1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_SCRIPTING_LEVEL_HPP
18#define HEADER_SUPERTUX_SCRIPTING_LEVEL_HPP
19
20#ifndef SCRIPTING_API
21# include <string>
22#endif
23
24namespace scripting {
25
26/** Instantly finish the currently played level */
27void Level_finish(bool win);
28
29/** spawn tux at specified sector and spawnpoint */
30void Level_spawn(const std::string& sector, const std::string& spawnpoint);
31
32/** Flip level vertically */
33void Level_flip_vertically();
34
35/** toggle pause */
36void Level_toggle_pause();
37
38/** Switch to and from edit mode */
39void Level_edit(bool edit_mode);
40
41} // namespace scripting
42
43#endif
44
45/* EOF */
46