1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_OBJECT_PARTICLES_HPP
18#define HEADER_SUPERTUX_OBJECT_PARTICLES_HPP
19
20#include <memory>
21
22#include "math/vector.hpp"
23#include "supertux/game_object.hpp"
24#include "supertux/timer.hpp"
25#include "video/color.hpp"
26
27class Particles final : public GameObject
28{
29public:
30 Particles(const Vector& epicenter, int min_angle, int max_angle,
31 const Vector& initial_velocity, const Vector& acceleration,
32 int number, Color color, int size, float life_time,
33 int drawing_layer);
34 Particles(const Vector& epicenter, int min_angle, int max_angle,
35 const float min_initial_velocity, const float max_initial_velocity,
36 const Vector& acceleration, int number, Color color,
37 int size, float life_time, int drawing_layer);
38 virtual bool is_saveable() const override {
39 return false;
40 }
41
42 virtual void update(float dt_sec) override;
43 virtual void draw(DrawingContext& context) override;
44
45private:
46 struct Particle {
47 Vector pos, vel;
48
49 Particle() :
50 pos(),
51 vel()
52 {}
53 // float angle;
54 };
55
56private:
57 Vector accel;
58 Timer timer;
59 bool live_forever;
60
61 Color color;
62 float size;
63 int drawing_layer;
64
65 std::vector<std::unique_ptr<Particle> > particles;
66};
67
68#endif
69
70/* EOF */
71