1 | // CoinExplode - several coins are hurled through the air |
2 | // Copyright (C) 2013 LMH <lmh.0013@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_OBJECT_COIN_EXPLODE_HPP |
18 | #define |
19 | |
20 | #include "math/vector.hpp" |
21 | #include "supertux/game_object.hpp" |
22 | |
23 | class CoinExplode final : public GameObject |
24 | { |
25 | public: |
26 | CoinExplode(const Vector& pos); |
27 | virtual void update(float dt_sec) override; |
28 | virtual void draw(DrawingContext& context) override; |
29 | virtual bool is_saveable() const override { |
30 | return false; |
31 | } |
32 | |
33 | private: |
34 | Vector position; |
35 | }; |
36 | |
37 | #endif |
38 | |
39 | /* EOF */ |
40 | |