| 1 | //  SuperTux - MovingSprite Base Class | 
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| 2 | //  Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> | 
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| 3 | // | 
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| 4 | //  This program is free software: you can redistribute it and/or modify | 
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| 5 | //  it under the terms of the GNU General Public License as published by | 
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| 6 | //  the Free Software Foundation, either version 3 of the License, or | 
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| 7 | //  (at your option) any later version. | 
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| 8 | // | 
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| 9 | //  This program is distributed in the hope that it will be useful, | 
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| 10 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | //  GNU General Public License for more details. | 
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| 13 | // | 
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| 14 | //  You should have received a copy of the GNU General Public License | 
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| 15 | //  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 16 |  | 
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| 17 | #ifndef HEADER_SUPERTUX_OBJECT_MOVING_SPRITE_HPP | 
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| 18 | #define | 
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| 19 |  | 
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| 20 | #include "math/anchor_point.hpp" | 
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| 21 | #include "sprite/sprite.hpp" | 
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| 22 | #include "sprite/sprite_ptr.hpp" | 
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| 23 | #include "supertux/moving_object.hpp" | 
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| 24 | #include "video/drawing_context.hpp" | 
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| 25 |  | 
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| 26 | class ReaderMapping; | 
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| 27 |  | 
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| 28 | /** Abstract base class for MovingObjects that are represented by a Sprite */ | 
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| 29 | class MovingSprite : public MovingObject | 
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| 30 | { | 
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| 31 | public: | 
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| 32 | MovingSprite(const Vector& pos, | 
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| 33 | const std::string& sprite_name, | 
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| 34 | int layer = LAYER_OBJECTS, | 
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| 35 | CollisionGroup collision_group = COLGROUP_MOVING); | 
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| 36 | MovingSprite(const ReaderMapping& reader, | 
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| 37 | const Vector& pos, | 
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| 38 | int layer = LAYER_OBJECTS, | 
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| 39 | CollisionGroup collision_group = COLGROUP_MOVING); | 
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| 40 | MovingSprite(const ReaderMapping& reader, | 
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| 41 | const std::string& sprite_name, | 
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| 42 | int layer = LAYER_OBJECTS, | 
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| 43 | CollisionGroup collision_group = COLGROUP_MOVING); | 
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| 44 | MovingSprite(const ReaderMapping& reader, | 
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| 45 | int layer = LAYER_OBJECTS, | 
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| 46 | CollisionGroup collision_group = COLGROUP_MOVING); | 
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| 47 |  | 
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| 48 | virtual void draw(DrawingContext& context) override; | 
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| 49 | virtual void update(float dt_sec) override; | 
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| 50 | virtual std::string get_class() const override { return "moving-sprite"; } | 
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| 51 | virtual std::string get_default_sprite_name() const { return m_default_sprite_name; } | 
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| 52 |  | 
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| 53 | virtual ObjectSettings get_settings() override; | 
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| 54 | virtual void after_editor_set() override; | 
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| 55 |  | 
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| 56 | std::string get_sprite_name() const; | 
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| 57 | void change_sprite(const std::string& new_sprite_name); | 
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| 58 | void spawn_explosion_sprites(int count, const std::string& sprite_path); | 
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| 59 |  | 
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| 60 | protected: | 
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| 61 | /** set new action for sprite and resize bounding box.  use with | 
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| 62 | care as you can easily get stuck when resizing the bounding box. */ | 
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| 63 | void set_action(const std::string& action, int loops); | 
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| 64 |  | 
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| 65 | /** set new action for sprite and re-center bounding box.  use with | 
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| 66 | care as you can easily get stuck when resizing the bounding | 
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| 67 | box. */ | 
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| 68 | void set_action_centered(const std::string& action, int loops); | 
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| 69 |  | 
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| 70 | /** set new action for sprite and align bounding boxes at | 
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| 71 | anchorPoint.  use with care as you can easily get stuck when | 
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| 72 | resizing the bounding box. */ | 
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| 73 | void set_action(const std::string& action, int loops, AnchorPoint anchorPoint); | 
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| 74 |  | 
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| 75 | protected: | 
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| 76 | std::string m_sprite_name; | 
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| 77 |  | 
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| 78 | /** The default sprite for this MovingObject */ | 
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| 79 | std::string m_default_sprite_name; | 
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| 80 | SpritePtr m_sprite; | 
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| 81 | int m_layer; /**< Sprite's z-position. Refer to video/drawing_context.hpp for sensible values. */ | 
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| 82 |  | 
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| 83 | private: | 
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| 84 | MovingSprite(const MovingSprite&) = delete; | 
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| 85 | MovingSprite& operator=(const MovingSprite&) = delete; | 
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| 86 | }; | 
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| 87 |  | 
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| 88 | #endif | 
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| 89 |  | 
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| 90 | /* EOF */ | 
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| 91 |  | 
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