 
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| 19 |  | 
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| 20 | #include "badguy/badguy.hpp" | 
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| 21 |  | 
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| 22 | /** Kamikaze Snowball will fly in one direction until he hits something. | 
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| 23 | On impact he is destroyed, trying to kill what he hit or hit him. */ | 
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| 24 | class KamikazeSnowball : public BadGuy | 
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| 25 | { | 
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| 26 | public: | 
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| 27 | KamikazeSnowball(const ReaderMapping& reader); | 
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| 28 |  | 
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| 29 | virtual void initialize() override; | 
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| 30 | virtual void collision_solid(const CollisionHit& hit) override; | 
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| 31 | virtual std::string get_class() const override { return "kamikazesnowball"; } | 
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| 32 | virtual std::string get_display_name() const override { return _( "Snowshot"); } | 
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| 33 |  | 
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| 34 | protected: | 
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| 35 | virtual bool collision_squished(GameObject& object) override; | 
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| 36 | virtual HitResponse collision_player(Player& player, const CollisionHit& hit) override; | 
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| 37 | void kill_collision(); | 
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| 38 |  | 
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| 39 | private: | 
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| 40 | KamikazeSnowball(const KamikazeSnowball&) = delete; | 
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| 41 | KamikazeSnowball& operator=(const KamikazeSnowball&) = delete; | 
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| 42 | }; | 
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| 43 |  | 
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| 44 | class LeafShot final : public KamikazeSnowball | 
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| 45 | { | 
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| 46 | public: | 
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| 47 | LeafShot(const ReaderMapping& reader); | 
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| 48 |  | 
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| 49 | virtual void initialize() override; | 
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| 50 | virtual bool is_freezable() const override; | 
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| 51 | virtual std::string get_class() const override { return "leafshot"; } | 
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| 52 | virtual std::string get_display_name() const override { return _( "Leafshot"); } | 
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| 53 |  | 
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| 54 | protected: | 
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| 55 | virtual bool collision_squished(GameObject& object) override; | 
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| 56 |  | 
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| 57 | private: | 
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| 58 | LeafShot(const LeafShot&) = delete; | 
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| 59 | LeafShot& operator=(const LeafShot&) = delete; | 
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| 60 | }; | 
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| 61 |  | 
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| 62 | #endif | 
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| 63 |  | 
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| 64 | /* EOF */ | 
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| 65 |  | 
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