1 | // SuperTux |
2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_SCRIPTING_LEVEL_HPP |
18 | #define |
19 | |
20 | #ifndef SCRIPTING_API |
21 | # include <string> |
22 | #endif |
23 | |
24 | namespace scripting { |
25 | |
26 | /** Instantly finish the currently played level */ |
27 | void Level_finish(bool win); |
28 | |
29 | /** spawn tux at specified sector and spawnpoint */ |
30 | void Level_spawn(const std::string& sector, const std::string& spawnpoint); |
31 | |
32 | /** Flip level vertically */ |
33 | void Level_flip_vertically(); |
34 | |
35 | /** toggle pause */ |
36 | void Level_toggle_pause(); |
37 | |
38 | /** Switch to and from edit mode */ |
39 | void Level_edit(bool edit_mode); |
40 | |
41 | } // namespace scripting |
42 | |
43 | #endif |
44 | |
45 | /* EOF */ |
46 | |