1// SuperTux - Decal
2// Copyright (C) 2008 Christoph Sommer <christoph.sommer@2008.expires.deltadevelopment.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_OBJECT_DECAL_HPP
18#define HEADER_SUPERTUX_OBJECT_DECAL_HPP
19
20#include "object/moving_sprite.hpp"
21
22class ReaderMapping;
23
24/** A decorative image, perhaps part of the terrain */
25class Decal final : public MovingSprite
26{
27public:
28 Decal(const ReaderMapping& reader);
29 virtual ~Decal();
30
31 virtual HitResponse collision(GameObject& , const CollisionHit& ) override { return FORCE_MOVE; }
32
33 virtual std::string get_class() const override { return "decal"; }
34 virtual std::string get_display_name() const override { return _("Decal"); }
35
36 virtual ObjectSettings get_settings() override;
37
38private:
39 std::string default_action;
40 bool solid;
41
42private:
43 Decal(const Decal&) = delete;
44 Decal& operator=(const Decal&) = delete;
45};
46
47#endif
48
49/* EOF */
50