1 | // SuperTux |
2 | // Copyright (C) 2018 Ingo Ruhnke <grumbel@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_OBJECT_PATH_GAMEOBJECT_HPP |
18 | #define |
19 | |
20 | #include "sprite/sprite_ptr.hpp" |
21 | #include "supertux/game_object.hpp" |
22 | |
23 | class Path; |
24 | class Vector; |
25 | |
26 | enum class PathStyle |
27 | { |
28 | NONE, |
29 | SOLID |
30 | }; |
31 | |
32 | class PathGameObject : public GameObject |
33 | { |
34 | public: |
35 | PathGameObject(); |
36 | PathGameObject(const Vector& pos); |
37 | PathGameObject(const ReaderMapping& mapping, bool backward_compatibility_hack=false); |
38 | virtual ~PathGameObject(); |
39 | |
40 | virtual void update(float dt_sec) override; |
41 | virtual void draw(DrawingContext& context) override; |
42 | |
43 | virtual std::string get_class() const override { return "path" ; } |
44 | virtual std::string get_display_name() const override { return _("Path" ); } |
45 | |
46 | virtual const std::string get_icon_path() const override { |
47 | return "images/engine/editor/path.png" ; |
48 | } |
49 | |
50 | virtual void editor_select() override; |
51 | virtual void editor_deselect() override; |
52 | |
53 | virtual ObjectSettings get_settings() override; |
54 | |
55 | Path& get_path() { return *m_path; } |
56 | |
57 | private: |
58 | std::unique_ptr<Path> m_path; |
59 | PathStyle m_style; |
60 | SpritePtr m_edge_sprite; |
61 | SpritePtr m_node_sprite; |
62 | |
63 | private: |
64 | PathGameObject(const PathGameObject&) = delete; |
65 | PathGameObject& operator=(const PathGameObject&) = delete; |
66 | }; |
67 | |
68 | #endif |
69 | |
70 | /* EOF */ |
71 | |