| 1 | // SuperTux - Boss "Yeti" |
| 2 | // Copyright (C) 2005 Matthias Braun <matze@braunis.de> |
| 3 | // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> |
| 4 | // |
| 5 | // This program is free software: you can redistribute it and/or modify |
| 6 | // it under the terms of the GNU General Public License as published by |
| 7 | // the Free Software Foundation, either version 3 of the License, or |
| 8 | // (at your option) any later version. |
| 9 | // |
| 10 | // This program is distributed in the hope that it will be useful, |
| 11 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 13 | // GNU General Public License for more details. |
| 14 | // |
| 15 | // You should have received a copy of the GNU General Public License |
| 16 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 17 | |
| 18 | #ifndef HEADER_SUPERTUX_BADGUY_YETI_HPP |
| 19 | #define |
| 20 | |
| 21 | #include "badguy/badguy.hpp" |
| 22 | |
| 23 | class Yeti final : public BadGuy |
| 24 | { |
| 25 | public: |
| 26 | Yeti(const ReaderMapping& mapping); |
| 27 | |
| 28 | virtual void draw(DrawingContext& context) override; |
| 29 | virtual void initialize() override; |
| 30 | virtual void active_update(float dt_sec) override; |
| 31 | virtual void collision_solid(const CollisionHit& hit) override; |
| 32 | virtual bool collision_squished(GameObject& object) override; |
| 33 | virtual void kill_fall() override; |
| 34 | |
| 35 | virtual bool is_flammable() const override; |
| 36 | virtual std::string get_class() const override { return "yeti" ; } |
| 37 | virtual std::string get_display_name() const override { return _("Yeti" ); } |
| 38 | |
| 39 | virtual ObjectSettings get_settings() override; |
| 40 | |
| 41 | void kill_squished(GameObject& object); |
| 42 | |
| 43 | private: |
| 44 | void run(); |
| 45 | void jump_up(); |
| 46 | void be_angry(); |
| 47 | void drop_stalactite(); |
| 48 | void jump_down(); |
| 49 | |
| 50 | void draw_hit_points(DrawingContext& context); |
| 51 | |
| 52 | void take_hit(Player& player); |
| 53 | |
| 54 | void add_snow_explosions(); |
| 55 | |
| 56 | private: |
| 57 | enum YetiState { |
| 58 | JUMP_DOWN, |
| 59 | RUN, |
| 60 | JUMP_UP, |
| 61 | BE_ANGRY, |
| 62 | SQUISHED, |
| 63 | FALLING |
| 64 | }; |
| 65 | |
| 66 | private: |
| 67 | YetiState state; |
| 68 | Timer state_timer; |
| 69 | Timer safe_timer; |
| 70 | int stomp_count; |
| 71 | int hit_points; |
| 72 | SurfacePtr hud_head; |
| 73 | |
| 74 | float left_stand_x; |
| 75 | float right_stand_x; |
| 76 | float left_jump_x; |
| 77 | float right_jump_x; |
| 78 | |
| 79 | void recalculate_pos(); |
| 80 | |
| 81 | bool fixed_pos; |
| 82 | std::string hud_icon; |
| 83 | |
| 84 | class SnowExplosionParticle: public BadGuy |
| 85 | { |
| 86 | public: |
| 87 | SnowExplosionParticle(const Vector& pos, const Vector& velocity); |
| 88 | }; |
| 89 | |
| 90 | private: |
| 91 | Yeti(const Yeti&) = delete; |
| 92 | Yeti& operator=(const Yeti&) = delete; |
| 93 | }; |
| 94 | |
| 95 | #endif |
| 96 | |
| 97 | /* EOF */ |
| 98 | |