| 1 | //  SuperTux | 
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| 2 | //  Copyright (C) 2006 Matthias Braun <matze@braunis.de> | 
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| 3 | // | 
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| 4 | //  This program is free software: you can redistribute it and/or modify | 
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| 5 | //  it under the terms of the GNU General Public License as published by | 
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| 6 | //  the Free Software Foundation, either version 3 of the License, or | 
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| 7 | //  (at your option) any later version. | 
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| 8 | // | 
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| 9 | //  This program is distributed in the hope that it will be useful, | 
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| 10 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | //  GNU General Public License for more details. | 
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| 13 | // | 
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| 14 | //  You should have received a copy of the GNU General Public License | 
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| 15 | //  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 16 |  | 
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| 17 | #ifndef HEADER_SUPERTUX_SCRIPTING_LEVEL_HPP | 
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| 18 | #define | 
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| 19 |  | 
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| 20 | #ifndef SCRIPTING_API | 
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| 21 | #  include <string> | 
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| 22 | #endif | 
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| 23 |  | 
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| 24 | namespace scripting { | 
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| 25 |  | 
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| 26 | /** Instantly finish the currently played level */ | 
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| 27 | void Level_finish(bool win); | 
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| 28 |  | 
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| 29 | /** spawn tux at specified sector and spawnpoint */ | 
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| 30 | void Level_spawn(const std::string& sector, const std::string& spawnpoint); | 
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| 31 |  | 
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| 32 | /** Flip level vertically */ | 
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| 33 | void Level_flip_vertically(); | 
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| 34 |  | 
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| 35 | /** toggle pause */ | 
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| 36 | void Level_toggle_pause(); | 
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| 37 |  | 
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| 38 | /** Switch to and from edit mode */ | 
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| 39 | void Level_edit(bool edit_mode); | 
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| 40 |  | 
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| 41 | } // namespace scripting | 
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| 42 |  | 
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| 43 | #endif | 
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| 44 |  | 
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| 45 | /* EOF */ | 
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| 46 |  | 
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